Sep 23rd 2010 12:05PM I have a few Wow titles I really love.
I have to say that both Kingslayer and Loremaster give me a lot of pleasure since they were so darn tough to get. But I think my favorite is Twilight Vanquisher.
Aug 12th 2010 7:02PM These are the little things that truly make this game exceptional. Even if this doesn't make it into the game the fact that they responded to this is just classic. Way to go guys.
Apr 13th 2010 11:11AM My guild has been running old Raid runs periodically for a while now and they are extremely popular. There is a lot of nostalgia attached to those old dungeons and raids and it is always a good time rounding up 25 or 40 guildies to slam thru black temple or pummel grul. Plus the achievements involved are always a plus and as you can tell by looking at the backlog from "Around Azeroth" there are plenty of awesome pics to be had. All in all we love running the old content even at lvl80 when its easy for us to down pretty much any of the old world bosses (except for Sunwell Plateau, that place is STILL hard hehe).
Jan 25th 2010 4:59PM I'm in a faily large and well established guild atm and when I got my warrior up to Raid Tanking level back when ToC came out I had the same problem. All the raids that were going to be hitting the new content we're chock full o' tankage and so I never got a chance to start tanking that content. I really like my guild and there was no way i was going to let something like that frustrate me to the point of /gquit. So I started running as many 5man heroics as I could and getting to know some of the more dedicated players in our guild more. After a while I got the OK from our Raid Officers to start my own Uld 10 raid filled out by some of the folks I had been running 5 mans with.
We have now moved on to ToC10 and will be heading to ICC soon and I am now a full fledged Raid leader for my guild running 2 different raids. I may not have gotten to jump right into the new end-game content but I still enjoyed learning to tank the Uld bosses and now the ToC 10 ones as well as how to run a raid. If you really like your guild and there are really 40 folks showing up for a 25 man, why not talk to your raid leaders about starting up a 10 man that can run using the overflow from your 25 man runs. Maybe someone has already suggested this above (I haven't read all the comments) but I think that would be a great way to prove yourself a bit faster to the power's that be in your guild. Not only will it teach you a ton about raiding in general but it will show your guild leaders that you are ready to take some initiative which is a great trait to have in any raid member.
Jan 8th 2010 1:30PM After a bit of fiddling around, I think what is going on when you can D/E a iLevel 200 blue but not an iLevel 174 green is that A) you're Enchanter does not have the appropriate skill level to D/E iLevel 174 items (this is why you can't D/E the green). But also B) the iLevel 200 blue is a bind on pickup item and so the system allows it to be sharded even if the Chanter doesn't have the appropriate skill level.
The Greens are almost always BOE not BOP so the D/E option is not available on those items but because the only option on a BOP item is to sell it, blizz allows us to D/E it to make something useful out of it. Hope that makes sense.
Dec 14th 2009 6:25PM Eyhk - No worries bud
Wraithanne - GearScore, thanks i was trying to remember the name of that addon.
It would be nice to know what those thresholds are so you can gauge how close you are to unlocking certain instances in the Dungeon Finder. FYI you can still take a toon into those instances if their gear score is below the threshold but you just can't use the DF to auto port you inside.
Dec 14th 2009 4:37PM I've noticed a few times when queing for specific heroics with a group of guildies that some of the instances are locked because such and such a toon "needs to aquire better gear". Does anyone know how this is determined? I would assume it is based on Item level but what are the threshold levels for the different dungeons? I guess a related question would be how does Blizz calculate gear score and is this something that is standard across sites like wow-heroes and addons and such?
Dec 7th 2009 1:53PM I run in a fairly large but laid back guild that allows any member to start up their own raid group and when I hit the issue you described above i just decided to start my own raid to side step the issue. Our raid is currently about to move into ToC 10 and then the Icecrown raids and it has been both a great learning experience for me as a tank and a raid leader as well as a lot of fun progressing through the content in Ulduaar. I understand that for smaller guilds this may not be an option as you don't have enough players to fill up multiple raids but then maybe you need to be thinking about moving to a larger guild that gives you more opportunities.