May 24th 2011 2:13PM Um no, we need more gradients. This is so that all levels of ability have something to work on. Otherwise you get ToC/ICC Bull. Where you could do normal easily and then rip your eyes out on Hard Mode. Ulduar was the best tier or raiding ever because of the multiple bosses with multiple levels of difficulty.
Jun 7th 2010 3:49PM Actually for SK you don't really need an addon if you have a loot master. Yes it makes it simple but SK is basic enough in general that unless you are sorting several lists a spreadsheet will work for you.
The difficulty with SK, versus EPGP is in the storing of the list and keeping them synchronized if you are using an addon.
Jun 7th 2010 1:15PM Suicide Kings or EPGP are really the best all around loot systems without going into a bunch of exceptions.
EPGP is available in an addon format and they seem to work well.
Suicide Kings can have multiple suicide lists so you could have one for each tier of gear and content or 1 master list for general non tier gear and 1 for each of the tiers.
SK is simple in concept and the complexity is as complex as you want to make it.
Nov 2nd 2009 2:31PM Ok, the 2 of you are not getting it. Because Blizz will not endorse a loot system and leave it up to us to do our own thing.
A PuG is like the Pirates in Pirates of the Caribbean, the "Rules" are more like Guidelines. If you want a specific enforced loot system guild an organized guild and go with loot master.
The bottom line is the real chances are 1/10 or 1/25.
And your purse analogy is weak. You clearly state that it belongs to someone else. Whereas the loot prior to entering any players bag has not ownership, well other than the boss that you all just committed Murder upon if you want to take real world stuff and insert it into the game.
Loot is loot, the loot in WoW is a virtual item why we spend so much time on something so trivial is actually pathetic. Hell I am just as guilty as anyone else when it come to stressing over loot sometimes a little too much. Damn you Brewfest Kodo and the people I ran stuff with to try and get it.
Oh and @smoke yes I realize that they said eligible however if you were not eligible you would have no rights. If you are eligible the game makes no care of whether you can actually use the item, with a few rare exceptions. So eligible really equates right in this circumstance. Sad and annoying as hell but true. Live by the Roll die by the Roll.
Nov 2nd 2009 1:22PM Actually Blizzard has stated that everyone who is present for a kill has a right to the loot. It is only via the "culture" societal precedents that we think otherwise. That is the whole problem with "random" - lottery loot.
If you don't like it grump at Blizzard.
The fact that they now allow you to trade items between people eligible to receive the loot makes the comments and authors views, while the majority, also wrong. Or only correct based upon the view of the world and game they have chosen to see.
They did not modify the chance of anyone else in the raid getting that gear. Everyone had a 1/10 or 1/25 chance. If people chose to not roll that is still does not make it not 1/10 or 1/25 in all actuality. It may appear to be 1/(x-1) chance but it does not mean that they did not have a right to the loot.
I hate the loot system as it is, I would rather see completely tokenized gear for every slot from every dungeon. Maybe have 1 other thing drop from each boss as a bonus but it should not be the main way to acquire gear. Blizz finally seems to be going that way with Tier gear now it just needs to be taken a step farther.