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  • Holey
  • Member Since Mar 3rd, 2010

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Cataclysm: Stat and system changes for tanking death knights {WoW}

Mar 3rd 2010 5:22AM Clothies are DESIGNED to die, i mean cmon!! I think its crap that EVERYONE is getting a huge stamina buff except for, wait for it, the people that actually USE it! Plate armor classes traditionally have higher stamina and armor for a reason, they have no abilities to prevent an opponent from getting to them.

Scenario:
A DK is fighting a mage in an arena, the mage slows, freezes, all these crowd control, while damaging him. The DK FINALLY gets there, ready to do some damage, and then bang, look at that, equal damage mitigation.

Clothies are designed to prevent enemies from getting to them in the first place, Plate wearers have the tenacity to survive the damage head on. If you were to give clothies near equal damage mitigation and health, then surely tanks all need comparable ranged spells and abilities!!! Would love to hear about some balance in terms of this...

PVP is almost entirely going to be caster-centric going on what information we have so far.

We need more information, cause as it is, these changes are EXTREMELY detrimental to plate wearers