Aug 16th 2010 6:00AM OK not really a great post scat details about cool downs and where they are used in certain fights as examples. You really need to do more re-search on death knight tanks if you think they don't have any week spots because blood tanks will tell aoe tanking is not their strong suit. Where is the actual useful information in this article or the interest at all? Furthermore have you ever used FoL or specced it for icc to know that it doesn't have the hps? Answer probably not, it doesn't take a genius to work out that with a 30% buff FoL really does some serious hps, although it's not exactly done poorly for me in RS hc either. I Have tried healing with both specs HL and FoL gemmed and enchanted. I'd say both work well but I prefer FoL just the play style I like, but to make such a sweeping comments every time you post by saying it's not good enough is narrow minded bullshit tbh. Maybe once you've tried it and failed I might have some interest in what you have to say about it. Really though I think I'll go back to just reading the warlock & warrior columns, I find the writing style more entertaining and the information more interesting there :)
Jul 26th 2010 9:41AM @ Toddless
Tbh 900 haste is over the soft cap and anything over 650 will do nothing to reduce the cast time of HL due to the global cool down.
All the encounters I've done I've never had an issue healing the damage. Match my half second cast time with 9 to 13k heals against your second cast time. I still have the option to time in some HLs if I really need to. I've never gone oom and I've been healing that content in icc 10 and 25 since long before the buff was introduced.
Just because something is different doesn't mean it's wrong. If you ask me there is to much cookie cutter building.
Jul 26th 2010 7:18AM Good article,
Careful though you almost used the words flash of light!
I'm FOL pally as you no doubt remember. I have no problems with this encounter and yes I'll use the words I don't like now during phase 3 when dps inside the twilight becomes high and the tank on outside takes a ton of damage I sometimes chain some holy lights together.
My advice to any pally healing this is during phase 2 don't be afraid to use flash of light with holy shock and seacred shield. The three we're meant to be used together. OK so what if your an intel stacking HL pally it's not like you can stop and cast HL during this phase. Flash of light really comes into it's own in these fights and if your stacking SP like me 9 to 14k from FoL and upto 13k from holy shock really makes it a great build.
Good article but there should be some encouragement to use FoL as there's not really any reason not to. It's not like it's going to break your HL global cool down spam.
Mar 29th 2010 9:12AM LOL
Seriously is anyone supprised about the comps he's in mage & priest for 2 vs 2 is way over powered and completely imbalanced. I love how he says every class but his own is overpowered. I mean holy pally and my rogue partner vs mage and priest is just an outright fail unless they are really bad players. Endless cc on my partner and within 5 mana burns and 1 devine plea I might as well leave the arena. It's the same comps every time making it to the top RMP or MP for the 3 vs 3 or 2 vs 2. Hunters burst is heavy but really that's all they have with all there traps being dispellable they have little cc that is of any threat to a M&P comp. Two most OP classes in arena just now mage and priest, add a rogue to that for 3 vs 3 and the comp is pretty much unbeatable.
Mar 23rd 2010 6:54AM Dia makes a valid point to be honest the tool tip does say that (usual blizz not updating ti i think) but and he's probably going to fall over when I write this, Chase is right about the judgements, however there is a 10 second cd and your judgement lasts 20 seconds so by the time the cd is up you have probably about 7 to 8 seconds at the most left on the first judgement so the overlap is going to be very small. It's not a bad idea but if it's phase three of putricide and the chances are your pally tank is already using a judgement and those extra button presses could be used to do something more useful like popping avenging wrath. So really it's only any use when you are the only paladin in the raid in a single boss fight. Even if there are ads chances are one of your tanks will be a paladin or you will have a reti dps in which case he will already be using a judgement. As Chase points out himself it's one judgement per target per paladin. On trash pulls however his tip is very valid especially if there is a lot of aoe judgements give a lot back in that situation.
Mar 22nd 2010 9:59AM just to add after re-reading your column I would say the "Total Resurrects" meter is a laugh....why are people even dead if you really are a super pally. The idea of the multi judgements is good, however I still fail to see how all those points can be summed up with "be top of heal meter". The idea of using meters to see how good one is, is wrong. Meters are uses to find the issues not be a congratulatory pat on one's own back. Seriously...Total Resurrects?
Mar 22nd 2010 9:44AM "Being high up on the healing meters is the sign of a good healer." I really think disc priests might have something to say about that tbh. Really as a flash of light pally i tend to out heal every other healer in both our 10 and 25 mans by usuall over 7%, but to be honest I don't put much stock in meters. If people are dying or there seems to be an issue keeping the tanks up then yes it can be a good reference. Really though the meter does not tell shit pally's are usually always top or high because they overheal due to beacon this does not make us good healers. Disc preists heal very low because they mitigate damage. Heal meter really doesn't show anything except over healing usually. I could spam heal the wrong person and still top the meter but the raid would wipe.
