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The Care and Feeding of Warriors: Cultivating single-minded fury {WoW}

Apr 17th 2011 12:40AM Hahahahaaaa!!!! "rubbing" !!! lmao. Ahem...*running, of course. Hehehehe....

The Care and Feeding of Warriors: Cultivating single-minded fury {WoW}

Apr 17th 2011 12:33AM I am one of our guild's main tanks, with all four classes of tanks rockin raid gear and rubbing regularly. I also dps when I can.... Lately, one of my main dps teammates said something very interesting, disconcerting, challenging...and correct. He was instructing me vis-a-vis my threat control as dps with these words: "As a dps, your job is to ride the tank. You want to be at 109% threat for the whole fight. Then you know you're maxing out". This philosophy was an eye-opener for me! My tanking instincts shouted "eeek!" while simultaneously being pleased that our instructor was tuned into the threat equation. The notion of that level of tight tolerance made me realize how razor-thin the line is between losing control and killing that dps-timer boss. It definately turned my pressure up a little, but it also let me know one thing for sure; my eye is not the only one tracking Omen. Nor should it be. Such is life in a competitive raid. Thought I'd share that. :)

Patch 4.0.6 hotfixes for March 24 {WoW}

Mar 25th 2011 2:32PM Allow me to clarify this threat issue. My previous post is correct, yet perhaps less than clearly worded. The fight begins as the tank pulls, taking initial aggro, then setting threat and remaining at the top of the threat table. At this point, the group is fighting Magmaw's Body; his head will be fought separately during Exposed Head. The fight commences as normal until Mangle. As soon as the tank is consumed by Mangle and lifted up off the ground, he/she is erased from the threat table completely. However, for a long few seconds, your Raid is still DPS/healing Magmaw's Body. The tank will already have the Body targeted, and be able to perform ALL RANGED abilities on same. In this way (I taunt, then cast any and all ranged abilities, and sometimes need a 2nd Taunt) the tank can re-establish Threat for the Body phase. When the tank is spat out, Exposed Head phase begins, and whoever was at the top of the Threat table at the END of Mangle will be at the top of the Threat table after Exposed Head ends and the next Body phase begins. Again: When the tank is in Mangle, he/she is STILL tanking the Body, simply from a distance (the distance between Mag's mouth and main body.)
Hope this helps. This philosophy completely eliminated those mysterious, seemingly random one-shots. :)

Patch 4.0.6 hotfixes for March 24 {WoW}

Mar 25th 2011 12:17AM Replying to this thread in reference to Magmaw's threat table. I tanked this for a couple weeks before figuring it out: When Magmaw picks the tank up during Mangle, the threat table for the "up phase" (non Exposed Head) resets. The tank is completely erased from it. Fortunately, your tank can Taunt the boss while in his mouth, reappear on the threat table, and ensure that he works his/her way back up to the top of the tps chart by casting some abilities and spamming Taunt. When the tank gets spat out, wherever he/she is on the threat table will be the beginning point of aggro for the next up-phase. This makes the encounter drastically less risky. Enjoy! :)

WoW Rookie: Reforging 101 {WoW}

Jan 27th 2011 5:04PM @wow: You appear to be ignoring the advice and insight of a reasonable, knowledgeable tank. Not listening, or only being snarky in response may work well for your personal satisfaction, but it does not make you right. And it sure as hell would get you kicked out of my raid team. That being said, let me offer a little tanking perspective. I have one tank of each class, level capped and above ilevel 340. Two of these tanks are active raiders. Mastery is currently considered to be BiS in all but my Bear, secondary only to Stam. In raids and well-geared Heroic runs, the very next thing you want to worry about is Threat. TPS varies some, and each tank class and individual player will have to discover how much is enough...but if you cannot keep threat from 20k+ dps'ers, you're a liability to the raid, end of story. Then you begin mitigating. If you still think that epic belt is a "very bad idea" then you are truly beyond the capability to reason, listen, consider that you may be incorrect and learn from same. Good luck with that -- lots and lots of luck; you'll need it to find a patient group to carry you in endgame content.

