Jun 10th 2010 1:23PM Yeah. I used Grid for awhile. Switched to Healbot for awhile. I've made the transition to Vuhdo. I find it far superior to either of the two. It gives you the complexity you get with Grid right out of the gate, and then some. There's stuff you get in Vuhdo that you just don't get in either of the others, plus the developer for it is constantly improving it. gotta love an active developer on an addon.
Jun 7th 2010 2:06PM We had a number of issues with just simple /roll systems. One is that if we needed to have someone who normally was say a Holy Paladin to run as DPS for a raid, that they'd want to roll on Holy gear that drops. If we said 'current spec only' people would be more difficult to get them to change specs (or back in the day actually go spend 50 gold to repsec for the night). It would be especially bad if that player needed one or two really rare drops, and it would drop.
Another issue was that /roll can be fair for a night, but it can be brutally unfair over time. One night of RNG is fair. Everyone gets a shot, you roll and win, or you don't. However when you are gearing up a 25 man raid some people are going to win more than others. We'd have people walking away from raids with one or two new pieces of gear a raid night, and other people who because of bad rolling would win nothing. For weeks. We'd have people raiding for 4-5 weeks, winning nothing, while other players have their characters much better geared, and then have a new raider come in to the group and suddenly start winning items over that person. It would be frustrating for the players this happened to, and either drama would brew up or people would simply quit raiding, or the game. We'd have people with multiple geared alts playing with people who were struggling with the RNG over weeks to get any kind of drop.
We settled on EP/GP because after doing extensive hypothetical math test runs of it, we determined that basically no matter what a person's gear drops would be equivalent to how much they raided. If they got 10 points of gear for 10 minutes of raiding, then someone who raided 100 minutes would have on average 100 points of gear, and someone raiding 1000 minutes would have aon average 1000 points of gear, etc. It would be fair to the casual raiders, the first night raiders (often winning things and being in shock because of it), the long time raiders, etc.
It took that fairness of a single night's raiding and 'roll's and put it in a system that made it fair over time per the player.
Certainly not for every guild, but if you're a casual guild with a wide variety of players it makes things incredibly fair over time in a way that /roll never can.
Jun 7th 2010 1:09PM We used to use need/greed mainspec, offspec, blah blah blah. Drama was a regular occurance. What is someone's mainspec, offspec? Dual spec? Alts, mains, is it a hunter weapon a druid weapon, rogue leather, priest cloth. blah blah blah.
We did alot of exploring, and math, and came to terms with the fact that EP/GP was an extremely fair system with people gaining gear at a rate equivalent to the amount the raid (important in our guild that is a casual raiding guild, with no set teams or attendance requirements).
You CAN do it without addons, but that's just a headache. We use EP/GP and EP/GP Lootmaster to help distribute loot faster. All the EP and GP is assigned automatically, Looting is fast and efficient and assigns the GP for looted items thanks to Lootmaster. More importantly there has been zero loot drama in our guild since the transition.
I'd recommend using it for ANY guild that raids regularly and wants to have fair loot distribution for new raiders, regular raiders, casual raiders, and a mix of everything else. I've run under numerous other systems in the past and EPGP is simply the best.
Nov 21st 2009 10:23AM I actually use both. *GASP*
If I'm at my desk I'll play on my PC generally, while on my second monitor that has the Mac on it I'll play a movie or hulu or something. If I want to be in the living room with my wife or somewhere other than my desk I play on my Macbook Pro.
I've played PC games on the Macbook as well via Bootcamp that have worked great (Fallout 3 being the most recent example) but I do appreciate the native support for WoW on the Mac. I wish more games did it. If Blizzard can do it, why can't other companies?
Nov 13th 2009 10:54AM We're a family friendly guild.
Natural Order - Horde - Farstriders
We have a diverse makeup from a couple high school students, some college students, mostly young professionals post undergrad, grad students, college professors, doctors, parents, brothers, sisters, in-laws. Multiple couples who play together.
We raid mostly 10 mans 4+ nights a week, 2 nights of progression, and 2 nights of fun, with other organized activities. Most start after 9pm Eastern Time for the parents on the east coast and in central time after bedtime of their kids, and for people on the pacific coast to get home. (Hence most of the parents are on the east coast).
Our raid leaders are all parents with kids at home, and many of the officers do as well. We're casually serious, or seriously casual.... We're not hardcore raiders, but we DO take it seriously, but understand if the baby is crying, etc. Still we manage to have a good time and ahve fun.