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  • Dualplains
  • Member Since Dec 25th, 2009

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PAX East 2010: Turbine on renting vs. owning in the MMO market {WoW}

Mar 30th 2010 11:17PM Tell me about it. I tried buying the LOTRO PAX East pack and kept getting told, "Your transaction could not be completed. Please verify the accuracy of your information," or some such. Three different credit cards, nothing worked. Never seen anything like it! So, no LOTRO for me.

The Queue: Q2 {WoW}

Feb 24th 2010 3:53PM I don't think it necessarily needs to revolve around an item with a low drop rate (I hate grinding quests SOOOO much). I could see a crafting element to it that would require collaboration with other players, perhaps, but certainly without the grinding.

I'd like to see something that would involve soloing an old world or BC instance. I'm imagining a scenario in which a bedraggled and weary adventurer (NPC) has collapsed drunk in the Sewers of Dalaran. He relates to you the story of his failed raid on [insert old world/bc instance or more likely raid instance here]. In the midst of the carnage and his miraculous escape, he sees the rogue that accompanied his party vanish in a corner. Since then he's heard no word and worries that his friend is still trapped in the instance; cowering in a corner of the boss' room surrounded by the corpses of his fallen comrades. Of course, he asks you to enter the instance and rescue his little buddy (I'm thinking of a gnome rogue here; that just feels right). The kicker is that he fears the gnome may be so scarred by the sight of his entire party being wiped out by the boss that he can't bear to see another party risk the same end, so he asks you to go alone. Obviously, he can't ask anyone else as you are rumored to be the strongest, greatest of Azeroth's heroes, etc. etc. and stand the greatest chance of overcoming said boss on your own.

The inclusion of the older instance would allow Blizzard to tailor the questline to make it more challenging (or conversely more accesible) to each class simply by changing which instance and boss is required in the quest.

Ooh, maybe the quest doesn't end there! It BEGINS there: it turns out that the party had heard rumors of a captured princess being held within the instance. Once the gnome has been rescued he informs you, OF COURSE, that,"The princess is in another dungeon. Oh, and also, I was originally with another party that went into this other instance and we lost someone else who is still trapped there, blah blah...", leading you to another instance in which the princess is not in. Eventually you've soloed all of the old world instances (or as many as remain post-Cataclysm), rescued all of the toad people - Sorry, failed adventurers, AND the Princess, she rewards you with a trinket (probably something mushroom related) and the title of ... I don't know, Epic Plumber.

Alright, that got kind of silly at the end there, but I like the concept.

The Twelve Days of Winter Veil: Day nine - BlizzCon goody bags {WoW}

Dec 25th 2009 11:53AM ME WANTEE!!

That being said, thanks for doing this. And, hell, thanks for all of your hard work and entertaining columns throughout the year!

Merry Christmas, Wow.com!