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  • cygnus
  • Member Since Dec 29th, 2009

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Recent Comments:

The Queue: Gee wiz {WoW}

Jan 20th 2012 2:03PM "Horde/Alliance sucks!"
"We never win this BG"
"Only baddies at this hour"

Losers happen to be very vocal about their loss, while winners just smirk and keep on. Both my alliance and horde chars have an average of 50-50 wins vs. loss, but if one were to believe the whinners one would think no one ever wins a BG; like, there's a 3rd faction pwning everyone everywhere.

The Queue: Gee wiz {WoW}

Jan 20th 2012 2:01PM "Horde/Alliance sucks!"
"We never win this BG"
"Only baddies at this hour"

Losers happen to be very vocal about their loss, while winners just smirk and keep on. Both my alliance and horde chars have an average of 50-50 wins vs. loss, but if one were to believe the whinners one would think no one ever wins a BG; like, there's a 3rd faction pwning everyone everywhere.

How to win at Warsong Gulch {WoW}

Jan 19th 2012 1:43PM Here, just to be sure:

"You want as much resilience as you can get. No, tank gear doesn't count. No, being a druid doesn't automatically qualify you. If you're not sporting at least 25% damage reduction, then you don't have enough resilience."

IMHO tanks aren't THAT great once the dmg increase debuff kicks in; hunters with tracking, traps and pets can avoid the enemy for longer. Mages with their slows, cc's, blinks, etc can stay very well ahead of any coming enemy. Etc...

As long as they have a LOT of resilience.

The Queue: Here, have another cat {WoW}

Jan 10th 2012 11:33PM Acording to Puntable indications, your next chance is February 7th. Be sure to do it then or else, you'll be stuck with it until December 17th, 2013!!!

...What? It was either follow that silly quest or actually get to work...

Breakfast Topic: Do you mind being the unsung hero? {WoW}

Jan 5th 2012 2:27PM The plates in the bottom with those random names and fictional achievements were nailed there as vandalism, underneath is your name and your story, don't let it get you down.

The return of raid stacking? {WoW}

Nov 30th 2011 12:43AM I am sorry Mr. Caraway, but I do believe you are, as you yourself begged, incorrect. It is my belief that the existence of all these new awesome abilities will not bring down the "bring the player, not the class" philosophy.

First of all, I think that this debate is pointless, as the expansion is in development and far in the horizon. Lots of those abilities will change, and even the whole model can be a mirage (paths of the titan). And the reason Blizzard release this calculator is to hook people up after the announcement (a lil' flash application can do wonders in marketing).

Second. No major testing has been done, so I believe it's unwise to point fingers and predict where Blizzard will go from this information.

To the point now. How dare I contradict a tried and blooded (experienced) raider as Mr. Caraway? Well, I will try and transmit my point: These abilities are awesome, yes, they can be exploited, yes, we have never seen anything like this since BC...no. Today we have a big assortment of exploitable abilities that haven't cause any concern to the raiding as it is intended:

- Priests are not required in guilds to move people out of fire with leap of faith.
- I have seen how 2-3 priests clear whole pulls using only Mind Control. Yet no raid comp is based on that.

- No raid requires their tank to be a warrior just because heroic leap will take them out of AOEs faster than running (Way faster), or let 'em do an effective kiting
- Nor do all melee DPSs are warriors just to have a constant rallying cry, or constant stacks of sunder armor.

- Pally bubble, as the most sick and OP ability out there, is still not blatantly changing tanking for the other classes. (BTW, if you are wondering, its not the dmg ignored, its the debuffs removed).
- Neither the other tanks are discarded just because the prot pally has 2 interrupts, 1 of which can be refreshed with each attack.

- Hunters are not sought out for a cheetah/disengage/feign maneuver for kitting.

And these are just a few to keep this post brief, but one could go on (death grip, battle resurrections, smoke bomb, misdirection/tricks, exorcism, etc, etc, etc...)

The reason of this is because no single strategy will work for all the encounters, and you'll need a pretty big pool of players to have the correct lineup for each boss (besides each of them had to be very forgiving to stand down for the night after one boss), and because these strategies requires skill from the player and skill as a group, its not even worth to go through the trouble of finding all the players from the specific class.

And most important of all, 5 warlocks roll for the exact. same. gear. and bosses are pretty niggard these days.

The Queue: What does that even mean? {WoW}

Nov 26th 2011 2:40PM Think that Malfurion spent most of those 10,000 years either battling ancient evils in the other side of the continent or asleep (well, not asleep asleep, but roaming in the emerald dream. And I remember reading that high elves seldom had any children, probably from Night of the dragon, so I assume Night elves might as well.

WRUP: Thanksgiving, Black Friday ... and math {WoW}

Nov 25th 2011 6:56PM Given that a > b > c > d, and the smallest sums are the set {1,2,3,4} then we know:

c + d = 1 --> c = 1 - d; (1)
b + d = 2 --> b = 2 - d; (2)

and 2 possible cases:

{b + c = 3}; (3.1)
OR
{b + c = 4}; (3.2)

(Because we know the smallest sums are (c + d) < (b + d) and the larger are (a + b) > (a + c). The relationship between (a + d) and (c + b) cannot be determined, but we know that either produce the 3rd smallest sum)

Then for each case:

(1 in 3.1) b + ( 1 - d ) = 3 --> b - d = 2; (4.1)
(2 in 4.1) (2 - d) - d = 2 -- > d = 0; (A)

OR

(1 in 3.2) b + ( 1 - d ) = 4 --> b - d = 3; (4.2)
(2 in 4.2) (3 - d) - d = 2 -- > d = -0.5; (B)

So: d = {0, -0.5}