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  • Brew
  • Member Since Oct 20th, 2009

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Recent Comments:

Blizzard and The9 fined $212,000 for copyright infringement in China {WoW}

Mar 2nd 2010 3:33PM I'd love to see Blizzard file a countersuit for every instance of copyright infringement their products have seen in China...

It came from the Blog: Elwynn Extravaganza {WoW}

Jan 29th 2010 1:47AM Ahh, you must have missed the lowbies who flagged before they even left Org in the pics. That's asking for trouble, on any server.

It came from the Blog: Elwynn Extravaganza {WoW}

Jan 28th 2010 5:35PM No level ones have any attacks that can accidentally hit nearby flagged players.

Your lowbie hordies were intentionally flagging, or intentionally attacking flagged characters.

Hogger's still deep in territory that doesn't autoflag characters as well.

Stop trying to push the blame on the Allies... remember, your event invaded and lagged their normal server -

Officers' Quarters: More loot-rolling shenanigans {WoW}

Nov 2nd 2009 1:59PM Let me clarify for you.

4 people rolling on an item.

one player has a 1 in 4 chance at winning the roll.

As far as the odds/probability go, that's pretty cut and dry.

No matter what the other 3 players do with the loot, that one person's chance at winning against 3 other people is the same.

So, in that aspect, the Author is wrong. Those players are not "stealing" from anyone in the raid, as their decision to keep or give away that loot is irrelevant to the probability of another player winning a roll.

Officers' Quarters: More loot-rolling shenanigans {WoW}

Nov 2nd 2009 1:42PM It doesn't matter if it's 3 people rolling for 1 person or 3 people rolling for their own loot.

It doesn't affect the chances for a random pug at all.

If player a, b, c and d are all rolling for the same piece of loot, it's a 1 in four chance for player d to get the loot. It doesn't matter at all if player a and b will give the loot to player c...

Now, replace player a and b with poorly geared characters of the same armor/gear types... and your repair costs may be higher, your chance at succeeding in the raid will be lower.

So, as far as random pug player d is concerned, his percentage chance at loot hasn't been affected, however his success rate for the raid will go up.

Win Win, if you ask me.

The Queue: My Gimp {WoW}

Oct 21st 2009 5:16PM I suspect its a throwback to Star Tours... there's a very similar display while in queue for the ride.

The Queue: My Gimp {WoW}

Oct 21st 2009 5:15PM Nope, its an item whose effect is that of a mount, not actually a learnable mount.

It will disappear at the end of the season, as well.

The only real mount from this holiday is the Horseman's mount.

Spiritual Guidance: Don't be that priest {WoW}

Oct 21st 2009 3:33PM With Rapture, when your shield is absorbed, your target gains mana. (or RP/rage) - Shields don't mana starve a pally tank.

What starves a pally tank is them not running Divine Plea. You're going to find 2 types of Pally tanks - those that chain pull to keep it rolling (and are in good shape, mana wise) and those that don't.

Don't group with those that don't, and never let them blame you for their poor mana management.

Spiritual Guidance: Don't be that priest {WoW}

Oct 20th 2009 7:52PM Sure, holy priests casting a shield gets them the sp bonus as well.

You should be shielding yourself on cooldown.

If there's also a disc priest in the raid, find out who they are shielding, whether it be MT, all tanks, or if they're going to be doing raid wide shielding.

Just don't interfere with their shielding, and you're golden.

Spiritual Guidance: Don't be that priest {WoW}

Oct 20th 2009 7:29PM I guess the best response here is... behaving badly in a group is bad... regardless of who the players are, whether they deal with you or not.

It annoys everyone around you, whether they call you out on it or not.