Mar 14th 2012 3:18AM I think they've always gotten the human male slightly off, I haven't heard many people who like either Kaiden or Jacob, especially Jacob. But Vega's the best out of the 3 I think though I would have preferred to have gotten a Krogen!
Mar 13th 2012 4:41PM To be honest the feeling of a lack of community has been exactly what has turned me off of WoW recently and one of the main reasons I quit. I know I'm in the minority but the Dungeon and Raid Finder as well as combining the lockouts basically killed the sense of community I had, as now you are encourage NOT to find people on your realm but use the systems they have in place.
Mar 11th 2012 12:05PM In a raid, Marrowgar is probably quite high up there, for heroic mode bosses Gunship is almost certainly the most killed.
But overall? One of the Stratholme bosses probably, due to people farming for the mount etc, but if you count boss kills as how many different characters / accounts have killed the boss it is most likely the first boss in Utgarde Keep.
Lich King or Madness of Deathwing on LFR are probably the most killed end boss
Mar 5th 2012 2:18AM Will we see the talent system come in a patch before MoP, similar to the 4.0 patch in Wrath for the new Cataclysm talents?
Mar 4th 2012 4:16AM The only problem I have with the mage tree now, and I had a lot before, is the 3 second cast time on each of our armours, In my opinion they should just be stances similar to Hunter's but with a 3 second cast you really won't be wanting to swap very often.
If they took the armours off of the GCD, swapping armours would become part of the GCD, take arcane for instance, you might want to use Frost Armour when getting up to 4 stacks, and then swap back to Molten Armour for the Crit when you want to use Arcane Barrage, but none of that will happen when the armours have a cast time.
Though that is a minor gripe I have with the talents / spells now, I have to say the mage tree went from being my least to my favourite tree though
Mar 2nd 2012 1:30PM Well seeing as the Assassin's tend to be on the losing side, it could be that in AC3 you're actually on the side of the British. (Which would be a nice twist) I'm also still really worried about the setting of this game of which this didn't help, the freerunning is by far one of the best parts of AC and 3/4 of those screenshots have no buildings, and the one that does doesn't have anything higher than one story.
HOW WILL I SYNCHRONIZE?!?
Mar 2nd 2012 1:18PM They all have major problems, and also good advantages.
With Loot Council, it has the benefit of it being theoretically extremely fair and can work quite well in 25 man raiding (10 Mans are just too small, a usual loot council will have 3-5 members in it so) however Officers often will gear up friends, other officers and the top of the dps meters / healing meters unequally. Also BiS gear for one class might go to a different class etc. I have to admit a rotating loot council is the best loot system I've seen where 5 people are picked pretty much randomly from the pool of raiders that night, then they choose, it promotes fairness as people won't want to screw anyone over if that person might control their loot next week. Loot Council can also take a long time, a very long time especially on new boss kills.
DKP is fundamentally flawed when it comes to people saving up points etc it can screw over newer raiders especially if there aren't many resets. But the bidding system does work very well if you want particular items, as you can easily see whose got what, how people might roll etc
EPGP I personally dislike due to the odd way it can work in favour of somebody, if I get a staff for 1000gp in my first week in the guild it will take me double the time to recover from that if compared to someone who'd been in the guild for 2 years won. Which makes things very strange in my opinion. Also I like the bidding system of DKP compared to a fixed value that means less at the start but more at the end of a tier.
Simple rolls (plus 1 item per night) Whilst technically being the most equal it happens quite a lot that people tend to either win lots of items or people get annoyed because they just can't win anything, it also doesn't take into account any other factors for instance the difference between somebody upgrading their RF Tier Shoulders to Normal shoulders in comparison to somebody upgrading 359's to a 397 Tier plus them getting the 4 set.
They all have problems, it's whats best for your raid and your raiders that matters, personally I like DKP for the control I'm given, but I know a lot of people that prefer EPGP or Loot Council
Mar 1st 2012 3:26PM @pradius Yeah....sorry to burst the bubble but most of those atrocities? Complete propaganda and most of it is taken by fictional writers today off of events from the Nazi's, Japanese PoW's and Russian atrocities.
E.g. Redcoats trapping civilians in a church and setting it alight. Never happened in the Wars of Independence, happened in France by Nazi's in Feb 1944. http://en.wikipedia.org/wiki/Oradour-sur-Glane
Mar 1st 2012 3:22PM Gotta say I'm disappointed with the American Revolutionary war setting, I'm probably going to get jumped on here but the setting seems wrong for the time period, there really weren't any massive cities in 18th century America, as well as one of the biggest appeals for me of Assassin's creed was that it wasn't another game set in America.
I'm sorry but looking at Europe between 1600-1800 there were a lot of choices they could have gone with that would have been better in terms of simple gameplay, they are either going to have to invent a new city or have it come out of the wrong time period, whereas there are lots of much more historical cities in Europe, the Middle East and Asia.
I personally would have liked to have had a game set in Chinese dynasties or France during their revolution
Feb 27th 2012 11:06AM Pre Cataclysm I think the Draenei starting area was my favourite on the Alliance closely followed by Dun Morough but in the changes I think the Gnome starting area slightly pushes in front on the Alliance side.
Overall though I think the Goblin area is the most complex, had the most work done but honestly the Undead starting zone has and always will be my favourite I think.
The DK starting zone really doesn't count in my opinion, it's not really a thing anyone can experience so...