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  • andrea
  • Member Since Oct 2nd, 2006

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Recent Comments:

Blue posts and other WoW news: Skyrim silence {WoW}

Nov 15th 2011 9:02AM hmm...really? I can't really think of game that is has been dumbed down more for the lowly masses than warcraft is.

Gold Capped: The first player to have a new trade skill {WoW}

Feb 17th 2011 10:20PM Selling these recipes for large massive amounts is not effective if several people are already posting the cuts. And anyone who buys one for over 15k, when there are already people with it is also silly. This is only OMGAWESOME, when you are the very first few.

On most servers, most of these cut metas have been undercut down to the same price others were selling. You're only advantage then, is less competetion for a bit -- but you certainly will not make 30k back from it anytime soon.

Also, the awesomeness of these cuts are very overstated. For the average player, they'll buy a chaotic for 200g over a burning for 500g. Only a min-maxer would pay more than that, so if you hope to make a fortune, hope you're on a raider heavy server.

The only thing this is "great" for, is someone selling the recipe.

Herb respawn rates up {WoW}

Feb 10th 2011 5:33PM Thanks for the stockpiling tip, champ.

Herb respawn rates up {WoW}

Feb 10th 2011 3:33PM They may have intended to buff it, but it can't possibly stay that way and it's probably a bug. The whiptail respawns instantly when you pick it, everywhere. It's the only herb doing it. The others are more plentiful, but not at all like the whiptail issue.

This will have some pretty big repercussions on the AH if it stays in. Being more plentiful than peacebloom, it will soon siydive in price (especially after this post!) and take down all prices of anything made with it as well.

Pretty big fail on Blizzards part to not have fixed it yet.

Ghostcrawler responds to heroic dungeon difficulty complaints {WoW}

Jan 12th 2011 6:03PM I'm fine with the heroic changes, then and now, only real complaint and what deters me from doing them or even regular modes anymore is the length. A vanilla-esque change I do not at all welcome.

One thing that has always bothered me throughout WOW, is that if they want those dungeons to be so difficult/challenging, why do you not see that at all leveling up? Don't think there's a game any easier to do that in, other than this one. Taming the seahorse quest was very fisher-price, for example.

Shifting Perspectives: The unbearable suckhood of pugging {WoW}

Dec 22nd 2010 7:51PM I have been avoiding just about any kind of dungeon run for now. Normal or Heroic. Not because they are hard or challenging, I am totally fine with wiping and taking my time - it's the horrible nasty attitudes from people. I've never seen so many players in this game with such piss poor attitudes....that includes all the baddies and the "pros".

WoW Rookie: Dungeoneering 101 {WoW}

Dec 16th 2010 5:54PM About saying hi...yes! It's completely weird to me that no one says a word the entire time, from level 12 to 85. It's somewhat creepy, even.

Also, tank/healers, don't bother joining dungeons in progress...they likely lost their tank/healer for a headache-inducing reason.

Breakfast Topic: Will you be buying either of the new vanity pets? {WoW}

Nov 30th 2010 9:26AM Wow, how many times are you commenters going to say Rag isn't for charity?

Got the moonkin. I justify it nearly the opposite way of everyone else - if I can afford 15 a month for 4 years, I can afford another 10 bucks for a cutie moonie.

Bad news: No race changes to new race/class combos until Dec. 7th {WoW}

Nov 22nd 2010 6:10PM Nah, I'd say those of those who've spent years staring at furry tails, awkward horns, and not fitting in doorways have earned it a bit more. Especially the ladies...though I will miss my dance.

Breakfast Topic: Why don't you RP? {WoW}

Jul 20th 2010 11:11AM Perhaps it was just the server at the time -- MoonGuard, but I found most of the roleplayers to be snobby and judgmental of anyone new to roleplaying who was making a genuine effort to participate. Kills any interest in trying.

I see people say all the time that the reason RP is bad is because there's so many who don't do it on the RP servers, griefers, etc. If those of you who DO roleplay would actually do it outside of your tight-knit closed-up guilds, perhaps you'd see and encourage more activity.