Sep 26th 2010 8:08AM Auction house PvP is a lot like any other type of PvP in that the only people who dislike it are the ones who are absolutely terrible at it.
Aug 30th 2010 6:17AM Always have two healers and another player that can switch between healing and DPS. Certain fights require three healers (ie. Sindragosa) and others are made considerably easier with three rather than just two (Marrowgar, Princes, Valithra, LK)
Aug 30th 2010 6:12AM This works fine for 5-mans and 10-mans where there is only one healer, but in progression 10 or 25 man content where there is more than one healer, HPS and healing done is often the quickest way to determine whether someone is slacking and getting carried to boss kills.
Aug 30th 2010 6:04AM Thanks for another thorough and thought provoking article, Dawn!
Many of your points are valid and important, especially the one about rage regeneration continuing through shields. That is one issue that spawns a few too many new threads on the priest forums every day. Somewhat related, some paladin tanks argue that PW:S and DA prevents them from regaining mana through Spiritual Attunement. These are bad paladins who should L2DivinePlea and pull larger packs.
Stacking 2 discipline priests is definitely possible and sometimes advantageous. I believe the currently preferred setup for Heroic LK 25m involves using two discipline priests, each handling two groups for infest. This frees up GCDs between shield casts to use PoM and Penance, maintain inspiration on tanks, etc. However, if I was leading a PuG raid, I would not take two discipline priests with me, regardless of instance or encounter. Maybe I am super cynical, but communication in PuGs is always poor and people never follow directions. It is simply easier to get a different healer than to bring two discipline priests. (inb4 someone calls me a lazy @#$% for not wanting to coordinate two discipline priests.)
Discipline priests are not terrible tank healers per se, but they are less desirable than paladins, shamans, and druids for tank healing. Discipline priests outperform only holy priests when assigned to this role. Although mitigation from PW:S and DA is valuable and increases tank EH, we are only able to use PW:S once every fifteen seconds, and the rest of the time are limited to Penance and FH spam for single-target healing. This does not come close to matching the throughput that other classes are able to generate and maintain.
I'm curious about one point that was made, and was wondering if maybe someone could clarify this for me. When discussing the role of holy priests in a raid, it was mentioned that holy priests can be viable backup healers for tanks. I may be interpreting this incorrectly, but this means they're not spending all their time on the tank. Maintaining a renew, bouncing a PoM, or tossing out a Flash once in a while is all they're doing as backup tank healer. The rest of their GCDs are used spot healing everyone else. This sounds a lot like cross healing to me, and I'm not convinced that this demonstrates that holy priests can be more than raid healers.
Aug 25th 2010 7:22AM I think the big problem here is that Lineage II appears to be more addictive than WoW. We are all obviously playing the wrong game.
Aug 23rd 2010 2:34PM So everyone saw the picture and thought "Back to the Future" but I thought of Euromotion instead. >.>
Aug 17th 2010 6:50PM I found this extremely irritating, but Strunk's first elementary rule of usage states that the possessive of singular nouns is formed with 's. This rule holds regardless of the final consonant, so every incidence of Stärs' in the article should instead be Stärs's.
Jul 2nd 2010 11:28AM ya i can make most raids but i gotta watch gossip girl on mondays