May 24th 2011 9:16AM When they first introduced the glyph system, it was said 'minors were to be cosmetic' yet not all are. I am very disappointed in the glyph system, particular the minors. There should be more glyphs in general (there's what 10 or so per class per Prime/Major/Minor?). But honestly, minors need to offer customization. Variation in druid forms, paladin auras, lock/mage spells colors/animation, pet sizes for Hunters, et all. Blizz is pure lazy in allowing customization for customers. We pay to play the game, now let us customize it for a better experience.
My biggest gripe for latest glyph changes: Glyph of Death Gate. Wow, its faster to cast? Awesome sign me up. /sarcasm. Why didn't they make it where it opens a portal to our lovely lair of evil and then port us back? What's the BS with making it quicker? Can't use it much beyond out-of-combat anyways. Bleh.
Apr 28th 2011 5:21PM I wish Blizz would change the School of Hard Knocks so that you only need to do 1 of the PVP objectives. As stated above, either do a premade or hope you can find groups willing to help out. I'm in a crappy battlegroup for alliance, as we tend to lose about 75%+ of the games, so much, not a lot PVPs, as far as I know. Too many twinks, et all.
Maybe Blizz will ease the restriction when a lot of the new and returning players complain about it being a bit too hard (which it is, being one of the few metas my characters ignored, leading me to not get my Drake, and was another reason I left WoW).
Nov 13th 2009 8:19PM My biggest problem with Blizz and balancing the classes because of PVP issues and not so much PVE issues is that alot could be simply fixed with simple tags. Is the target a player? Then do X% less or more damage. Is player in PVP arena or bg? Then abilities A, D, GG and Y do not work or take longer to recharge. Simple things in my opinion. But I know it'd be hard to implement, balance. But beats them changing PVP issues that screw up PVE (coughcouchpaladinscoughcough).