Jun 2nd 2011 6:16AM Did NOBODY read the bit where the jewelcrafter tried everything but it was still impossible to have it the other way up? Or are we dealing with Hordies who looked at the title of the post, the upside down horde symbol, and the blue gemstone, and started frothing at the mouth at the inaccuracies?
Just look at it! The weight distribution and center of gravity means it's going to naturally flip up side down.
I would like to chip in and say that despite the technical inaccuracies this is still an epic necklace. Its stats must be amazing. :)
(No longer a loyal member of the Horde. Garrosh Hellscream and the Twilight Highlands saw to *that*.)
Mar 6th 2011 6:26PM A friend once said it really succinctly:
"Play the *person* first, then worry about the gender."
(Paraphrased a bit because I don't remember the exact quote.)
Mar 6th 2011 5:43PM Bonus discussion question: Equinox, defender of the Horde!
The format was a little clunky but once you got used to it, you realised it allowed for any number of panels, longer stories, and very amusingly once allowed for an epic lengthy battle against a talking sword. (It must have taken a lot of work to put a week's comic together though!)
It was sad to see that it had ended. Then I went on an archive binge (which, um, I haven't finished yet) and saw the official end-of-the-timeline story and got even more depressed.
Mar 6th 2011 5:27PM Speaking as one of those males who plays a lot of female characters - usually because the male model of the race looks terrible or far too macho... my worgen character is male. Because eventually I just couldn't stand the female worgen model and voice anymore, and much prefer the male one. My male worgen might be overly muscled, with an extremely exaggerated V-shape to his upper body, but for some reason the "far too macho" look actually works for me this time.
Mar 6th 2011 5:09PM I'm only halfway through the comments, and seeing a lot of the same comments. Someone might have posted this, but I'm going to post it too!
About the sniffing, Worgen casting animations, and Running Wild:
The worgen are supposed to be scary monstrous beings that are fast and wild and dangerous, having to fight against the base urge to go kill everything. The sniffing, casting animations, and Running Wild all rather fit that, I think.
"Why the heck are the worgens in Darnassus, they were humans, they should be in Stormwind instead":
Uh, no. Gilneans are extremely xenophobic people and especially don't get along with "those other damn fool humans". Say "lol lore saying it's because of the lore is stupid" all you like, this predates World of Warcraft and is the primary defining characteristic of the Gilneans.
There have also been hints throughout the years of WoW that there's some sort of connection between night elves and worgens. Blizzard finally expanded on that. (Admittedly by putting most of it in a comic.)
So, to your typical Gilnean worgen, these "night elves" might be strange purple elves with ridiculous ears, but the night elves did help every single player worgen overcome their base urge to just go kill everything. Your typical player worgen is going to feel a big debt of gratitude to the night elves and not care much about the humans from Stormwind.
Female worgen are fugly:
Blizzard basically had two extremely conflicting goals here: To make a female worgen look and sound like a scary monstrous being who is fast, wild, and dangerous; and the other was to make her sexy-hot-cute. Far from being lazy and unfinished, Blizzard went through many attempts at this and ended up with the current mess that is the female worgen face.
No, I'm not happy with it either.
Lack of integration with the world / there aren't any worgen in the world / there's a worgen settlement over in the Blasted Lands of all places, why aren't they closer to Stormwind:
I'd guess that a lot of Worgen are still human at heart and choose to appear as human most of the time. (You can see this with auctioneer Hesse in Stormwind.) Plus, they're Gilneans that have only just been reintroduced to the world after twenty years of not wanting to be in it. And there aren't that many of them. They'll only grudingly integrate with the rest of the world, and then very slowly.
Leaving Gilneas after all but winning:
Did you even *read* the quest text? You didn't win. There's too many of them and not enough of you. Most of the time you and a handful of Gilneans (both human and worgen) are just holding things off so that the rest of the Gilneans can evacuate.
Going halfway around the world and getting plonked in a tree:
You want to be a calm and collected diplomatic Stormwind human that turns into a cultured human-wolf with a top hat (except the animations and sniffing drive you up the wall), I get it.
