Mar 26th 2012 2:56PM Hit enter too early...
"Frankly, druids haven't been really HoT-based since Cataclysm, we've just been HoT-flavored."
Haven't been HoT-based since WotLK, prior to the developers' healer homogenization effort.
Mar 26th 2012 2:55PM "Frankly, druids haven't been really HoT-based since Cataclysm, we've just been HoT-flavored."
Mar 26th 2012 2:52PM "Anticipate a moment where big AoE healing is needed, and plant 'shrooms. Detonate after raid group takes a hit, relish in the healing spores that explode..."
...then cry as you notice that the raid moved away from the shrooms seconds before detonation.
Mar 26th 2012 9:22AM They're still pandas, and I still can't not think of the Jack Black movies yet, but I'm trying to keep an open mind about it. If the story is good enough I think I'll be able to get past it (SW:TOR style spoken quest dialogue would've helped with this, though - I've gotten spoiled about it).
Mar 25th 2012 9:31PM There's going to be a *lot* of switching and changing of spells as beta rolls along. If anything the idea of locks and mages getting heals will be changed because it'll be absurdly OP in PvP situations.
Mar 25th 2012 9:28PM The OP was rude, yeah, but the comment he was reacting to was pretty rude too. For a lot of us losing perma-tree was and continues to be a big deal.
Mar 23rd 2012 4:33PM "What Gauss asks is a question many are asking: Why put in so much development over time simply to kill off a lore character who has been shown growing and learning from his errors?"
Because the developers have learned from their co$tly failure to pay attention to early feedback in Cataclysm's beta.
The whole pandaren thing hasn't gone over as well as they'd hoped, and there has been some confusion about why Mists didn't originally seem to have had a traditional overarching "Kill the Big Bad" plotline. There's not much they can do about the first one, but for better or for worse they've addressed the second. They either drew the curtain back on what was supposed to have been the slowly unfolding surprise story of Garrosh's fall or they realized they'd better get a Big Bad and just grabbed Garrosh to fill the role. Then they publicized that they did, in fact, have a Big Bad for Mists.
It was handled oddly, and I agree that it's a bit jarring considering the nature of the character's story arc thus far, but it makes good business sense to get this news out now, before skeptical folks have completely made up their minds about whether or not to give Kung Fu Panda-land a try. They can't afford to fumble their last best shot at turning around the decline that Cataclysm brought to the game.
Mar 22nd 2012 3:15PM Yeah, compared to Cataclysm Mists is as casual-friendly as it gets. Mists is the "lure back the casuals that Cata drove away" expansion.
Mar 22nd 2012 3:11PM Army of the Not-Quite-Dead.
Army of the Furries?
Army of the Critters?
Mar 22nd 2012 9:12AM Good point. If the Horde ends up still being strong enough to push the Alliance back out then they'd have taken Orgrimmar by themselves. If they were weak enough to need Alliance help to take their own capital then they'd be too weak to stop them from keeping it.
The possibility that the Horde finally loses the war and is at the mercy of the Alliance at the end of all this seems real in the "common sense" sense. I don't seriously think that the developers would even consider that, though. Right...?