Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • rondesouto
  • Member Since Nov 24th, 2009

Are you rondesouto? If So, Login Here.

BlogComments
WoW23 Comments

Recent Comments:

The Care and Feeding of Warriors: Arms in PVE and PVP {WoW}

Oct 10th 2011 9:18PM Sorry. Down vote this, I ment to attach it to my original post.

The Care and Feeding of Warriors: Arms in PVE and PVP {WoW}

Oct 10th 2011 9:17PM @Natsumi

I am not going to disagree that the warrior can be kited. I am in no way going attack your post. It was well thought out, but I would like to disagree with the of some of the classes and offer, simple, easy solutions to the ones I can. Now, I am not the best of the best but I have managed to play competitively at 1600-1800 rating in the 2 and 3s, since season 2. I will also say that we are not the powerhouses we use to be, but we are, IMHO, far from gimped. Also, granted, Warrior's are not really an easy class to learn to play well, but they have reduced the amount of necessary macros by a lot. Anyhoo, here goes.

Mage: Period, probably screwed. Blizz may have said they don't want hard counters to classes but for as long as I've played a warrior, the mage has always been that. Any half decent mage can take a warrior.
Hunter: I have yet to meet a hunter I cannot kill. They honestly just don't do enough damage to plate and decent resil. BM's do a fair amount of damage because of the pets increased damage but our self heal takes care of that. Between improve ham, Throw down, glyped fast charge and Heroic leap, they are not getting way.
Warlock: Clothy is clothy and you should never have to worry about fear, that is what Berserker Rage is for. Again, we have enough control abilities to shut it down, and the clothies don't hold up well. Pummel, Heroic leap away and Charge in again, Throw down, and I play tauren so, War stomp. Rally Cry+Enrage regen to take care of Dot damage.
Shaman: Enhance are a bit tricky because of the self-heals, any class with that much instant self healing is tough, granted. Healer kites, yes, nothing to say about that, but they are not as tough as Druids. Elemental, same as warlock. Control and damage and they are forced to heal, stopping them from damaging u. Of the 3, the enhance is the toughest for me, but he is going to stay in melee so it's toe to toe at that point, the slows are inconsequential.
Rogues: Are my wet dream. Very good ones will be able to pull off a good stun lock and damage enough, but generally I don't feel they do enough damage to Plate/decent resil. Rally Cry+Enrage Regen and go to town over powering them. They only slow to run away otherwise, again, the try to stay toe to toe making the slows not the issue. It's who can damage faster. Generally though, I don't lose to them one on one.
Pally: Holy are near impossible to kill 1 v 1. Ret-weather that big burst they got, ie Rally+Regen+Shield Wall, and then they fall fast, bubble, we pop bubble and kill. Again, we have great control. Pally has 1 stun, we have 2, both on shorter CD's.
Death Knights: Blood-near impossible, to much self healing. Frost is doing a lot of damage now, so they are getting tough and Unholy gets the Ret pally treatment and dies.
Druid: Kitty/Bear- they can be tough yes, but they want to stay in melee again. Boomkins-same as elemental shaman. Control, damage, force them to heal. They root, you trinket and Heroic Leap/Charge, thrown down. Granted they can root faster, but if they are hurt they are running. Druids are kinda tough all around, and don't get me started on the Kite Machines the resto ones are. I give up on them.
Shadow Priest: See warlock. Clothie is clothie.

Now I am not saying anything bad, and I am acknowledging the class/specs that are easy, tough, and hard, but I hope you can see that it is not as bad as the article, and your post, make it sound. I would love buffs, at the beginning of the expansion when I could charge/intercept and Heroic leap I was really tearing people up then but they nerfed it. That simply put us back to 2 abilities that close range again, just like we had.

The Care and Feeding of Warriors: Arms in PVE and PVP {WoW}

Oct 10th 2011 9:16PM @Natsumi

I am not going to disagree that the warrior can be kited. I am in no way going attack your post. It was well thought out, but I would like to disagree with the of some of the classes and offer, simple, easy solutions to the ones I can. Now, I am not the best of the best but I have managed to play competitively at 1600-1800 rating in the 2 and 3s, since season 2. I will also say that we are not the powerhouses we use to be, but we are, IMHO, far from gimped. Also, granted, Warrior's are not really an easy class to learn to play well, but they have reduced the amount of necessary macros by a lot. Anyhoo, here goes.

