Feb 10th 2010 3:48AM Using it if I have to reveal my real name is out of the question. My RL is my privacy.
Feb 1st 2010 9:01AM I got my first mount when I was level 44 (back then you could get them at 40). Everything was much harder then, including making money. My first epic mount.. I got that probably 4 months after I had dinged 60 as it was insanely expensive. And for years I just had those two mounts untill I got one from Battlegrounds. Today I think I have 60+ In a way I miss those days when you really apprechiated the little you had.
Jan 28th 2010 9:12AM I have played the games since launch and I remember the vanilla days and the Molten Core (Or Molten Bore as some named it), that the topic that overflowed the forums were that "there are nothing to do when you finaly become level 60". And the only option you had was either find a large guild that did Molten Core or take a part of that insane battleground grind..
I was in a large guild and I raided every night for a year. It took me almost 7 month to complete the tier 1 set. I always hoped back then that Blizzard would make an emblem or token system so that everyone, even if they did not find that big guild could over time be rewarded for their play time. So I think that Blizzard did the right thing with the system that they have today.
Blizzard have done most things right and the game is in greater shape today then ever. Only thing I hope they will bring back is a little CC and upgrade the challenge in heroics + bring back the world feeling again (too convenient transports now and too little travel for questing). A little travel and exploration is good for us. After all the best part of Wow is the beautiful world. And that they fix unbalanced wintergrasp.
Jan 20th 2010 12:21AM Wow has a timeless graphics. And if Blizzard keeps it like this and don't listen too much to those that want Cryzis graphics. This game will have its charming graphics and look good 5 years from now too.
I remember another game - EQ2. It had "better" graphics than Wow according to some.. but it has not aged half as well as wow. "Realistically" and "better" graphics are trapped in time, while stylish cartoony graphics like wow is not.
And Wow character models are really good too so I really hope they keep them. If wow changed too much. It would no longer be the game I fell in love with and still love enormously.
I have to admit though, that when I first logged into the game in 2005 I wondered if I could ever play a game this cartoony. But I grew into fast, it and today its the other way around.
Wow is timeless. Its digital art.
Jan 19th 2010 11:59PM LFR would be a dangerous idea. It is important to keep some of the server integrity, and LFG has proven to be a fast tool to earn emblems, but not to make friends for the future :P Usually people might occasional say: hi, and then start the rush to finish the bosses, even skipping as many as possible in eager for fast emblems.
And considering the amount of drama and behavior that can be badly out of control in LFG, how on earth would LFR be? I think a disaster.
Instead, Blizzard has to do something to help the servers with a huge imbalance, even if that is to merge some servers.
About merge. There will be some problems connected to this, like two characters with the same name etc. But I would guess Blizz would be able to find creative workarounds for such challenges.
(This is a wild guess, but I would imagine that every character has an unique ID in their database, so for the coding the name does not matter a character is probably a long number. Problem would occur when someone tried to send a tell or when a crafted item should have a made by xxx etc.
But then,if someone tried to send a tell to someone that were two of, like /tell namexxx (and there are two of them) they could be getting got an optionbox if they wanted to tell namexxx-of_BB or namexxx-of_AA (where AA and BB is their old server) and that those that have matching names could put on a title like namexx born on AA or something like that. And maybe even be able to store their most used selection.. so there are ways.)
They also have to consider monitoring servers very actively (If they don't, I hope and guess that they do). And being fast with denying one faction to leave or lock one side for new characters etc.
They should also consider stopping the paid character transfer from servers in trouble.
And... fix winter grasp !! The fact that it is dominated by one faction on so many servers really don't help.
So yeah, bit derail here. But I don't think that LFR should be implemented as LFG. That would harshly beat up a big potion of one of the most important qualities of an MMORPG. The social aspect!
Jan 19th 2010 8:22AM I love my characters. I have played them for 5 years now, so I have grown enormously attached to them. Even their animation is part of their "personality". So this is a touchy subject.
My hope is that they never totally replace them, like we saw to druid forms. The druid forms could have been upgraded (more poly counts), and then given the new ones as more options instead of totally wiping the old ones.
If they do anything, then add more options and maybe update polygons on current, but I hope they never change characters so much that I suddenly feel that I don't know my own characters. That's probably one of very few things that could make me leave the game.
I am quoting someone here from a post at European forums:
" the model quality is not really an issue for Blizzard. On the WoW Vanilla Collectors Edition DVD they explained that models are all generated in a higher quality than the game handles, and then scaled down for what the engine currently can handle. "
If this is true, then they can just scale current up a bit.
Wow graphics should not change too much. Its cartoony, colorful visuals makes the game really charming and while more realistic games gets old fast and don't look good after a few years. Cartoony graphics last forever.
Oct 21st 2009 1:50PM People that buy gold should be permanetly banned from the game.
It is no excuse that things in game are expensive. If things are that. You either play the game the way it is supposed to be and save up for it or you forget about that item / thing.
Problem is that there are many lazy wow players that think they have a birthright to get everything haned to them. Just like RL most of us have to work for our money.
Buying gold is a direct support of things that devalue gameplay in wow. Just look at customer service forum. Every day it is full of people having their account hacked.
If you can not find time, due to real life or whatever, to play the game the way it is supposed to. Then do not expect that your wallet can fix the problem. Just think real life. If you want to be good in something you have to work for it. You can't be a football player and then pay another one to play for you.
Oct 17th 2009 1:22PM I am a vet that was very angry and frustrated about the changes made when SOE launched NGE and I almost left it in tears for what they had done and never looked back
Due to server merge, I decided to try the game today as it promised more populated servers. To my surprise, the game is actually very good today.
Most of the "sandbox" elements are still there. And thanks to the expertise system (skill trees) much of the old class mechanics are back and in many ways it feels better. You can even respec now (say you are a entertainer and would like to try combat. If you want to go back to entertainer it remembers your level and vice versa. So no need to grind a class from bottom up again if you have already been there.
Community is as good as always. And its still Star Wars ! :) I found my return pleasant and for first time since 2005 I am actually looking forward to come home from work and log into the game.
I would not hesitate to recommend all vets (and people who have never played it). To try it out.