If your worgen for some reason feels some sort of kinship with the other damn fool humans who wanted to spend money to keep the orcs alive, and is getting all pissy with the night elves who've only tried to help him/her, I understand there's a boat to Stormwind.
The rest of the Gilneas story is told from the Horde perspective:
This is because of the lore (you've been trying to get out of Gilneas), and probably to not stretch the starting experience to twenty levels or more. I do agree though that this was a stupid decision.
Jan 11th 2011 10:34AM Almost forgot: Chaos Orbs being Bind on Pickup. If you look at the new Engineering goggles, they require level 81 to wear. However you have to be level 85 to actually get the Chaos Orb to craft them. This suggests that perhaps Chaos Orbs were once tradeable like the crafting orbs in WotLK.
(I haven't looked at other professions - does the same thing hold true for their recipes?)
Now you have to do a Heroic to get them.
Am I the only player who has no interest in running Heroics? (Not because they're hard, but because they represent Blizzard's quest to keep us plugging away at the game to give them more dollars.) I've never been interested in them, not since they were introduced in BC. I run them if I have to, not because I want to. For example, to get Swift Flight Form, back in the day. And now, I may find myself in a bunch of Heroics to get Chaos Orbs. Or I might not.
Seriously do not like Heroics.
Jan 11th 2011 10:16AM The worgen.
I was going to be this feral werewolf druid character. And Gilneas questing was awesome! (Except for when it bugged on me towards the end and I didn't actually participate in what everyone said was an epic battle.) But...
First of all her appearance and animations in worgen form bugged me a little. It also bugged me that there was such a huge difference between male and female worgen. That male worgen over there is a hulking monstrosity with yellow glowing eyes, a wolf like head, and a mad feral look to him. My female worgen here has bizarre non-glowing eyes on a bizarre face.
Never mind, I thought, she's going to be a feral druid so she doesn't have to be in worgen form all that much! Outside of combat, she can be in human form. But that decision makes you wonder why you're a worgen in the first place.
But then there was the voice.
Oh dearie dearie me, her voice. In worgen form it is scratchy and gravelly and there is just something so *grating* about it. (Pun fully intended.) And even though I might be shapeshifted, I still have listen to that voice complaining about not being in range or not being angry enough.
Then the quests in Darkshore bugged on me and I couldn't complete the zone's questline. This irritation, on top of her worgen form and her worgen voice, meant I couldn't stand playing as her anymore. She's not deleted yet, but is not much longer for the world (of Warcraft).
Jan 5th 2011 8:30AM Most of my character names start from my real life names that I then heavily modify in some way, to make it sound more gnomish / elvish / trollish / dwarven / etc. For example, all these names are based on my name:
Shukeralle, Jetesse (by a really big stretch), Sephica, Annekah, Shevana
My bank characters have the same idea but work from 'Bank' e.g. Banxaria for a blood elf or Banxie for a gnome.
Then there's the draenei who got the name of an old DnD character of mine.
Finally, my Tauren character got his name in a quite different way. "What sort of cow name can I think of for him?" I wondered. Then I remembered an old folk song (Spanish I think) called "Dona dona" which is about cows going to market. I squooshed that a lot and ended up with Donda. I'm not sure if it sounds properly Tauren but he's been Donda for more than three years now and it's stuck.
Jan 2nd 2011 10:34AM Total Scrooge here too.
In past years I've done all the Winter's Veil quests, and over the past two years almost all the Achievements. (Except for the PVP one because I don't PVP.)
This year, despite some new alts, I just didn't care. Did some of the quests, and didn't bother at all with the achievements.
Dec 25th 2010 6:44AM (Paraphrased because I don't have the book to hand)
Death: WHAT? SHE DIES AT THE END?
Albert: Well, yes. It's her happy ending, see.
Death: IT'S A HAPPY ENDING THAT SHE *DIES*? HOW DOES THAT WORK?
Albert: Her life was terrible and nobody wanted her, yet at the end the angels come and take her to a happy life everlasting in the afterlife, or something.
Death: THEY COULD COME EARLIER. I SHALL NOW GIVE HER HER HOGSWATCH PRESENT. (Gives the girl more Life.)
Angels: Hey, you can't do that.
Albert: (Throws snowballs at the angels)