Feb 21st 2012 7:33PM Are we talking about the optional debuff that you can click off because it's optional? Because i hear that is optional, and you can click it off if you don't want it.
Jan 14th 2012 9:59PM You'd be absolutely amazed how many people act as though the gem/spec/glyph/reforge game is vastly more important to their personal dps than execution. gemming/enchanting/reforging things wrong will cost you 100s of dps, possibly over a thousand if your have your glyphs wrong. Execution failure will cost you thousands if not tens of thousands of dps depending on how badly you screw it up. The only way to execute better is to practice. Nobody practices. The training dummies are always empty. The difference between people at the top of WOL and you is execution, not gems specs or gear. Everyone who cares about doing more damage should make it a priority to hit the dummies and practice. People who think they are "past" this usually aren't, and it remains the single most effective way of increasing your damage.
Dec 24th 2011 8:30AM My favorite PvP moments happen when we've got a flag, the enemy does not, and their entire team is screaming across the open ground trying to kill our FC. In those moments I stop trying to kill the enemy and start attempting to be as annoying as humanly possible, using every single CC option I've got. I always feel incredibly heroic turning a the enemies' desperate 10 man rush into a crawling, cursing loss.
Sep 30th 2011 1:10PM Blizzard has repeatedly stated that making new battlegrounds is a huge time commitment, at least on par with if not greater than making a new raid. The scripting and terrain editing alone must be ungodly. You can just throw down a floor in a raid, you have to pay somebody to go over that floor with a microscope for a battleground. Arenas are a significantly smaller time investment, but the amount of people who do arenas for reasons beside gear progression are minimal (See:WOTLK). Blizz has also stated that the wow pvp system was designed for large scale pvp, not e-sport duels. They have never, ever, in any way referred to pvp itself as bolted on or an afterthought or to the group of people who PVP as a minority. I, personally, am sick of whiny raiders who think they are anywhere near the skill level where minor nerfs, of whatever type, will have a noticeable impact. Finally: PvP is not a phrase that means "Top Level Arena." PvP may be the vinegar to your honey but it's the peanut butter to my chocolate and I'm not alone.
Aug 4th 2011 8:17AM I'm the off tank in my guild, usually less geared than our main tank who can make more raids than me. However, I have the luck of the angels when it comes to clutch avoidance streaks. Both our ascendant council and chimaeron first kills came at the end of very long wipe nights and consisted of me, all alone, putting out my pathetic prot warrior dps and burning off the last 1.5mil or so. Both times I jumped out of my chair and yelled so loud my wife came to ask if I was alright.
Jul 26th 2011 9:12AM I've been slowly leveling a healing priest via RDF (66!) and I've found that the ability of a disc priest to deal with "stupid" is much higher than a holy priest. Stronger bubbles means that even if all 4 of your DKs or that damn hunter can't be bothered to learn about threat, they still won't die, which saves you time and effort from dps/tank ragequits. The atonement auto-heal also helps significantly in this regard, not to mention making your average tash pull a very brief affair.
Jul 4th 2011 1:57PM It sits in limbo until you have space in your mailbox. Once you start looting your mailbox it's a 60 second cooldown until your mailbox "refreshes" itself and grabs the next 50 mail from limbo. If you do this often it's nice to know that typing /reload or otherwise reloading your UI will instantly reset the mail cooldown.
Jun 7th 2011 8:49AM It wasn't a disaster by any means, but it definitely wasn't Dragon Age 1 all over again. It became obvious very early on in development that the game was going in a different direction. Yet the community appears to have made a meme out of claiming that Bioware broke their promises and released a buggy half finished mess, primarily because their own pet list of features was not included. Sound familiar? I treat those people the same way I treat the hyperbole brigade in wow: Ignore them. Try it out. I liked it, you may too.
May 27th 2011 11:17PM I find endless delight in people screaming about the degree of Nerfs, as though a 20% nerf somehow magically excuses you from doing your job and a 5% wouldn't. It won't prevent you from standing in magmaw fire, won't kill adds for you on maloriak, won't spread you on on chimaeron and it damn sure won't swap tanks for you on halfus or kite them correctly on Cho'Gall. This is a case of people eating their own hyperbole. 20% is a nerf, it is not free cookies from heaven, it does not play the game for you and it does not somehow marginalize your potential accomplishment.
If you haven't done it before 4.2 then that's it, times up. Put your pencils down. You, for whatever reason, didn't get your poop in a pile fast enough to get it done while T11 was handing out the Epeen enzyte. Get over it. Neither did I, or about 96% of the current subscriber base at last estimate. Finally, these are normal modes. If the attentions of a bunch of 4chan rejects is that important to you, go do the totally unchanged hard modes in blues.
May 12th 2011 8:11AM The quest All That Remains in the Draenei starting area
You are tasked with finding the mangled remains of a peaceful fisherman's family after the native owlbeasts suddenly go into a frenzy. After you finally find them, and he begins to have some sort of closure, you tell him that YOU are responsible for the deaths of his family and that YOU are the reason he's suffering. That ripped my heart out the first time I did it. Really brings the personal impact of the "great hero" you play in wow into perspective.