Nov 23rd 2011 9:16AM I have to admit that I'm also getting annoyed at all the "but there aren't really any choices if you know what you're doing" type of comments, too. :) Yes, I know that serious raiders and PvP players all have the same or nearly the same spec. But why do you think that covers every player and every character they play?
I have a holy paladin, who has the "cookie cutter" raid spec. But I also have a holy dps spec for him. It would never make it in a raid, but it is a lot of fun when soloing or doing dailies. I have a priest who is shadow/holy (yeah, I never broke down and went disc). But I also have a priest who is strictly holy dps. I'd actually like to customize these characters further, and I would if the other trees weren't locked to me until I've finished the main spec tree.
So the "serious" players all have the same spec. Fine. Let them. But why take away the freedom to play differently? Why can't I keep my holy dps? Open up the trees and make the choices interesting, don't keep limiting choices and tell us that it's better.
Nov 23rd 2011 8:15AM What makes a game enjoyable is the choices you get to make while playing it. The new 'talent' system and redoing of specs is taking away all our choices. Blizzard says they are trying to get away from "cookie cutter" builds, but they are doing that by imposing identical builds on all of us, leaving with very few choices and virtually no way to customize our characters that matter. We can change their haircut or mount, but we can't customize what they can do.
No more melee hunters (a player made one as an RP experiment, did fairly well in PvP). No more experimenting to turn your holy priest into a holy dps by making unusual choices. No more experimentation of any sort. You MUST play the class as Blizzard's developers envision it.
Clearly, this is a change I'm not loving. I usually roll with the punches, adjust to things as they come, and don't whine. But this is undermining the whole point of having talents. I want to make decisions about my characters that don't involve hair color. Once this is live, I can't.
I don't see what problem this is supposed to be solving. I don't understand what issue forced us to choose virtually all our talents from a single tree before we could choose any from another tree, and I don't understand what issue is being solved by virtually eliminating customization of play style as the new talent system will. Simplification of the spells, sure. Our spell bars get pretty cluttered. But this goes far beyond the decluttering that is a reasonable goal.
I know that (if anyone sees this comment at all, since it was added late) I will be told to quit complaining and play something else if I don't like it. Which is the point, really. I'm not done with WoW, but once this system goes live, I think I will be. Why play a game where all the choices are made for me?
Jul 1st 2011 5:18PM I'm female, and while I create characters of both genders, my main is a male human paladin. My husband's main is a female gnome mage. When we join a guild, we confuse the heck out of our guildmates for a while until the remember that she's the pally, he's the mage.
Of course, the first guild we joined it was even more interesting. I was already playing my paladin, but husband's main was a male dwarf priest. Everyone assumed we were a gay couple even though we told them when we joined that I was female and playing a male toon. It struck us both as funny, but we did correct them every time the topic came up. They didn't really believe us until they heard my voice on vent the first time. I miss that guild! Good times!
Jun 10th 2011 9:43PM Mana costs aren't going up, unless you're a paladin. I find the changes they are planning for paladin healing interesting, but I find myself wishing that they would just leave us alone once in a while.
Jan 9th 2010 1:56PM It's not true that *everybody* starts out as DPS to get tanking/healing gear, nor that you can't get tanking gear running as a tank. It's not difficult to gear up your tank completely without ever running as a dps and hitting "need" on the gear the person actually doing the hard work of tanking needs.
I have a prot paladin without an off spec. I've never done anything with her but tank, and I got the gear to tank heroics without ever running a single time as a dps. Run normal instances (non-heroics) like HoL and ToC, then step up to the ICC instances when you get better gear, then move on to heroics.
Of course, it took me twice as long to get the gear as it would have if it weren't for attitudes like this, because every single warrior and dk I ran with was "trying to get a tank set" and "couldn't tank until they did" so they were rolling need against me.
Jan 6th 2010 6:59PM The tank should be doing the pulls and this means they set the pace. Of course, the tank should be aware of the healer's mana and pause if they are low, and if they don't then they are acting noobish. The main thing is that the dps should *never* try to set the pace themselves.
Jan 3rd 2010 5:41AM I had the same experience with my tank. I ran normal 5-man ToC and non-heroic FoS and PoS (still haven't worked up the courage to try HoR). Finally felt well-geared and confident enough to try a heroic and got FoS. We wiped a couple times, but people were pretty nice about it, that time. I guess they were just glad to get a tank.
Jan 3rd 2010 3:45AM This. My two well-geared characters (healer and dps) have no problems with the df.
But my new 80 has me pulling my hair out. She is a tank, so I don't have to worry about being kicked. But I am constantly nagged "go faster!" and "hurry up!" and "why don't you chain pull?" I go as fast as I feel comfortable given my skills, gear and knowledge of the instance. Then there are the runs where the dps starts running ahead and pulling mobs and expects me to pull off them. And then the complaints if I don't. I'm starting to wonder why I'm even bothering with my tank at all. It isn't worth the stress.
I know all my problems would be multiplied by 10 if I was gearing up a dps alt, because I've seen it happen. For example, a player wanted another dps to drop CoS, before the instance even started, because they were wearing all blues and they thought we wouldn't get the extra boss. If that's an alt, the player probably shrugged it off. I hope they did. But if it's their first toon, how enthusiastic are they going to be about running more instances?
Dec 28th 2009 7:11PM I think that they can. All it would take is another option on the RDF interface: "Expert" That way, everyone with gear scores equal to the national debt can look for "expert" groups and be groups with only others like themselves. Newer 80s, or those with great gear who don't mind grouping with casual players don't need to worry about the experts.
Dec 28th 2009 7:03PM A new 80 in quest reward blues should be doing heroics. I'm getting so tired of hearing that type of player getting grief for running heroics while having "only" blues and crafted purples. What else are they supposed to do? Yet almost every run, some uber-geared player who's wearing gear from ICC and ToGCr sneers at them and tells them they have no business in heroics.
I don't think I've every used this phrase before, but here it is: Blizz really needs to do something about this. It could turn casual players off the game altogether if they keep getting grief for this type of thing.