Aug 7th 2011 8:26AM You can't get 4-pc T12 without raiding, only 3/5 are available for valour points.
Sep 18th 2010 8:07AM Good thing to know that upgrading my graphics card is not going to help my frame rate with those trees around and shadows turned on.
I have adequate frame rates everywhere (ranging from around 20 fps in Dalaran to over 60 fps at times in Northrend in general) on my old Radeon 3750 with low shadows, but turning those on and flying over that area of Dragonblight... Ouch!
A couple of questions for the masses:
Is this a common issue?
Does anyone not have this issue, and what's your setup?
Did anyone have this and solve it, and how?
(If the only solution is to get a $5000 rig then that's useful to know, right?)
Sep 18th 2010 7:50AM I used to have the same problem with my Radeon 3750. I even upgraded my CPU from a Phenom 3000+ to a Phenom II 9750 and only got a few fps more.
It turns out Windows 7 64-bit was throttling my CPUs while playing! I think my older XP 64-bit was doing the same thing, it had abysmal frame rates in 25-man raids too, but I can't confirm that anymore.
I found that out by looking at the resource monitor thingy (sorry, forgot the name and I'm behind my Mac now), to which there's a button from the task manager's performance tab. It showed a blue line in the CPU graph with how much it was throttling... While I was in a 25-man raid! *slap*
To turn that off, you can change your power profile to 'High Performance' in the Power Options (or something) in the Control Panel. They're hidden better with Windows 7, but they are there somewhere ;)
I now get rather playable frame rates in 25-man raids, while they used to crawl between 3 fps and 8 fps with the default power profile (and throttling, obviously).
Aug 21st 2010 6:06AM Hello queue,
I'm a night-elf Balance/Restoration druid and I'm having some trouble. Namely, I care about the creatures of the forest and the sea enough that it bothers me to kill them. I need their meat for cooking the stuff I eat during our raids into the Lich King's citadel though, I'm looking for alternatives. As a herbalist it should be possible to find some, shouldn't it?
I've seen some vendors in Dalaran sell fruits, but they're expensive and I don't have any recipes that would make anything useful out of those ingredients.
For similar reasons I chose not to learn how to summon treants to fight for me. I've seen other druids do that and those treants are always so short-lived once summoned, while they had nothing to do with our fights to start with! Poor creatures...
If I really rely on dead creatures for sustenance, then I think I can convince myself of the necessity, but if possible at all I'd rather become a vegetarian. Is there any possibility of that?
Aug 7th 2010 8:14AM "3. Healers and dps that fail to move in a prompt manner (maybe they are busy talking in gchat) and end up agroing patrols. Keep an eye out on your surroundings, and don't expect the tank to make up for your failures when he is already tanking the next group of mobs."
Why were you running so far ahead if the rest of the party isn't ready yet? You're part of a group, move as a group. Running ahead is dodging your responsibilities.
"4. Healers that don't heal you in a timely manner, letting you get down to 30%hp before they do anything, then blame the tank for taking damage. Who knows why the healer can't keep the tank topped up. Perhaps it is because he would prefer to scratch his ass rather than play the game."
You sound like one of those tanks who sprint off full speed - while the rest of the party is still looting - and then complains that you don't receive any healing, while the healer is still running to get you in range of her spells.
Don't do that, one of your responsibilities is to keep an eye on your healer - you depend on her as much as she depends on you. While you're at it, keep an eye on her mana-bar too.
There are add-ons that show if people are not in range. A recent addition to Vuhdo, for example, even shows in which direction you have to run to get them in range again. Yes, that's a healing add-on, but it's also really useful to tanks - I use it in both roles. For both tanks and healers it's important to see where people are if they're out of range, or, if someone's health is dropping rapidly something apparently needs a bit of taunting.
This is exactly what the mama's were referring to with TE. You're there for the groups' benefit, not just yours. Those other four people are controlled by fellow human beings and also there for their enjoyment (or just for frosties in some unfortunate cases).
Aug 7th 2010 7:03AM I don't think putting these two tank issues together is warranted. IMHO they're entirely different issues.
