Dec 6th 2010 10:27AM I'm not sure that it's genuinely fair to compare the elemental invasion to the zombie outbreak. The zombie curse was a subset of the overall pre-WotLK event -- which was, I would argue, primarily the Naxx 2.0 scourge invasion.
If you forget about the zombies for a moment, the elemental invasion shows a lot more innovation than the scourge invasion. However, the downside is still a lack of official souvenirs (unless you keep those 251s for some reason, or decide to drop a quest and keep the disguise/sandwich board), a lack of freedom (scripts, bah humbug), and a lack of attention. Waiting in IF for the next attack, and then having it still bug out on you was kind of a bummer.
Regardless, it's tough to forget the zombie invasion because of how polarizing-ly fun it was for some and disparaging for others.
Oct 13th 2010 1:32PM Dang. I'm bummed by this, too. I have two toons who need Sinister Calling and then they're done with the holidays.
The only squashling I'm seeing this year is the squashling of my dreams. /tear
Feb 27th 2010 8:48PM I don't really get into the lore that much, and I'm not super excited about Caverns of Time in general. I just hope they slim down the "Time" part a bit. Doing the tedious walkabout pre-quest for Durnholde and waiting for the RP in Strat, it involves so much time!
Feb 26th 2010 12:51PM I really don't agree with trotting out the dictionary definition of "achievement" and then saying "this is what an achievement should mean." The word probably was selected because it best describes what's going on in the system. But another word in the thesaurus could have been used instead.
What we need to do is look at what Blizzard considers an "achievement" to be and then examine the worthiness of each accomplishment accordingly. Getting a pet is an achievement. Getting to level 10 is an achievement. They each award the same number of points as Less Rabi. It's fairly arbitrary.
Achievements are little more than things to do. Demanding that something should be difficult or tedious or even challenging due to an oversight of the Merriam-Webster dictionary usage panel while eschewing Blizzard's context exemplifies myopia. And it is a false dichotomy to suggest that an achievement be either an accomplishment or a giveaway.
Having said that, I'm completely for the RNG system. Not as a way of blindly adhering to dictionary definitions but because I'm okay with few people owning a rare mount or title. This comes from someone who fished maybe 500 pools looking for the turtle (and I still don't have one), whereas my brother got the achievement the first time he fished a pool in Northrend. To make matters even more frustrating, he didn't even know about the dang turtle!
Feb 25th 2010 4:09PM I just got done stocking up on enough supplies to make several of each type of pet. I hope to get an early starter advantage when 3.3.3 goes live.
I noticed that right now, all the items are fairly easy to obtain on the AH with the exception of Delicate Copper Wire and Mithril Bars/Ores. It's not surprising that both components are used for both pets.
I think that a neat way to slow down one's competition would be to buy up all these mats and either hoard them for a few days or sell them back immediately at much higher prices. Not that I would condone such activities ....
Feb 2nd 2010 10:25AM Ready for my lich king epic shirt!
Dec 30th 2009 6:44PM Well, some of us were only mildly interested in WotLK. And some of us are ecstatic about Cataclysm.
As for me? I'll leave you to fight Darth Arthus. I'll read the highlights in the Gadgetzan Times. I'm ready to roll a worgen!
Dec 30th 2009 10:15AM /roll 100-100
Did I win?!
Dec 29th 2009 9:51AM /comment!
Dec 20th 2009 12:40PM I agree with this.
A great way to get advice is to join a guild and ask about improvements. Or, if you don't mind wading through a few snide remarks, as for tips in Trade.
Getting advice from fly-by-night 30-minute random runs is not useful. The reason that so many consenters are overlooking is that there are players who give out bad advice. Lots of them. There is no collective union of accredited players whose sole function is to bring the other players up to speed. No, it's just some people who think they know a thing or two and want to pass it on. As a result, advice will be off the mark, conflicting, or maybe even several patches too old. I know, because I've received lots of bad advice from people who know less than I do. Feel free to give me advice, but I'll be ignoring it until I get it from a credible source. Random groups are not that source.
As far as giving unsolicited advice, you consenters would do well to remember that your opinion is weighted very little. Maybe on your home server you're king of the crop and people flock to Dalaran to seek your wisdom. In a random pug, not so much. A little humility will go a long way.
Is the dps doing really really bad? That's an unfortunate situation. And it's also highly subjective. He may think he's doing great, and given what he knows, maybe he is doing great.
I'll leave with this: I did a heroic on my shadow priest who regularly does 3-3.5k dps. The mage kept posting Recount stats after bosses. His data showed me doing 500 dps. As a result, I received lots of useless advice. Even though I posted my Recount data from the same boss fight (showing me at 3k dps), and told them that Recount may not be working correctly on x-realm groups, I still was told about EJ, shadowpriest.com, and the like. My advisors would rather believe faulty data than me, and I'm expected to follow their advice? Thanks, I'll pass. If you really really want to give out advice, establish a little credibility first.]