Mage: Period, probably screwed. Blizz may have said they don't want hard counters to classes but for as long as I've played a warrior, the mage has always been that. Any half decent mage can take a warrior.
Hunter: I have yet to meet a hunter I cannot kill. They honestly just don't do enough damage to plate and decent resil. BM's do a fair amount of damage because of the pets increased damage but our self heal takes care of that. Between improve ham, Throw down, glyped fast charge and Heroic leap, they are not getting way.
Warlock: Clothy is clothy and you should never have to worry about fear, that is what Berserker Rage is for. Again, we have enough control abilities to shut it down, and the clothies don't hold up well. Pummel, Heroic leap away and Charge in again, Throw down, and I play tauren so, War stomp. Rally Cry+Enrage regen to take care of Dot damage.
Shaman: Enhance are a bit tricky because of the self-heals, any class with that much instant self healing is tough, granted. Healer kites, yes, nothing to say about that, but they are not as tough as Druids. Elemental, same as warlock. Control and damage and they are forced to heal, stopping them from damaging u. Of the 3, the enhance is the toughest for me, but he is going to stay in melee so it's toe to toe at that point, the slows are inconsequential.
Rogues: Are my wet dream. Very good ones will be able to pull off a good stun lock and damage enough, but generally I don't feel they do enough damage to Plate/decent resil. Rally Cry+Enrage Regen and go to town over powering them. They only slow to run away otherwise, again, the try to stay toe to toe making the slows not the issue. It's who can damage faster. Generally though, I don't lose to them one on one.
Pally: Holy are near impossible to kill 1 v 1. Ret-weather that big burst they got, ie Rally+Regen+Shield Wall, and then they fall fast, bubble, we pop bubble and kill. Again, we have great control. Pally has 1 stun, we have 2, both on shorter CD's.
Death Knights: Blood-near impossible, to much self healing. Frost is doing a lot of damage now, so they are getting tough and Unholy gets the Ret pally treatment and dies.
Druid: Kitty/Bear- they can be tough yes, but they want to stay in melee again. Boomkins-same as elemental shaman. Control, damage, force them to heal. They root, you trinket and Heroic Leap/Charge, thrown down. Granted they can root faster, but if they are hurt they are running. Druids are kinda tough all around, and don't get me started on the Kite Machines the resto ones are. I give up on them.
Shadow Priest: See warlock. Clothie is clothie.

Now I am not saying anything bad, and I am acknowledging the class/specs that are easy, tough, and hard, but I hope you can see that it is not as bad as the article, and your post, make it sound. I would love buffs, at the beginning of the expansion when I could charge/intercept and Heroic leap I was really tearing people up then but they nerfed it. That simply put us back to 2 abilities that close range again, just like we had.

The Care and Feeding of Warriors: Arms in PVE and PVP {WoW}

Oct 8th 2011 8:08PM @Killik

I do general all around PvP. I know from my experience that Warrior's in the 2v2 bracket are in a bad shape because more classes have consistent CC. So I don't generally do the 2v2 bracket anymore, no sense anyways that the rating changes to 3's and 5's.

Even solo BGing I hold my own quite well, but I tend to bring my buddy healer. I feel Arms pvp is still very viable and strong, if not, dare I say it, balanced. Again, I have been playing Arms pvp a while and I have come to learn what class/specs I know I can fight with ease, which are tough, and which are near failure. So Arms isn't the huge destruction machine it use to be but, I think Rossi is giving a slightly sour look to it in the ending paragraph.

And Mr. Ross, if you read this don't get me wrong, I love your column and it has helped me on more than one occasion improve my game play as a Warrior, but I do have to disagree with your tone as to Arms in PvP.

The Care and Feeding of Warriors: Arms in PVE and PVP {WoW}

Oct 8th 2011 7:31PM Yes losing the feared Mortal Strike debuff was a hit to Arms, but I feel it is still doing just fine. I have been playing Arms pvp since BC, and yes I am not the crazy juggernaut I was with Stormhearld and mace spec but I feel that arms is still doing just fine. There are only 2 class/specs off the top of my head that I feel gimped with, and that is a half decent frost mage, or a rest druid. That much rooting is killer, but every class/spec has an antithesis, and mages are made to stop warriors. All other class/specs I know I have a solid chance to beat, if not just destroy. A nub rogue who pop Evasion is my wet dream.

So all in all I would have to disagree with your tone on Arms pvp.

The Care and Feeding of Warriors: DPS in the Firelands {WoW}

Jul 23rd 2011 7:40PM Huh, sorry to hear that. It has dropped more than a few times for my raid group. RNG is a fickled mistress.

The Care and Feeding of Warriors: DPS in the Firelands {WoW}

Jul 23rd 2011 4:48PM What about these?
http://www.wowhead.com/item=59471
A drop in a raid, but still a non tear option.

Breakfast Topic: Does WoW ever creep you out? {WoW}

May 19th 2011 8:09AM The Upside Down Sinners, underneath Kara. That made me shudder.

Reviewing the Razer Naga Epic mouse: 12 buttons you never knew you wanted {WoW}

Feb 17th 2011 8:12PM Best. Mouse. Eva!

It improved my game play tremendously. I don't have the epic, with the hand size changes, I do wish I could make it a bit bigger for my hand, but it is awesome still.