The first one is about someone who isn't a tank, but a prank - a bad one at that. It's plain malicious and only possibly funny to the one pulling the 'prank'. I hope that people who pull that prank a lot will find their dungeon queues grow longer and longer because they end up on more and more ignore-lists. It's NOT funny.
I think the second problem is caused by the current "requirement" to run daily heroics for frosties. I'll get to why that's the cause in a bit.
I think the tanks in the second story were just as frustrated as our scared shaman, but because they couldn't see anything wrong with how they tanked it had to be the healers' fault - who admitted to being new to healing too, which makes it all the easier to put the blame on her.
Personally I prefer when people who're new to a role say so, you know that you need to be extra careful if that's the case and maybe pause a few times before danger-spots to explain tactics or warn people about patrol routes and things like that, but of course that requires experience.
The thing is, most new tanks have gleaned tanking basics from running instances with other tanks. It's a long time ago that I started tanking, but I'm pretty sure I didn't initially tank the earlier instances I ran (BFD & DM). Someone else was doing the tanking, and I had the opportunity to learn from them (which I did).
That hasn't changed, but something else unfortunately has:
People are used to running instances with groups vastly out-gearing the content!
The result is that prospective tanks learn that doing an instance is a race who's first at the finish line and that healers can heal people through almost anything! They learn practically NO tanking basics like pulling mobs around a corner or when to pull and when to charge, taking patrol routes into account, etc. They also learn that if someone dies, the healer is at fault, which is probably just caused by healers in their early heroics not being able to keep up with the expectations (set by healers in full T9/T10 gear).
It's not just the tanks either. These days practically nobody in heroics uses CC, for example. And when you do it gets broken by the tank or other DPS so quickly (because they don't expect it or don't see the point) that it's often just wasted mana. You need CC in low-level instances.
We're starting to see the effects of these people doing instances that they no longer out-gear. I expect this to take a dramatic turn once Cataclysm hits, everyone will have to remember (or learn anew!) how to run instances properly!
But what can you do? Should we, as players experienced in our roles, take the responsibility to teach these people? Often such advice isn't even appreciated.
Jul 19th 2010 6:59AM I'm not so sure about the dead badger, it's bound to be a zombie process.
Jul 19th 2010 6:49AM I tried setting up a TS3 server once, but the latest version available for my server (running FreeBSD) was TS2. And even that has always been running in Linux emulation. Still, that's what we've been using so far.
I just noticed that in the meantime they (finally!) made a TS3 server version for my OS, so I may give that a spin again. Still, I don't think it has overlays or positional audio?
I also have Vent installed, but it's a bit laggy and it only allows 8 connections - we can't use that for raids.
And lastly, we've been experimenting with Murmur/Mumble the last couple of days and so far we're really impressed by it. I was just thinking about how to convince the rest of the guild when this article came out! Great timing!!!
Finally, I read somewhere on the WoW forums (was Googling, could be anywhere!) that Mumbles positional audio violates WoW's EULA? Is that still true? I know the positional audio is disabled by default, but maybe that plugin needs to be withdrawn or at least wear a very big warning label?
Jun 19th 2010 8:53AM "The only way i could see improving on starfire would be to change the graphic to one of the stars from starfall and just make it bigger and have it vertically slam down... that'd be awesome."
The ground should be shaking after casting one of those, although most people would probably find that a bit annoying. It certainly does enough damage to warrant at least a bit of a rumble.
Jun 19th 2010 8:41AM "The tier 10 druid armor set is terribly boring, surely they had some time left over from that to work on a new form..."
Quite so! I don't understand why they allowed you to customise what your characters hair and face look like and added barber shops and than subsequently hide all that in some kind of hideous gimp mask. That issue goes all the way back to the Tier 8 sets too (I recall Tier 7 was one of those tiara things - I liked that one). I agree that tier 10 is the worst of them all, though.
Nowadays I rarely see fellow druids running around without hiding their helmet - the time designing those helmets would have been better spent on the issues mentioned in the article.