Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • Zapwidget
  • Member Since Dec 17th, 2009

Are you Zapwidget? If So, Login Here.

BlogComments
WoW255 Comments

Recent Comments:

World of Warcraft Mega Bloks season 1 revealed {WoW}

Mar 31st 2012 1:45AM "Those LotR sets are gonna be amazing."

Yep, they'll be amazaing, and as soon as you take it out of the box and place it next to any other LEGO toy you'll realize that the only difference between LEGO LotR and LEGO Castle Collection is the packaging on the box.

LEGO toys are LEGO toys with a licensed brand. Take away the logo and they're all the same. Mega Bloks toys are the licensed toy made by Mega. That's why Mega Bloks licensed products look like the licensed product.

3 reasons for casual players to be excited about Mists of Pandaria {WoW}

Mar 22nd 2012 3:00PM how to say this nicely? You're countering yourself in every point, so you're really just complaining to complain.

"Pandas don't really appeal to me as a race... I'd have a hard time transposing myself into a panda."

Good news. Not only are they introducing Pandaren, they are retaining the other races as well, so you don't have to roll a panda.

"it feels like it's gone beyond "inspired by" and is straight up lifted from China, Vietnam, Singapore, Korea and Japan."

Uhm, what? You realize, don't you, that while the 5 nations you mentioned share some similar elements, they all have distinct architectural styles, and if you cannot pinpoint exactly which style is being utilized, it means the style used was inspired by, not copied from.

"Pretty sure I read that a new mini-game or quest hub allows you to build your own farms. Really?"

I know! Awesomesauce on waffles! With rumor being that it could expand to player housing. /excited

"Questing, or at least the interviews about questing, seem a little too light-hearted for my taste. We have to save beer for a brewery, and then fight beer-e-mentals?"

That's an instance, actually, and they're alementals, just for the record. Sorry if you like your entertainment to be depressing. I like mine to be entertaining, but to each their own.

Breakfast Topic: Further discussion of cross-faction raiding {WoW}

Mar 3rd 2012 9:52AM It depends on the MMO, but in Warcraft, factions serve the purpose of allowing the players to chooses which side of a conflict they want to play on. At its most basic level, WoW is the classic fantasy trope of monsters vs demihumans, and amidst that backdrop, various events often interfere with and delay the conflict.

The relevance of factions depends heavily on the story writers, and over the last three expansions, that role has been set aside because of various "greater evils." There's no point in fighting to control the world if Kil'Jaeden/Arthas/Deathwing comes along and destroys it.

I would love to see cross-faction raiding, I really would, but something I would like to see more is for faction choices to actually have more impact and relevance, and for a lot less vilifying of the Horde and a lot less sugarcoating of the Alliance. Pushing the whole "Horde is savage and evil" bit is as tired and boring as the "Alliance is noble and true" crap that some plots have tried to peddle.

The Light and How to Swing It: The case against Vengeance {WoW}

Mar 2nd 2012 5:45PM A lot has been said by naysayers about "the dumbing down" of WoW. By and large, most of those complaints are trolls with rose colored glasses. The annihilation of threat, however, was a true and severe case of something being dumbed down. I never have been able to figure out where they mined this feedback that tanks didn't like having to work for threat, where we said we wanted our role to be one-dimensional.

Threat was a powerful and relevant tool, and the rallying cry the "threat is supposed to matter" is a large part of what got me excited in Cataclysm.

Now that I got that off my chest, A long time ago, and at every opportunity since, typically when the discussion turns to making accuracy relevant, I've mentioned that Vengeance, at least Vengeance decay, should be tied to our accuracy. Let it build based on how hard the target hits us, but let us keep it based on how often we hit the boss.

The Queue: Awesome music {WoW}

Feb 28th 2012 11:36AM Another point to consider is you won't be flying in them until L90. Hyjal is friggin huge if you try to walk from the lodge to Firelands. Not so much when you can just fly over a ledge and be there.

The Queue: Awesome music {WoW}

Feb 28th 2012 11:15AM It was statd pretty strongly that it was something they were weoking on. However, considering the precedents, I would go with everything is something they would like to do until it's actually in the game.

The Queue: Awesome music {WoW}

Feb 28th 2012 11:10AM "You can transfer your character to a different region. You can transfer your NA character to an Oceanic server because that's in the same region -- that might work for you. But you can't bring your character to any South Korean-specific servers. If you want to play on a different region's servers, you'll need to re-buy the game in that region, re-level, and so on."

I'm sure by the time this goes through a few people will have said the same thing, but I'm gonna say it anyway.

I believe you mean You can't transfer your character to a different region.

Also, as for Australian servers, I know many players from that side of the world that would love such a thing, but they simply do not exist, which is why they play on US realm despite sometimes working with 300+ ms latency.

How to assemble coordinating transmog gear sets for your hunter or shaman {WoW}

Feb 23rd 2012 9:49PM Just to clarify, by "this method," I was referring to the author's article, not to the style I documented afterward.

How to assemble coordinating transmog gear sets for your hunter or shaman {WoW}

Feb 23rd 2012 9:38PM This method generally works a lot better than trying to emulate a specific character, and gives you a much more personalized look compared to simply using a full set.

While I'll often take a set and just alter a few pieces, some of my best looking mogs are from using a simple philosophy.
Hands should match feet.
Legs should complement, but not necessarily match Chest.
The belt is a bit of a wildcard depending on the chest and legs, but usually should match hands/feet.
Cloak should be an extension of the shoulders.
The Head typically matches the Chest, if it's shown at all.
Shoulders are, to me, the centerpiece of any set. They are the most obvious piece, both to you and to others. As such they should complement the set, but have their own uniqueness.

http://us.battle.net/wow/en/character/darrowmere/Tåz/simple
(I don't care for the pose he's in. Really screws with the beard)

Mega Bloks wants fans to channel their inner Thrall {WoW}

Feb 23rd 2012 4:08PM "Zap, maybe you don't understand, but this Thrall figure is a FULL SIZED FIGURE. It's not a minifig. It's meant to be it's entire own set."

No, it's not. A quick google search popped up this image:

http://innerthrall.megabloks.com/images/uploads/innerthrall_1_5493_20120210001810.jpg

Note the relatively horridly undeatailed figure next to thrall. Note the size difference. The Thrall figure is the same size as a MegaBloks mini. Now let's do some comparison shopping. As you might be aware, being the brick fan that you are, a while back LEGO had the license for Marvel, and now they don't, and this is why:

http://images.wikia.com/lego/images/d/db/SpiderMan3_1.jpg
http://www.megabloks.com/kids/microfigs/images/pics/spiderman_red.png

Anyone that claims the LEGO version is the better looking toy is absolutely blinded by bias.