Gold Capped: Alchemy in Cataclysm {WoW}

Jan 24th 2011 7:53PM Nieboh, it's a min/max pro habit developed during late BC or early Wrath (i forget) which patched pots to one usage per fight. It takes good communication. In the instant before the tank pulls, raiders gulp a potion, then combat begins after that. Thus, you are not in combat for the first quaff, yet still receive the burst benefits, and can drink a "legitimate" potion later during the encounter. Good stuff. I did make use of same said mechanic during fights in early Cata, before they were somewhat nerfed and before we were geared.

Breakfast Topic: A crowning moment of noobishness {WoW}

Sep 14th 2010 4:14AM 1st off: Zhiva has won the internets. We can all stop trying.

2nd: My biggest noob moment...was actually many 10s of hours long.... I levelled up my first toon, a Warrior, to 40, and was wondering how on earth WoW was so popular because it was stupidly difficult! Then, while at the trainer in SW poring over the available trainable abilities, I overheard people talking about Talent Points. "?" Thought I. Talent Points? I wonder what those are....! Yeah, that's right folks; 1-40 without any talent points at all! Ahahahaha! Needless to say, things began to make muuuuch more sense later that hour....

The Daily Blues {WoW}

Aug 25th 2010 5:23PM I'm a raiding Hunter, as are many posting here -- and I have to say that I will be glad to see Volley go. It's been cute to see our dps on trash in ICC and Heroics, and it always makes my epeen bigger to do 45k dps on a trap trash pull in Plague...but the utility ends there. Volley is a talent-wasting, dps cooldown-wasting non ability in any Boss fight that you don't massively overpower already. It has no utility in any fight except for maaayyyyybe Valithria, and it's very limited there. As far as overall dps goes: As any serious Raider knows, trash doesn't count. Thus, Volley has no contribution to your dps. None. I welcome the implied buff to Multishot; good times. Multishot is already immensely useful in ToC, VoA and ICC during nearly all Boss fights, and significantly contributes to dps. IMO, the devs hit a homerun with this one! Besides: A few Volleys in a row make you go oom now. Can you imagine trying to manage Focus with it? nty

Breakfast Topic: Tank anxiety {WoW}

Aug 3rd 2010 10:17AM Everyone sucks when they start tanking -- it's simply the way you begin. Don't worry about it. Here are a few tips:

The hierarchy of tanking:
--If the tank dies, it is usually the healer's error. Pop you survival CDs when your ho begins to get low, and do everything you can to give your medic some extra time (and make sure they aren't tanking a mob).
-- If the healer dies, it is the tank's error. Always have your healer set to be your Focus. Most tanks have a friendly-target tanking cd; Intervene for Warrs, Righteous Defense for Pallies, etc. Change your Alt-cast to "Cast on Focus", and your life just got wayyyy easier. Also, there are several mitigation and survival CDs that you can cast on other players. Get to know these and use them regularly in Heroics for practice. Your nearly-fubar raid will thank you for it when the shit hits the fan.

-- If DPS die, it's their fault. Don't even try to help them at first. It is their job to control their aggro, and they should have addons and experience to do it. And if they pull..... The rule is: "You yank it, you tank it.". Dps should never pull, unless the tank is busy and they notice a caster nuking the healer or something. Then it's their job to run to the tank to drop threat onto you.

Make certain your talents are up to par. I see ICC geared tanks who can't hold threat because they're worried too much about mitigation. Threat generation is huge, huge, huge. If you're not deeply specced into it, something is wrong.

Aso, have FUN! There are tons of other tips, but this one is most important. Learn to relax and enjoy!

Official forum changes, real life names to be displayed {WoW}

Jul 6th 2010 3:39PM This strikes me as a bit unnecessary, and I've generally held up a bit of a wall between my online personae and my real life. I don't troll, flame or grief. I don't significantly change my language or behavior at all, but I still feel a little more hesitant to post...and a little bit sad. Part of the fantasy is somehow evaporating. I don't RP, but still. It also occurs to me that many famous people play WoW, and I would wager that sone of them have valuable comments and threads on the different fora. We can probably expect that to stop.... Steve Martin isn't going to share his wit and thoughts about Resto Shamans in Cata when he'll have to use his real name and get flooded with OMGWTF it's YOU mail..... I'm just sayin. End of the world? No. Start of a Brave New one? No. Net gain? Hard to tell.