Jul 19th 2010 3:19PM This column is one of my favorites at WoW.com. Scott consistently provides relevant and insightful commentary on a host of officer issues.
Criticism is incredibly difficult to convey and accept in a constructive manner. This is particularly relevant when someone considers themselves an 'expert.' There are quite a few WoW players who consider themselves the repository of all knowledge on their main toon's class, their alt's class, and general game mechanics. As an officer in my guild, I have a basic knowledge about each class, but I'm not an expert. I know tanking and a bit about a few other classes. I help out whenever I can.
In our guild, we tend to farm out criticism to a player who runs the same class/role---a sort of class leader. There are new issues that arise from this tactic, though. For some people, the fact that they never measure up to these class leaders can lead to resentment. We've had several raiders unwilling to listen to criticism. For the good of the group, they had to be let go so that everyone else could progress.
One of the hallmarks of a great guild-person, raider, and all around human being is the ability to recognize that one does not know everything and that there is always something that can be done to improve performance. No one is immune from that bit of wisdom, in my opinion.
Apr 12th 2010 10:08AM Our guild is a hybrid. We have folks donate fish, enchanting mats, herbs, rare gems, etc... Some guildies generously donate their profession skills to whip up epic gems, flasks, and popular enchants. Every guild member can purchase those items from the guildbank at half of the AH price. This allows us to purchase whatever we might need to stock up as well as provide repairs for progression raids. I know some guilds sell boe's on the AH but I'd rather have that gear stay in guild.
This system is honestly the best I've seen in a raiding guild. Everyone takes some responsibility and pitches in with their professions or time to help. A taxation system is not a good idea in any way, shape, or form.
Mar 8th 2010 5:58PM I think this is an issue that all mid-level guilds face eventually. How do you balance progression with fairness and opportunity for all?
My guild was in the exact same situation and there has been some tension about the issue consistently as we've raided through Wrath content.
We have 15-18 folks who can rock through content, and then there are some folks who have to wipe for hours to learn a fight.
The way we handled it was to form a 'super' group once a month or so to really see where we could get on the current content and even the membership of this A team rotated depending on schedules and fight requirements. So far, it has worked fine but there is still some dissent on both sides of the issue that would like to see it go completely one way or the other. Ultimately, a guild is about forming friendships in our opinion so we tried to compromise with both sides. I MT for my guild and it was hard to pass up the chance at an alliance first LK kill, but I want to see the guild survive and thrive. In my opinion, most officers should think the same way.
Hard modes are something else completely. We could clear 10 man ToGC with the right group, but we never got Beasts down on 25. For hard-mode content, you cannot skimp on the group. One person will wipe the raid and there are some folks that just aren't going to perform at those levels.
Anyway, I enjoyed the article---as always. Thanks for providing some really interesting guild leadership content on the site.