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  • Ghengie
  • Member Since Feb 23rd, 2010

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WoW Insider's Guide to Magmaw {WoW}

Jan 5th 2011 6:57AM In my experience, having the dk in frost presence while normally dpsing them with 2-3 ranged dps going all out on AoE is fine . The dk never has time to actually start kiting.

Our arms warrior that feels like boosting his dps also heroic leaps in and starts cleaving when the adds are

WoW Insider's Guide to Atramedes {WoW}

Jan 5th 2011 6:26AM *an edit, the "high on threat" ofcourse should be "high on sound"

WoW Insider's Guide to Atramedes {WoW}

Jan 5th 2011 6:20AM If you have the intention to write a guide to an encounter, I suggest adding information on positioning and movement too. At the moment this is a condensed tank spot tactic, which does not add relevant information to the raiders that have already downed it, while lacking important information for the players that will attempt this boss in the upcomming weeks.

Regarding positioning, Atramedes hitbox is very large which enables the ranged group to stand at the gongs, while tanking the boss in the middle of the room.

We start the ranged group at the gong nearest to the spawn point, after every airphase we move one gong as we won't need more than 1 gong each groundphase.

During the airphase everybody moves to the oposite side of the room. This way the kiter will drop all fire away from the ranged position for the ground phase.

The airphase kiting is done by our feral druid as he is useless during the airphase, with his dash ability he is able to take over early by hitting a gong (opposite the side our ranged group stands during the ground phase) with our boomkin or shaman with instant ghostwolf as back-up in case the feral is picked first as kiter.

The soft enrage (running out of gongs) is almost impossible to reach, if a raider is very high on threat, don't be scared to hit a gong early. Waiting for Searing Flame to be casted can be lethal as it also adds sound. If you feel comfortable with the timing you can actually pre-stun Atramedes by watching the ability timer on your add on, tho this can be tricky as I already wiped us once when the timer was a few seconds off. I'm only going for this when a raider calls out he needs a gong as he will die otherwise by the first Searing Flame tick.

WoW Insider's Guide to Chimaeron {WoW}

Jan 5th 2011 5:56AM The tactic regarding Break is wrong, it is a debuff to self-healing, meant to nerf DK tanks that would otherwise have been overpowered with their strong self heals.

The tactic we use is more optimal than constant tank swapping: Keep the MT at 10k hp while topping off the OT. Every time the boss gains Break (buff on him), let the OT taunt and eat the double hit. Then the MT can taunt back to continue tanking.

As Break also stacks a physical dmg taken buff, you can do a tank switch if the debuff doesn't fall off during Feud.

Totem Talk: The myth of the well-itemized elemental shaman shield {WoW}

Sep 9th 2010 5:37PM Here's one that is farming the sindy shield as 10 man strict raider, since the first normal kill it has dropped once and I couldn't get myself to overbidding our hpally as he'd actually love the mp5 too. I so regret it as it is dropping the same 2 items ever since.

Using Scourgelord's Baton for ages now. It is pretty ok, but, that shield is just shouting "Ey shamans, come get me, I'd look awsome with your tier!"

Typhoon Struggle claims world first strict 10-man heroic Lich King kill {WoW}

Aug 12th 2010 4:49PM Shameless advertising my own article ;) A general 10 man strict 15 minutes of fame article already exists. Searching on Strict will give you the proper hit.

http://www.wow.com/2010/02/23/15-minutes-of-fame-getting-strict-about-10-man-content/

Typhoon Struggle claims world first strict 10-man heroic Lich King kill {WoW}

Aug 12th 2010 5:57AM Tempted to pug 25s? Please, no, I'd rather not spend hours being frustrated in pugs over drops that will mostly be replaced by better itemised 10 hardmode items anyway.

This article is only about this kill, but the ranking has been used to track the whole progress through ICC10 and before. That was as much progress as people have been doing in 25s.

Joining this ranking is a choice, but it doesn't take away the fact that being high up there means you know what you are doing and are good at that.

Typhoon Struggle claims world first strict 10-man heroic Lich King kill {WoW}

Aug 12th 2010 3:44AM A big gz to Typhoon, the fight requiers a lot of coordination and near perfect execution.
But I do want to put this achievement in perspective. I'm Ghengie from Amicus-Haomarush. The kill is a great achievement, but it has not been the 10 man strict race like was going on in the 25s.

Like Damoronsonline already mentioned, Lich King HM has not been very balanced for 10s. In the expansion that used the phrase "bring the player, not the class" this fight was pretty out of place. On lower icc buff it was impossible without a hunter and a disc priest/holy paladin healing set up. To perfect the set up, you'd want to have a prot warrior and paladin tanking and a caster based set up with a shadow priest, lock, ele shaman and mage would make p3 a lot easier. The insane dps requirment wasn't helping either.

Why it was not a progress race anymore? As far as I'm aware, the top guilds that have been clearing the HMs at the release have not been actively trying lately. The set-up was lacking too much and in our case, holidays and final exams screwed up on crucial roles when the buff got raised to 25% and 30%.

At the 20% buff we where already hitting p3. I am surprised p1 is mentioned as the hard part as that felt pretty solid. Every now and then a random gib happened, but with a warrior tanking stuns and a back-up pain supression should get you through pretty consistantly.

The biggest annoyence for Amicus is the lenght of the fight, going through a repeated exercise for ~10 min every time to hit the progress part gets on your nerves.

Don't get me for the butthurt raid leader that didn't score his world first, I'm really happy for them as the fight is great and I love seeing 10 man attention after the article a couple of months ago. The fight just wasn't meant for the 10 man only raider, like 25 was designed for the 25 man raider.

ps. To the people starting the 10 vs. 25 HM difficulty discussion, you are most likely underestimating what that extra ilvl of gear from 25s does for the difficulty in 10s. Compare your job in 10s to the mechanics you have to be aware of in 25s. The difference is very little.

Raid Rx: Is that DPS gear or healing gear? {WoW}

Aug 7th 2010 4:18AM That system does give a fairer loot distribution system, but is also locks out some classes from their BiS items. Blame blizzard for the itemisation (mostly in 10s).

My ICC 10 HM BiS list contains 4 items that would be out of my reach. The best solution would be swapping to a DKP system. Let the player decide where he wants to spend his points. When done correct, they will save up and only bid on the items they will keep for that raiding tier.

Quoting myself from an earlier reply:

An item is good for any class which can show it is actually the best item he can get in that slot. Hence, as 10 man raiding elemental shaman I'm wearing cloth wrist, mp5 dagger, leather boots and as soon as sindragosa drops his HM shield also an mp5 shield.

Raid Rx: Is that DPS gear or healing gear? {WoW}

Aug 7th 2010 4:12AM After doing the math, some spirit items will end up as being BiS for dps classes. How can you then claim the item is a healer only?

An item is good for any class which can show it is actually the best item he can get in that slot. Hence, as 10 man raiding elemental shaman I'm wearing cloth wrist, mp5 dagger, leather boots and as soon as sindragosa drops his HM shield also an mp5 shield.

You should see the amount of spirit our shadowpriest has on his BiS gear...