Apr 3rd 2012 7:20PM To be honest, I think image artists is more to blame for the "chain mail bikini" than Gary Gygax. I can't recall that armor is mentioned to be skimpier on females anywhere in teh Dungeon & Dragons written rules. The images on the other hand ...
Apr 3rd 2012 10:22AM That's what my mage usually screams at the start of a boss encounter.
Time and again someone actually runs.
Apr 2nd 2012 8:39AM Alliance needs closure.
Westfall, for instance. Somewhere it's mentioned that "we lost 50 000 men" in Northrend. Even in WoW terms, that's a staggering casualty rate. If we go with this figure, the Alliance exepdition to Northrend would have massed somewhere around 100 000 men (purely hypothetical).
Westfall is littered with veterans of Northrend. Soldiers who went away and came back - to nothing. What's the single story behind all those "hobos"? It's the story of the "Westfall Brigade", a militia turned (elite?) military, now under orders to use force to keep the poor rabble out of an Alliance base (even if the "poor rabble" is former soldiers of the Alliance).
The hobos of Westfall is the result of a State that expected them to die. I'm sure there's a vicount somewhere in Stormwind Castle that did the math. When they survivded, the Alliance turned its back on them.
Imagine the PTSD from fighting undead in subzero environments with plate armor as a uniform! Imagine coming home, farms destroyed, family scattered (ones kids mostl ikely in the orphanage).
It's safe to say most of those homeless we, as Alliance, take a nominal interest in - we feed them, once, but not out of goodness of our hearts but as a means to and end, basically screwing the army men over once again - have trouble sleeping.
Westfall needs closure. It need order, a redemption. Most of all, Varian needs to own up to the grunts who died or almost died in Northrend and elsewhere. The veterans of Northrend need a place where their actions are acknowledged, not just in speeches, but in Life.
Most of their mates died for our glorious "king", after all.
If the State offers them nothing but armed guards at the gates of Sentinel Hill and dirt to eat - no wonder they turn Defias. Re-enlist them. Pay them. Feed them. give them a sense of pride. Cry havoc and let loose the dogs of war!
You got a kennel right there, in Westfall.
Apr 2nd 2012 8:03AM @Omegan01
Very well written. This should be a Must Read for all players who tries to find a (logical) reason to a faction change.
One could hope that all the things you said is part of the framework, a "this is the Alliance darkest hour"-kind of thing. If it is, given the medium Blizzard use to tell their story, I think a lot of resent (and hate) could be neutralised just by giving a few pointers to where we, as Alliance, actually are going.
I've been stumbling through darkness ever since I rolled my first Alliance (in WotLK, I can only rely on yours and others descriptions of Alliance in Vanilla and earlier). From time to time I fell more like a medic on the front lines - Alliance players are giving triage to the worst wounded right during a Horde artillery barrage. We're not winning a war, we're not losing it.
We're just trying to keep alive.
(And ... when you think it's over, kaboom! There goes Theramore. I'm running out of bandages here!)
Mar 28th 2012 8:47AM The lock-out, introduced with death knights in Wrath of the Lich King and expanded to goblins and worgen starter areas with Cataclysm.
It might just be me, but I find it fun (and a bit challenging) to travel with my new level 1 from, say, Azuremyst to, say, Dun Morogh. It's a certain "I'll do what I want!" feeling. Agreed, lorewise a newborn draenei might be hard to fit in to Pandaria, but I still miss the freedom.
The railroading of new races are one of the main reasons I haven't rolled a worgen and/or goblin and/or DK (and invested some time into them).
However, tha "choose your allegiance"-style in MoP is intriguing, so I might just roll a panda, close my eyes, click ... and see where I end up :)
Mar 27th 2012 7:53PM While on the long long quest* - that is hunt - for Vial of the Sands I managed to, probably by accident, dig up Zinrohk (wich my mage had very much use for ... lucky it was BoA). Alas, still no Vial of the Sands, or mount.
Ring of the Boy Emperor carried me all through iLvl 380'ish (I had a blue ring, a blue!) to the start of RF and only recently I replaced it, so it is a good item.
The staff ... and the mount ... and the pet ... I doubt I will find them. Ever. I have almost given up hope on Vial of the Sands (in fact, archaeology made my mages Creator to "roll" a warlock - the horror!).
Now, I do like the hard bit. Finding an epic item should be hard. But c'mon! Give us some "playability" too.
(Don't make it too easy. I would hate Stormwind getting crowded with bug mounts. It's enough with all the raptor skels :D )
*Obtaining Vial of the Sands is, this must be stressed due to my poor lack of words, NOT a quest. It is NOT a quest. Okay? not a quest. Not. At. All.
Mar 25th 2012 9:40AM " ... in stranger eons, where even Death may die."
(Quoted from memory, possible screw up. Apologies to fellow Lovecraftian cult members.)
Mar 25th 2012 9:35AM It's a lone dwarf. I think it's more of:
*poke around, sees no one*
"Give me a glass of chablis. But pour it in a tankard in case someone notice me."
Mar 24th 2012 5:36PM Will I be able to keep my beta character when the expansion after MoP goes live?