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  • caluhara
  • Member Since Feb 23rd, 2010

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Building your battleground kill crew, part 2 {WoW}

Sep 30th 2010 10:51PM I believe you can only do 13 points now because you havent moved up in rating yet. I am pretty sure I remember hearing that the higher your rating, the higher your cap for the week will be.

Rumor: Cataclysm targeted for a November 2 release date {WoW}

Sep 13th 2010 1:53PM They need to hurry up and announce! I need to request a week off from work! :P

PTR Client Patch 4.0.1 available for download {WoW}

Sep 11th 2010 10:55PM Soooo, will guild leveling and achievements be available when this patch goes live??? I hope so :) Getting all the old world achievements done while waiting for cataclysm will be a great time waster for my guild while waiting!

Shifting Perspectives: Healers, selfishness and trouble ahead, part 2 {WoW}

Aug 31st 2010 6:13PM Its still a form on your "form bar" but it has a cooldown. I wouldn't look for that to change. I believe they have removed the movement speed reduction portion though. I love my tree form as much as any druid, but it is nice to have a cooldown to use. Plus the added benefit of not being so easily picked out in BGs is nice. Tree form has always been a death sentence if you used it in BGs, you will almost always become the focus of all your enemies as soon as you go tree.

Shifting Perspectives: Healers, selfishness and trouble ahead, part 2 {WoW}

Aug 31st 2010 6:10PM Most of the class changes have just begun, I think its a little early to be pessimistic. The nerf bat has swung on us before and we found new ways to heal. The same will happen in Cataclysm and I look forward to some change.

Cataclysm Beta: Tol Barad gallery {WoW}

Aug 15th 2010 10:19PM Actually just checked it out again, it seems destroying the towers adds more time for you to complete the attack. So I guess keeping the attacker from destroying the towers would be a very good idea. :P

Cataclysm Beta: Tol Barad gallery {WoW}

Aug 15th 2010 10:03PM The times that I have played there it was only 3-4 players in there. From what I gather, you have to destroy 3 towers and then control 3 bases simultaneously to win as an attacker. I suppose to defend you just keep the other team from doing that. I'm not sure if there is a time reducer like WG has or not for those defending.

The Art of War(craft): What the new talent overhaul means for PvP {WoW}

Jul 8th 2010 11:56PM I doubt very much "A hybridization fee" will ever happen. I think alot of this change goes toward trying to balance classes and trying to eliminate the suddenly overpowered hybrid spec that no one at blizzard saw coming. They are not going to charge for unlocking talents as it would be unfair for one player who has the gold to spare to be able to have a better spec than the poor guy only plays a few hours a week.

So, I see this as a very good step toward balancing classes in PvP, which blizzard has had a horrible time doing since arena began. Hopefully this will also make classes more balanced at early levels, I love playing my 39 twink. I also like the leveling possibilities... I have a horrible time with alts now just because they are just so boring in those early levels.

Breakfast Topic: Sorry, not happening! {WoW}

Apr 18th 2010 8:11AM Arena hands down. It has been the reason for killing so many good pve spells when most of the players don't even arena.