Mar 27th 2012 8:53AM avatar
#25 - 2012/03/27 05:18:00 AM
As some of you have pointed out, the glyph of Demon Hunting in your beta build doesn't deliver on what I described above as the design. The newer version of the glyph, hopefully available in the next beta build, allows a warlock to toggle in and out of the off-tank / survival mode, more like the druid going Bear or the warrior going Defensive.
The new shapeshift granted by the glyph is called Threatening Presence (PH) and adds Taunt and Fury Ward to the normal Metamorphosis toolkit. You still get the damage reduction from mastery instead of the damage boost from mastery while in this form. You can also choose to go into normal Metamorphosis even if you have the glyph. Let us know how it feels.
We appreciate all the feedback and passion on this topic. We expected this glyph would serve a pretty niche community and were surprised at how many players were excited about it. We are still in beta and are still very much experimenting with what kind of gamplay we can deliver in glyphs.
Mar 23rd 2012 9:51AM No, this is from the level 75 talent Grimoire of Supremacy. Choose a different talent at that level if you don't like them. In any case, no one has any real idea on numbers yet, so don't get upset over nothing.
Mar 22nd 2012 2:06AM You're acting exactly like a warlock hipster would. To not be a warlock hipster would be to say, "I enjoy playing a warlock, regardless of the popularity of the class."
Mar 22nd 2012 2:05AM Demonic Fury now reduces damage taken instead of increasing damage dealt.
Seems like Demo is now a tanking spec rather than a damage dealing spec. Wouldn't say I'm too pleased.
Feb 13th 2012 1:05AM Brilliant article. You need to have a word with a few of the other writers on here and give them lessons on how to create a useful column, not a "5 steps to pressing a button" article.
Jan 24th 2012 2:03AM If he added information that I asked for, why would I cry about it? He hasn't written a warlock column, he's written a basic How To Play guide.
I stated in my post that if he was going to go in depth about prioritisation, reforging, gemming and spec understanding that would be fine. He should have started with one of those and said at the start of the article he would be doing in-depth analysis of aspects of warlock play over the next few weeks. What we got instead was basically a compilation of the tips you get on a loading screen.
Jan 23rd 2012 8:16PM Bit of a nothing article. This whole column could have any dps class/spec put in the title, have a couple hyperlinks to specs changed and you'd be fine.
You don't explain any of the choices people will make with regards to speccing. You don't give any examples of what the accepted priority lists are for any of the specs. You don't give any information about what stats each spec should be reforging to, or even a link to information on haste break points.
The point about researching fights seems so redundant. If someone has reached the point where they care about their dps enough to research their class, they are going to research a fight too. Even the ABC point, as useful as it is, doesn't apply to warlocks in a specific manner.
Was this meant to be a beginners guide? Or something for people who already raid? You give either too little information or the wrong kind of information. If you're trying to turn each of these points into a seperate article, fair enough. Perhaps give us more than three articles in 35 days if that's the case.
Aug 22nd 2011 11:09AM @ Nadia,
Any warlock running heroics should have the fear glyph, so fear is a perfectly fine CC.
Jul 4th 2011 11:33PM Oblivion doth await thee. Seriously though, is anyone here so new to the interwebs that they would click these links?