Feb 15th 2012 4:52PM I certainly wouldn't mind receiving one of these lovely mounts!
Nov 25th 2011 7:39PM This would be a terrible idea from a financial standpoint. Could you imagine purchasing a game for approximately $50, and then having to pay a one-time fee for lifetime access? Even if they only charged the ridiculously low amount of $150, the number of people who would do that is far less than the millions they have right now who don't mind the slow bleed of $15 a month.
Aug 4th 2011 11:57AM Question for the Queue:
Have there been any indications from Blizzard that the remaining Druid forms will be getting an overhaul similar to what was done for cat and bear form?
Jul 6th 2011 10:23AM Not sure what label to give myself, but solo-casual kind of fits. If I log on, great. If I don't log on, it's usually because I have better things to do. I enjoy WoW, but I enjoy real life even more. When I do spend time in WoW, I typically do things by myself, so you won't see me raid, or PvP, and truth be told I don't enjoy the various dungeons. Because of that, nearly all of my gear comes from questing, which is the part of the game that I really enjoy. I think that the quests are incredibly well done, and they're what keeps me coming back to the game. WoW has a fantastic story to tell if you just take the time to read and enjoy the scenery.
Jul 1st 2011 10:00AM I'm a woman, and I play almost exclusively male characters.
The reason comes down to two factors - how armor looks on the characters, and their animations.
I've found that the vast majority of armor, save for cloth, just plain looks better on male characters. On smaller female frames, the designs and details end up squished or distorted. If I'm going to work my butt off for an awesome piece of gear, then I want it to look the best it possibly can on my character.
As for character animations, it seems that there's always something about a female that grates on me. Whether it's the way they swing a sword, or the delicate mincing way they run, there's usually something to bother me. If I'm going to play a female character, then I want her to look equally capable of holding her own in battle as a male, and let's face it.. some of those animations don't suggest that.
Jun 29th 2011 10:32AM The artifact-hunting system in Rift.
Yes, it's a small thing, but I really enjoyed it during my brief stint in Telara. Personally, I think this would be a much more fun and interesting way of handling archaeology in WoW, albeit with a few modifications to take into account the massive population. Or, passing on the archaeology bit, just place the system in Rift into WoW. I think it would be great fun for the massive casual population out there.
Oh, and it goes without saying - wardrobe tab, please.
Oct 1st 2010 4:40PM My husband and I met in a roleplaying game many years ago. We kept our characters' relationships firmly IC and never ventured OOC for many, many years. We had maintained those barriers for seven years before we finally decided to meet 'in real life.' A year later we were married. We recently celebrated our six-year anniversary, so it's entirely possible to meet someone who will become your spouse through a role-playing game.
With that said, however, we were both lucky in that we were roughly the same age (five year difference), living in the same country, and neither of us were in relationships. We were also very lucky to be attracted to each other, and that we were an excellent match. Those are a lot of areas where things can go wrong.
My advice for someone seriously thinking about taking the step from an IC relationship to a real-life relationship is.. Stop. No, really. Stop and give it some serious thought. It's all too easy to get caught up in those feelings that you're attributing to a fictional character, and believe that they'll transfer over intact and exactly as you imagine them in real life. They don't. A real-life relationship is exponentially more difficult, and it will not be the same as your character's relationship to his or her's mate. I promise.
After you've given the issue serious, rational thought, discuss the situation openly with your roleplay partner. Chances are great that one of the above listed issues, or others, will nix the entire thing before it even starts. But if all of the stars are aligned properly, it is possible to have a loving, committed, wonderful relationship with someone who was previously a roleplay partner.
But don't count on it happening.