Mar 27th 2012 5:34PM Me and TC have had a bit of a love hate relationship over the coarse of the expansion. At times it was a life saver, getting in a few lb's to get extra mana (Baleroc and Madness come the forefront of my mind), but other times it was annoying. Like when my guild was progressing through Warlord, I was burning through mana and was almost constantly casting and when I needed mana I sometimes didn't have time to cast a Lb or when I did someone died.
I don't like that the shaman class has to stop healing and dps in order to have roughly the same amount of mana regen as other healing classes. My guild is currently on H Spine and I' have fluctuated between haste sets and crit sets in order to up my regen, and that just keeps me realativly close but still behind my other two fellow healers in terms of mana regened.
TC can reset a shaman's mana bar, yes, but to effectively use the talent take more than just mindlessly throwing out the spell. It is an interesting mechanic that adds flavor to the spec. I would be nice if there was a better trade off for not healing in order to pew pew, but I see TC going away with Blizzs new paradigm with mana.
Mar 12th 2012 8:38AM I don't know most of the women I have known in wow have played hunters, a few had alt warriors and a random druid...who they tanked with.
Mar 10th 2012 12:22AM For 10-man, Dk tanks can make the fight a lot easier due to the short cd on AMS, though any tank is viable.
When mana void is out and your dealing with red, don't be afraid to have the boss move so that all can burst it down (depending on healers and the amount of raid dmg mana may or may not be needed asap good communication about mana cooldowns is helpful)
My guild found that having the kill priority green>yellow, because this caused less issue with healers having to deal with people spread out and we felt that there was less dmg over all this way due to spreading out causing some issues with guildies.
I would not say always save healing cds for yellow,red,black, but this combination we found to be the most healing intensive especially if an unlucky person was targeted by multiple adds and a bit out of position for the red bounce. (Grouping up all together mitigates the dmg due to the bounces dealing more dmg the farther away a person is from the last person it bounced from)
Learn to love that purple slime, he reduces the healing needed due to eliminating a "dps" slime.
Mar 8th 2012 10:17PM I think an argument can be made that the murloc is the/a mascot for Blizzard, but if the lawsuit is focused only on "baby" murlocs I think there is less of an argument.
(most of the commenters think of a murloc with prob little thought of if it was a baby or not)
Mar 1st 2012 9:06AM But I thought the ax man was human. (Though watched it like a bunch of times and still not certain >.
Feb 24th 2012 10:54AM I don't know how large the original DoTA community was or how large it is today, but the the genre became much more largely popular with the advent of the free to play game LoL, which attributed its game style to DoTA.
What I mean to say is, that many people who are familiar with the game/genre could have never played or touched WC 3.
Feb 24th 2012 10:49AM I'm not sure in naming the game DoTA 2 that Valve is attempting to describe the game as appose to the game being Defense of the Ancients 2. In that sense it is a just a title much like how Halo 2 or Halflife 2 are titles that connect the new game back to its predecessor.
That said, because of the success of the original DoTA, and how young the genre is in comparison to the amount of say fps, rts, rpg, etc etc. type games are out, the community only has a hand full of comparisons to look at, the prime one being the original. Because of that the use of DoTA has become an indicator of they game map/play style. Riot attempted to use MoBA as a descriptor in order to distance themselves and show the difference in their game, yet when I started playing LoL it was references to DoTA that informed me how the game worked.
Another point could be the usage of names that become assigned to actions. For instance, if someone performs an act of betrayal they maybe called a Benedict Arnold. Plenty of people in history have been traitors, but in the USA it is Arnold's name that we hold synonymous with the act. To much the same, DoTA being the the first widely popular game of its type will, its name will always have a direct connection to genre.
Feb 22nd 2012 11:00PM Protection - the e makes the o have the long sound like in wrote or vote. When you shorten it to Prot the e has been dropped causing the o to have a short sound like rot or pot.
Feb 17th 2012 5:15PM I kind of miss having my crit set, my haste set, and my "I'm trolling my raid" set.
The lack of different items on a loot table may be the cause for some people's fist waving at the rng gods as well. With only one boss dropping a certain gear slot a guild has the chance of waiting a very long time for that single BiS piece. (I'm looking at you mr. leather belt of Ping Pong!)
Feb 17th 2012 12:19PM Not saying I disagree with your point, but food for thought.
Hours people watch T.V. in a week.
Hours some people read books during a week.
Hours some people spend on sites like Facebook or twitter.
Those are quite different that training for a sport or playing a guitar I know, but they are different activities that take up large portions of a persons time, which WoW may occupy instead.