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  • john.burton
  • Member Since Nov 9th, 2009

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Recent Comments:

Mail access being considered for mobile app {WoW}

Jun 28th 2010 3:13PM They won't add live chat outside the game, it would make it possible to easily make addons that are controlled by programs outside the game, and they've always been against that. Oh, actually they could charge for it, so they'll probably forget what they always said and do it anyway

Georgeson: EQII won't be going free-to-play {Massively}

Jun 28th 2010 5:12AM Well they could easily go free to play without selling gear like that.

They could make the basic game free but only have 1 bank slot and allow one character with limited races and classes. Then change £1 per month for extra character slots, £1 for more bank spaces. And then sell adventure packs which provide access to higher level zones and raids where you could pay a small monthly fee to rent access to specific areas or just buy them for a slightly higher fee. They could sell things like nicer houses, and cosmetic wear items for a small fee.

Anyway they could certainly make the game free to play without letting people just buy sucess and gear by getting people to pay for content.

Not for a moment suggesting they should, just they could :)

Anti-Aliased: LotRO will only go down in flames if you let it pt. 2 {Massively}

Jun 11th 2010 2:51AM Don't panic!

I know quite a few people who said they will try out Lotro once it becomes "free" to play. All of them good mature players who will be an asset to any game they play and non of them children or idiots.

Most of them are people who play WoW but have kind of drifted away from being regular players now because they feel the game has changed too much, and the community has become full of people who have little interest in the game just in how much loot they can get and how quickly they can get it.

Most of them would love to try a more serious adult game, but haven't done so already because it's hard to move to a new game where you don't know anyone when you still have friends in another game. But now they can try it for free certainly will give it a go.

I think this will be of a great BENEFIT to the community on Lotro, not a harm. You'll get a load of people who are looking for better experience than they get on Wow these days and will hopefully fit right in.

I would be happy if I was a Lotro player, this seems to me to be entirely a good thing both for the game, and the community. it is WoW I'd worry about when yet more of the more mature players leave and the remaining community pushes the game further in the direction of becoming a video game rather than a game of exploration and adventure.

Cataclysm: Stat and system changes for resto shaman {WoW}

Mar 2nd 2010 11:13AM More dumbing down of the game.

I'm seeing so many people look at the proposed changes and saying they won't be getting this expansion, that it's a good time to finally give up. I suspect that cataclysm may well be the right name for this expansion as I think that subscriber numbers are going to drop very considerably unless they announce something other than yet more dumbing down of the game to suit the "Mwwwwah!! I want is NOW!!!" kiddies!

Mortal Online's open beta starts February 1st {Massively}

Jan 31st 2010 10:53AM It looked pretty good in many ways, I was tempted to sign up for the beta.
But then I read that its yet another pvp based game.
So I'll pass...

I don't expect it will do well. Who needs yet another pvp based game?

Exploring PvP in Allods Online {Massively}

Jan 3rd 2010 5:53PM Ah well I was interested in this but if pvp isn't optional I won't bother with it

Zachary Quinto in STO as Klingons gameplay is revealed {Massively}

Dec 17th 2009 7:00PM Well... I might look into it then.. pvp just isn't my thing though :)

Zachary Quinto in STO as Klingons gameplay is revealed {Massively}

Dec 17th 2009 6:51PM Oh... I was looking forward to this game, but if it's significantly pvp based then forget it.

Forum Post of the Day: WoW is ruined (again!) {WoW}

Nov 9th 2009 10:22AM The reason it's "ruined" is because it reduces the point in playing to let you get stuff that's not obtained by playing the game. The more they add desirable stuff that you don't get by playing the game but by other means the less point there is actually playing the game ittself. it's a slippery slope to devaluing the actual game.

It's a bit like remember space invaders game? it was great to get on the high score table and people played it just for that. But imagine if you could put in an extra coin and get a space on the table that way? It shouldn't ruin the game, it doesn't change it in any way. And yet it devalues the point in playing.

Two items don't ruin the game in themselves, but they do reduce the point in actually playing the game when you can't get the things you want by doing that any more. The more items they add the more it will matter.

What they should have done is let people buy extra content for the microtransaction. Have $10 unlock a quest chain and new instance that let people get the pet with significant effort. They get their money then, people get the pets, and it doesn't take anything away from the game.

Selling items is not really very good and detracts from the game, paying to unlock contents would be much more acceptable.