Apr 3rd 2012 11:44AM It all depends how you classify a main.
My oldest toon is my pally, but I wouldn't consider that my main.
My "favorite" is my hunter. He's the one i have my pet collection on, the coolest titles and mounts, and the one I level first each xpac.
But my guild doesn't need a hunter for raids, it needs a tank. My main raiding toon is a worgen warrior, obviously the youngest of my toons. in this xpac, he's clocked the most time played because of all the raiding. He's my best geared, but that doesn't mean he's my main.
I too have ADD, i have 9 lvl 85's, and by the end of MoP, I'll have 11 lvl 90's. I like leveling, I like having a collection of different characters. I don't raid on all of them, I don't play them all equally, I don't even give them all professions. But I like having them.
Mar 16th 2012 3:15PM Interesting article.
I sort of lucked out with the main-tank role. Just as I decided i wanted to start tanking, my friend's guild was in need of a tank. Their previous main tank had quit the guild. They basically had three off-tanks who wanted to be DPS. Once I was there, the Raid Leader changed to his Lock. The back up raid leader was the main tank, who could not turn that position over to me fast enough. Once I was geared and a bit more experienced, he switched to DPS on one tank fights, and eventually changed his raiding toon to a mage. This was all within the first tier of Cata.
I never really paid my dues. I didn't step forward, everyone else just stepped back.
Mar 15th 2012 12:03PM If the body was raised with no soul attached to it, I could see there being two Sylvanases. The spirit that is off wherever they go, and the body that has her memories.
However, her undeath was very clearly laid out in the Arthas novel. After she died, Arthas forced her spirit to stay around, as the banshee (I'm not sure the difference between a banshee and a regular ghost in the context of WoW). He still had her body. Then her soul was forced into her body, and that is how she became the Sylvanas we know (and love?). There's nothing else of hers that is out there.
But from the point of the story, I think it was a reminder that Sylvanas isn't a good person now. Maybe she was before, but her soul still has to take credit for her actions since. It wasn't like she sacrificed herself to save others, it was just suicide. That in itself could be the reason for going on to the place of torment, or maybe just her actions of late.
Mar 5th 2012 1:42PM A benevolent leader, who illicits calmness and peace, but only because they want to eat their followers? Isn't that the story of Jasmine on the TV show Angel? In the 4th season, when Joss wasn't a part of the show, and it was a really bad year. Is Anne borrowing from Angel?
Also, for this theory to work, Blizzard would have to make more lore about the Draenai, and we know that's not going to happen.
The Exodar didn't land on Azeroth, Azeroth landed on the Exodar.
Feb 22nd 2012 11:42AM I thought I was the only person who closed their eyes when they hit solve. That feeling of opening your eyes, and it's not a common you've seen 1000 times is just amazing. I have long since got Professor and I still keeping doing it for that hand.
My "can't go to sleep, too obssessed" story comes from the old days, when drops for quests could be rare. I had a quest where I needed to collect horns from satyrs. I believe it was in Ashenvale but can't swear to it. It was like 1 am, my wife was telling me to go to bed. The drop rate was terrible. I was like, "if this one doesn't drop it I'm done for the night," and a horn dropped. So I kept going, no luck, and just when I thought, "this is my last kill," another horn dropped. This kept happening, right at the point I was going to give up, another drop and I was pushed on. It was well after 2 am, my wife was pissed, but I finished that quest.
As much as I hated quests like that, now I look back and think "it felt like an acomplishement when it was done." Now quests take like a minute to complete.
Feb 17th 2012 12:18PM @Matt, i'm normally a fan of your writing, but I disagree with you on this one.
First of all, I think all classes should be able to fill at least two roles. I love tanking. I love my hunter. I wish I could play both at once, but if I want to play a hunter i can only do ranged dps with a pet.
But the second point I want to focus on is, why does it matter that the class you like to play can do something else? My guild considers ourselves casual, so maybe this is a hardcore guild issue. My warrior has two prot specs, one for single target and one for AoE. I don't like to play melee DPS, if I'm up close, i want to take the dmg, otherwise I want to be back. So I don't have another warrior dps spec. If on a fight my guild says, "we only need one tank, and I want this other person to tank." Then I whip out my hunter. Since you pretty much have to keep two sets of gear for two different roles, it doesn't make much of a difference if you focus on one spec on two characters, or two specs on one char.
In our guild we have a resto druid and a resto shammy who don't dps. We have a ret paladin that doesn't do anything else. I don't understand the logic that if a class can do something, you can't play that class unless you do it.
If there is a point i have to agree on, it's that the pure DPS classes don't have much difference between specs. I know there are differences with which spells you focus on and etc, but weapons, stats (for the most part), positioning, they're pretty much the same. I would like to see more variety in their different specs, not less variety in the other classes' specs.
Feb 15th 2012 11:24AM Alexstrasza stole my heart, so it's only fair i have a heart of the aspects.
Feb 13th 2012 1:46PM You think the Old Gods are mean? Look what the Titans did.
In the end, Alex says that this was their main purpose for being aspects, and now it's over.
So this whole thing was a Titan plan. They basically set up the aspects so that the old gods (that the titans imprisoned) would use one of the five aspects as a weapon, and the other four would be able to destroy that aspect. This would put a stop to what would be, at the time, the old gods' biggest plan, setting the old gods back a while.
They made the aspects so it was one's purpose to be used - go insane - and then die. It was the purpose of the other four to have great power, use that power on the other, and then lose that power (and having something and losing it is always worse than never having it).
These are living beings, and the titans just use them as tools in this cruel game.
I'd much rather fight the titans than work for them.
Feb 1st 2012 11:27AM Here's my problem with reforging, it seems to be a must, like if you have a piece that's not been reforged, you're doing something wrong. But you lose stats when you reforge. It's not a one-to-one conversion.
To a point, that makes sense. Tank gear with hit or expertise on it? I don't need that and I'll happily reforge that away. I don't need much crit on my elemental shaman, no problem reforging that.
But those sites telling me how to reforge my elemental shaman are nuts. For one thing, Ask Mr Robot doesn't seem to understand that 1 Spirit = 1 Hit. It tells me to reforge spirit to haste on one piece, and then haste to hit on another. I started reforging what it wanted me to, except interpreting hit as spirit, for a little extra regen. Then I realized i was losing stats. So I unforged everything, then turned all crit into spirit, I was still a little below hit cap, and turned haste to spirit on two pieces. I was like .04% over hit cap, which was good enough for me.
TL;DR: those reforge websites are more complex than need be. Just learn simple rules for your class/spec and reforging isn't so complicated.
Jan 25th 2012 12:38PM There was a great forum post on MMO-Champion like this, but more robust: