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  • ithinkimissedmyexit
  • Member Since Dec 4th, 2009

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Recent Comments:

The Daily Blues {WoW}

Aug 27th 2010 10:57AM Just remember it took the staff a while to admit they were Lady GaGa fans also. It's only a matter of time before the truth about their Beiber fanaticism comes out...

Rise and Shiny recap: Alganon {Massively}

Aug 23rd 2010 7:35AM I actually purchased Alganon a while back and even bought enough points to get a mount (hey, I'm impatient!). I gave it a go because the world artwork appealed to me, and because I heard it was aspiring to be similar to WoW. I'm not much of a "gamer" (I only really play WoW), so I have no idea what the whole Derek Smart issue is about. So this is an outsider looking in. I have played WAR (up to level 16) and AoC (up to level 25), so I do have some comparison to go by.

Playing the game, the artwork for the world itself is beautiful. The early quests aren't too bad. They start to feel like a grind around level 7 though. The dungeons (early dungeons anyway) are short, which is a good thing. My problems with the game (and the reason I stopped playing are: the combat is ridiculously wonky. Not just slightly bugged, I'm talking mobs would get stuck, and there were even some bugs were my health wouldn't deplete at all while the mob was attacking me. The combat animations are horrendous. The character animations (and art) are horrible. The previous reviewer that stated it's like controlling cardboard is right. Two races to choose from? Lame. The UI? Customizable or not, the look of the stock version is less than amateur work. I could go on, but I won't.

They need to do something to make the game appealing if they're going to survive. It's not about Derek Smart or whatever, it's that the game plays like an early beta. There's no "hook" like the other giant MMOs have. It has a very "grindy" feel very early on. I'm sorry, but I just can't play this game at this point. It needs a lot more work.

The Queue: Hell, it's about time {WoW}

Jul 27th 2010 11:58AM Jonka: you must be talking about Archetype on Garrosh. Quote: "well looks like you had the highest roll, but I need it and I'm the GM so..." FFFFUUUUUUU /ragequit. :-)

The Failure of Secrecy: The alpha, leaks, and the WoW community {WoW}

May 7th 2010 3:02PM I think the information age has given a false sense of knowledge entitlement to the general public. It is Blizzard's product, so why do people think Blizz owes it to us to release all the info on it before it is made publicly available? This goes for other companies as well. There is a lot to be said for the element of surprise. I think leaking info is blatant disrespect and a slap in the face to the entity that gave that person the alpha privilege to begin with. Personally, if I found out someone I trusted with an alpha key leaked the info they would no longer be considered a friend to me.

Breakfast Topic: The effect of nerfs and buffs {WoW}

Jan 10th 2010 8:34AM Am I the only one that takes a nerf as a challenge to be a better player? :-)

I could care less about buffs and nerfs. Class gets buffed, so be it. Class gets nerfed, I see it as a challenge to improve my game. I enjoy playing my class regardless of small (or large) tweaks in class mechanics.

The Light and How to Swing It: The low level tank part 4 {WoW}

Jan 10th 2010 8:26AM On one point I agree with the other commenters, it feels like these articles are few and far between.

However, I would like to say that I just started a pally that I plan on leveling Prot a few weeks ago. These articles are great for a beginner tank. Everyone that says someone can faceroll-tank up to 60 or so... good for you. I applaud your ability to blast that quickly through content. That may be your play style, but it doesn't apply to all of us. I actually like taking the time to explore each new spell I learn, trying out different ways to do the best I can with what I have. like I don't think articles like this should be moved to WoW Rookie. Tanking is part of the class, and I think it's great that these class articles (all class articles on this site, really) take the time to recognize that not all readers are raiding ICC right now. Thank you for remembering the rest of us Gregg. :-)

Totem Talk: Patch 3.3 and shamans, part 2 -- How not to PUG {WoW}

Dec 17th 2009 11:14PM Since the dungeon finder came out, I've decided to main spec Resto and level in dungeons that way (Level 38 and I love it btw). I have a couple of 80s. Today, I had to explain to a Holy Pally why he couldn't tank in Holy Spec with attack/strength gear and zero defense gear on. He /shrugged and said "oh well, I've never tanked before anyway."

I also had to stop a Balance Druid in cloth gear who queued as tank without having gear or spec in feral. :-(

I wish people wouldn't queue for something they aren't a) at least somewhat geared for b) specced for (with a couple exceptions) or c) flat out don't know how to do it and have never researched it. I don't like high repair bills. That is all.

The Queue: The bird is most certainly not the word {WoW}

Dec 4th 2009 5:54PM Then there's always that monstrous list of achievements... hey, that Taiwanese guy did it ;-)

The Queue: The bird is most certainly not the word {WoW}

Dec 4th 2009 5:36PM I would try going outside :-)