Jun 9th 2010 9:40AM You awaken in Razor Hill...
Jan 15th 2010 10:16AM Having been an avid player of FFXI for over four years, my personal opinion on this is a resounding NO.
FFXI, at least when I was still playing, was a game where "world bosses" were the norm. Aside from EXTREMELY limited options in instanced zones, all of which required you to actual ingame money, in large quantities, just to enter, almost all of the loot in the game was dropped by bosses on spawn timers. Open to the world, whomever tags him first and can hold aggro wins.
Yes, it does inspire a spirit of competition, but in my opinion, it is entirely the wrong type of competition. It inspires people to everything they can to have their guild tag the creature, and in FFXI, that included hacking the game client to do things such as change the model of the boss into something smaller so it appears on the screen faster, and therefore is targetable faster, to outright hacking of the client to zoom across the spawn area.
It brought out the worst in people, not the best. And as others in these comments have mentioned, it reserves the experience of fighting these bosses, and getting their loot, for only the top echelons of the elite.
I do not relish the idea of setting aside time in my evening to go camp the spawn area of a boss that I may not even be able to touch, just because someone had a little less lag than me.
I had enough of that in FFXI. It's one of the major reasons I left, and I was previously IN the elite group on my server that almost always tagged the boss.