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Mists of Pandaria: Glyphmas 2012 for scribes is right around the corner {WoW}

Apr 2nd 2012 1:23PM Agreed. I don't know why they decided to replace an outdated, blocky cheetah model with an outdated, blocky stag model. Doesn't look anywhere close to the same level of polish as the cat/bear forms.

Hopefully they change it, but I doubt they will. Looks like this was just a fun thing they threw in.

Still I rather have blocky stag model than no options. And the fact that you become a ridable mount is awesome as well.

Breakfast Topic: How would you redesign the old character models? {WoW}

Mar 29th 2012 11:54AM I think that there are too many improvements to list, so I'll just try to list the ones I think will be (almost) universally agreed upon. This is coming from a primarily Alliance perspective, FYI.

1. More polys. This is a given.
2. Better hands. Probably just tied into higher poly count, but they are so bad I feel the need to call them out.
3. Movable faces. The most striking aspect to me about the Panderan is that the faces aren't just stickers on a doll. They are real, 3D modeled features that move and interact with the rest of the model. I think the addition of this is going to destroy a lot of the "old" looks. A 3D face is just not going to look similar to the painted on frowns that the old races all seem to have.
4. More realistic proportions. If they feel they need to stick with huge, body-builder sized men, at least proportion their arms and legs a bit better. Right now they just look silly.
5. Physics. Make all the parts of the model move in realistic ways. Hair, beards, tails, etc.
6. More customization options! You have 10 million players, who are allowed up to 50 characters each. And you have like 5 hairstyles per race/gender. Unacceptable in 2012.

This is going to be your saving grace when all of the people start complaining that you changed the look of their character. The best way to distract people from the fact that you just forever altered their character's look after ~6 years is to give them lots of new and better options. You know you can't please everyone. So throw in as many options as you can so that hopefully people can find a new look that they like. Also, don't needlessly tie options to other options. Separate out tattoo/hair color and the like. There's really no reason that stuff needs to be linked.

7. Controversial racial features. I'm referring mainly to undead elbows/knees. It was cute back in 2004, but I think a lot of people are tired of it. They just want your new Tier 14 armor to look good. Most of other races flaws can be covered up by armor, so why can't undead have this option? And it just doesn't make physical sense. Make it an option at the very least. Possibly on character creation.

8. Don't listen to the masses. Art done by committee looks horrible. Don't pull a Worgen Female 2.0. All you will create is a model that takes the worst ideas from everyone. Have a strong, focused vision for the look of each character. If you create something that some people don't like, it's ok. But it needs to have a strong sense of identity about who and what they are. You can SEE who and what the Panderan are. Some people don't like the asian flair and that's ok. But it has a clear identity and purpose.

Races like the Draenai, Tauren, Dwarves, Trolls all have very strong sense of identity. Play that up! Dwarves should have tons of beard options and customizations, Trolls should stick with the colorful, wacky vibe they have going. People identify with this. It's better to be somewhat polarizing than to be "meh". I rather have a bunch of 5 star and 1 star votes than all 3 stars. No one signs up to wow hoping to just be an "average" adventurer (well some might for RP...).

Sorry for the long post, but the model update is something I'm really looking forward to and I just really hope they go all in instead of playing it safe. I'm willing to risk hating my character's current look if it turns out there's another look that is just fantastic for me.

Breakfast Topic: What are you just not that excited about in Mists? {WoW}

Mar 28th 2012 11:48AM Question: Why not just join a PvE server if you don't like world PvP so much?

I personally hate PvP, so I'm on a PvE server and like it just fine. Though I understand if you just joined because your friends were there.

Dev Watercooler: Mists of Pandaria looting explained {WoW}

Mar 27th 2012 1:55PM Reply fail >.

Dev Watercooler: Mists of Pandaria looting explained {WoW}

Mar 27th 2012 1:54PM Good to know. Like I said, I haven't been able to get into LFR yet (only re-joined like a month ago), but it's nice to see that the system is already in place and working.

Still seems like the new loot system could solve some problems in LFD as well. Perhaps they will port it back to LFD in a future patch.

Dev Watercooler: Mists of Pandaria looting explained {WoW}

Mar 27th 2012 1:36PM Maybe I missed this, but is this moving to 5-mans too? I primarily get my gear from JP/VP right now. I've been trying to get a trinket upgrade for 3 weeks so I can finally get into LFR, but it's just not happening.

If they take away my "magic item vendors" for 5-mans, and still allow random gear drops for 5-mans, aren't we just back to the old system? I really thought this system worked well. Because after 3 weeks of trying to get my stupid trinket, I have enough VP to just buy the 397 trinket.

My odds of getting any specific piece of gear in heroics seem pretty low. First I'm randomly assigned a heroic (I could queue for a specific one, but then I lose out on my JP/VP). Because we have so many heroics these days it's like a 1/10 chance you even end up in the right dungeon. Then you have to hope that your group doesn't disband halfway through. Then your actual gear has to drop. And you have to win the roll. (Hopefully it's not auto-needed by everyone who can).

They say they're mitigating this with iLvl upgrades. Which might be ok, though I'm skeptical of the sorts of upgrades that will be possible. Especially for weird items like trinkets.

I just hope that they don't screw over 5-mans in their quest to improve LFR.

The Queue: Professor Oak {WoW}

Mar 27th 2012 1:05PM I don't think the could or would do an optional model upgrade. You would have to still support the old models for any new gear, therefore doubling or tripling the amount of work required to add in new armor models. It could also be a storage concern to store that much extra data just to appease the people who preferred the old model.

It would also still create the problem where characters looked out of place when compared to the new models. Maybe that would force them to upgrade, maybe it wouldn't.

Mists of Pandaria beta opt-in and official FAQ {WoW}

Mar 21st 2012 11:40AM Don't really have much interest in actually playing the Beta. I feel like it would spoil it too much for me. When it first comes out I probably won't be able to resist at least signing in and seeing some stuff and I also might sign in again near the end, but overall I doubt I'll do much "testing".

WoW is a game to me and I would prefer to not see what goes on behind the curtain. I have a feeling that a large portion of the annual pass subscribers have an opinion similar to mine so it makes sense that they are recruiting people who are truly interested in testing.

To all of the *real* beta testers, thank you for working for free so that I can enjoy a better game!

Microsoft confirms, kills Courier in one fell swoop {Engadget}

Apr 29th 2010 5:26PM @Lord Vader Yet another example of a company designing a product that would cause me to freely and happily hand over my money, if only they'd shown me where.

Now what am I supposed to blow my money on? An iPad? *gag*

Intel's SENS platform pictures a world of Moorsetown-powered and sensor equipped phones {Engadget}

Apr 7th 2010 3:44PM @Uncontrol I confess I kept reading SNES. I couldn't figure out why intel was advertising for it though...