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Sep 27th 2011 3:01PM Dps, 2P will deal a double attack when proccing - so 2 x Death Coils. If it doesn't, it will completely lack any logic - so it will. It will work like the ele shaman's mastery, which procs a mirror cast of your chain lightning/lightning/lava burst.
So, you punch the button for a Death Coil - DPS 2P procs and you hit with 2 x Death Coils from that one attack.
Jul 26th 2011 10:19AM Swipe (cat) is a cone attack in front of you - Swipe (bear) is 360 around your char.
Jun 26th 2011 5:14AM ...and Feral druids, Frost/Blood DK, and combat rogues. In fact, ArP was so stupid, you either had it capped or was at the bottom of the meters - and that meant having trinkets with ArP as well.
Jun 23rd 2011 6:00PM You guys seem to miss the most important part: With the journal in-game, Blizzard will be able to make more complex fights, because they will now also set the bar themselves for the level of information provided to the raiders.
We will start seeing this in patch 4.2 already.
Jul 10th 2010 6:47AM Oh wait, we get another take on the starter zones? How is that a bad thing? Dont get me wrong, I enjoy TB's vids, but having more coverage is better.
I would like some coverage of the 'classic' starting zones as well. How did they change nelf/human/dwarf/orc/undead/tauren zones? And what about the gnomes?
Oct 21st 2009 7:17PM Bear tanks take the least damage and are very easy to heal up (High HP count). People tend to forget Savage Roar - that ability removes 2k damage for me, when I am raid buffed, and that's from every hit, because it's up all the time. We also use Dodge as our avoidance stat - and that scales far better than Parry with raid buffs.
All in all, the Feral tank is the best for progression atm - but we're also amazing in all the other roles :)