Mar 16th 2010 8:39AM First off all I agree with your comments about the bugs blizzard is incredibly lazy when it comes to support and fixing bugs these days and these issues need addressed. There is a particular issue in WSG that has been around for 2 years I've reported it to GMs and on forums every time it's happened and been told everything from "oh didn't know about that" to "we are aware of this issue and it is being dealt with" If I even get close to describing the exploit I get told to remove my comments or risk being banned for exposing an exploit!
On the topic of the waterfall and boxes etc though, I mean come'on your crying about being pillar abused. Pillar abuse has been around as long as arena has been around if you can't handle it don't play.
Let's take this from another perspective arena it's a gladiatorial "arena" throughout history both in real life and in lore it's more than common to have pits, spikes and traps in arena. It makes it more tense exciting and fun to play.
Sure arena is about player vs player but skill comes from playing in an environment and adapting quickly. Let me ask the writer this when you get beaten in Dalaran sewers who is beating you the other team or the water fall? If you win in Dalaran sewers who is the winner you or the water fall?
Feb 22nd 2010 6:25AM Really good article about using CDs. Two other CDs which are good to keep in your bag for harder encounters are hand of salvation and hand of protection, of course not for use on the tanks but for dps/other healers.
Again the only fault I find with the article is the bias towards holy light again. I'm a flash healer and I've healed festergut with no problem. Reading one of the replies here I see that not all flash healers have had the same success. FOL healing is really dependant on gearing and stating yourself properly it's pretty hard to balance just the right stats and pretty easy to get it horribly wrong. HOL healing is much easier to gear and stat for, 1 get the best gear in slot that you can afford or obtain, 2 gem and enchant for intel everywhere, 3 spam holy light (this of course assumes you've speced properly & I'm not saying it's a faceroll or somehow cheating just easier to gear for).
For a flash healer there is a balance of having just the right amount of mana with good haste and good spell power and lots of crit. In todays gear it's very easy to get between 9 to 12k per flash heal and the same for holy shock. Now most of the time your holy shock will crit, you will get an instant cast flash heal and a more powerful hot, because of the higher crit through conviction being talented. In high damage situations I use avenging wrath combined with either a haste trinket or spell power trinket. This plus the crits and procs gives my healing a fast powerful boost that covers these situations very well. That said HOL healers with correct spec that Chase is describing have the DS & DG combo to limit damage as a pose to healing through it which works very well. I really don't believe that one spec is better than the other and in 25 man there is a real benefit to having a FOL & HOL healer there as a pose to just 2 HOL or 2 FOL healers.
It would be nice to point out that not everyone will have those cool downs as not everyone is a HOL healer.
Feb 15th 2010 6:43AM Your column is good up until the point where you say "The key problem is that throughput vs incoming damage is not a fight you can lose for long"
Totally wrong, I'm a FOL healer and I can that fight and any other in icc without going oom or without being worried that I won't be able to keep up. I've healed the 4th boss in lower spire on ten man with 4 marks and the other healer dead (granted I did run down to 25% mana on that one). I have 27k mana un-buffed and i never run out.
The miss conception your making Chase is that ALL paladins stack intel. Typically a FOL paladin will stack spell power, in some cases they will even ignore socket bonus and gem for all spell power. I know that intel gives spell power but only a third of the spell power that you would get from geming for pure spell power. That pure spell power means much bigger heals. Typically my flash heals are between 7 and 12k (depending on raid buffs can be more), my holy shocks are about 9 to 11k. Taking my haste into account which is high I can spam heal 20k healing in a second. Combine holy shock it becomes 30k. Now I don't have the benefit of aoe heals that HOL healers get or the 17 to 24k heals in one go that you guys have. I do however have fast powerful heals and I can keep up with incoming damage. I'm not saying flash healing is better or worse just they are very different and flash healing doesn't fit the "gem for all intel" build.
In a 25 man raid where me and another paladin have to heal 3 tanks (beacon on one tank heal the other) most of the time that other paladin is a HOL healer with intel build. On HPS and healing done I'm usually at the top or slightly bellow him. There isn't much difference tbh.
If you think I'm nuts or I'm wrong why not look up some of premonition's top paladins you'll see some examples of flash healers there, but please do more re-search into FOL healing before you assume that FOL healers must stack intel and they can't possibly heal icc content.