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  • Blastenheim
  • Member Since Oct 26th, 2009

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Recent Comments:

TERA recaps the most recent closed beta weekend, concludes that PvP players enjoy PvP {Massively}

Mar 8th 2012 9:56AM Well, after reading this I finally decided to pre-order, just in time for tomorrow's beta test.

Baraka Lancer, let's see how you turn out!

15 Minutes of Fame: When WoW meets real-world religion, part 2 {WoW}

Sep 22nd 2010 12:25AM Excellent article indeed. As a Catholic myself, I share basically everything the Reverend mentions, even though we come from -slightly- different Christian denominations.

On the subject of WoW borrowing from the Bible, I think there is a mixture of both an ambiguous expression on his part, and an overly zealous interpretation by some people. In many ways, WoW does indeed draw pretty heavily from the Bible and Christianity in general: Paladins and Priests are both eminently Christian in their theme and design; the Scarlets and the Argent Dawn are clearly based on a mixture of the Medieval Christian Orders and the various Inquisitions; there are elements taken from the Crusades everywhere in the game; a lot of temples in Azeroth are modeled after Christian Churches; loads of quests make direct or indirect hints to traditional Christian stories and history, and a long et cetera. And we can't ignore the biggest factor here: WoW draws from contemporary fantasy, which in turn is heavily based on Medieval Western Europe, which counts three fundamental roots: Christianity, Classical Culture, and Germanic Culture. The paragraph, however, lends itself to be easily missunderstood as saying that the Bible is the sole source of all things WoW is inspired upon. A lot is inspired by it, but another big lot is inspired by wildly different cultures (the Naaru themselves are based on ancient Hindi mythology, Golems come from ancient Hebrew times, et cetera).

Other than that, fantastic article. I commend on both the sensible approach to the matter (something of a lost art these days, particularly on the Internet) and the bravery to put it. I'd love to see something similar with members of other religions as well.

The Queue: Pony games {WoW}

Jan 27th 2010 1:16PM Keep in mind you can see some Achievements removed from your character due to the Faction Change tool, such as some of those related to the Argent Tournament. In fact, they warn you just before you use it.

Breakfast Topic: Your predictions for arena season eight {WoW}

Jan 24th 2010 9:55AM At this point, I think we are in for some of the following:

Pissed-Off Gladiator
Really, Really Pissed-Off Gladiator
"Now You're Making Me Angry!" Gladiator, a.k.a. Smite Gladiator
Chip-Spitting Gladiator
Disturbed Gladiator
FUUUUUUUU- Gladiator

Second Mr. T mohawk commercial launches {WoW}

Nov 22nd 2009 9:31PM As said by previous comments, can't get enough Mr T. Yes, the joke might have been running for a while now, but I think it is pretty entertaining and worth keeping.

A big part of the WoW humour comes from its pop culture references. And that's exactly what Mr T is these days: A big, good-hearted pop culture joke. I think Blizzard is playing it well, and I like the fact Mr T is playing along with it.

Patch 3.3 PTR: New Looking for Raid interface {WoW}

Oct 26th 2009 8:51PM Hmm, interesting. The setup seems to suggest the Raid LFG might allow to queue for older raids, something that we cannot do now but could be really nice (trying to form raids for older content and achievement hunting is rather cumbersome at the moment).

Giving up on conquering WoW {WoW}

Oct 26th 2009 7:27PM Disregard that. Brain malfunction. I meant to say Grim Batol.

Giving up on conquering WoW {WoW}

Oct 26th 2009 7:25PM That would be Dun Algaz, in Wetlands. One of the soon-to-be raid zones in Cataclysm.

Giving up on conquering WoW {WoW}

Oct 26th 2009 6:41PM Actually, WoW did have a big competitor back when it started: Everquest. It was the monster back then, a game with numbers no one thought could be topled. Then WoW came in and, thanks to a mixture of timming, good ideas, luck and proper excecution (because WoW was and still is a very good game in basically every aspect, even if many of us are a bit tired after it being part of our routines for almost half a decade now), did it.

Also I remember Lineage II being very strong in the Asian market around those days, as well as Ragnarok. WoW didn't just pop into an empty lot. It just was less crowded than today's.