Nov 17th 2009 10:22AM Aura Mastery as a holy pally running con aura is amazing too. I believe it makes a raid wide unable to be feared or silenced for 12 secs
Nov 17th 2009 9:54AM Just make two skill sets (one for PvE one for PvP) if a fail game like GuildWars was smart enough to do it why can't WoW? All it would mean is that people would have to read their tool tips. Now Blizzard would make a thing in our interface display that allows us to change our skills to PvP or PvE so we actually know what the skills do in PvP without just walking into a PvP area. Bam its just coding, and it would stop the nerfing of classes in PvE because of PvP. Why is this so hard for blizzard?
Oh and the switching of the skills from PvE to PvP would allow PvP realms to function just perfectly plus it might make Faction Champions a more interested fight and random duels in general.