Aug 8th 2011 9:25PM Leveled my warrior via dungeons and I picked up 4 levels a night after work. Blew through Outland in a weekend. Hit a wall in Northrend; you really do have to quest there, both to get dungeon quests and after you've exhausted them. Utgarde Keep only gives 2 bubbles on a full clear. Granted, only heirlooms I had were helm and cloak.
Leveling a healer now, the biggest headaches I see for babytanks is impatient dps. It doesn't help that they're in full heirlooms, or that the dungeons are almost soloable at-level; they freak out and try to stay ahead of gogogo dps. Main thing tanks need to learn is that they are responsible for the healer, and the healer for them. If stupid dps die or quit, that's a problem solved.
Also, if you're going to lfd up, grab all your faction tabards. You'll be Ambassador (or nearly so) by Northrend.
Aug 8th 2011 9:07PM As someone who is a reformed rules lawyer, I truly wish someone had told me when I was younger that rules were subordinate to the objective. I wanted to play the "right way" and naturally assumed everyone else did too; I just had trouble grasping that my "right way" wasn't the only, or even in many cases, the best way.
Rules Lawyers, especially True Neutral Rules Lawyers, excel in miniature wargaming. In other scenarios, they really need to be set down and told what the important rules are. In this case, a guild charter will work. For home games, you may want to codify "Rule Zero," which immediately suspends any rules that interfere with what you want to happen. Roll a crit on something immune to crits? Rule Zero.
For larger issues, it really is up to him. I learned, eventually, that my rules expertise is not always needed or wanted. I've learned to ask before stepping in and staying out where I'm not wanted. It sounds like he's still trapped in the "I'm right and you suck" stage, so confronting him may merely make him huffy.
Aug 1st 2011 12:00PM One option I'm surprised wasn't mentioned was starting a "working raid group." I doubt you're the only one in your guild wanting to raid but lacking time. Set up a time for raiding one night a week; back up a tier (or make it "Heroic Night") until you're geared. Go in and break faces on your own schedule; I'm sure everyone who gets to see content sans That Guys will appreciate it.
Jul 15th 2011 4:49PM I have to wonder if it was just things on par with +1 Stam enchants; that's a rather draconian response for something that can be replaced by rolling deadmines a couple times.
On the other hand, it was wrong: not because you took them, or even took them for your friend. It was because they were taken without permission.
As for my guild, the rules are pretty lax, mainly because we have the same "everyone gives, no one takes" problem cited elsewhere. The GM is ecstatic when he can get anyone to clear out the low-level junk. We have entire tabs filled to overflowing with mats and gear from the pre-70 game and he periodically has to go in and auction off the excess (which we gleefully stack back up ASAP. It's our guild version of whak-a-mole). If you take higher-level stuff, there's an unspoken expectation to make it good. Whenever.
Jun 18th 2011 9:55PM Leveling in Cata is beyond simple; I find myself outleveling zones before completing all the quests without heirlooms, gathering, or even rest. You practically have to lock XP if you want to see the content at-level.
That said, I've been leveling a new warrior solely through LFD, and it is phenominally fast; I pick up 4 levels an evening, easy. Tanking isn't that bad; Blood and Thunder alone was enough to hold aggro until nearly 45 by itself. The biggest problem was trigger-happy dps, and between the lowbie buffs and the dungeon nerfs, even that caused shockingly few wipes. Dungeon quests, drops, and Random Dungeon rewards generally keep you in gear. I tanked Scholo and Strat live with the mail quest chestplate from Scarlet, even though it's caster gear.
If you want to learn crisis tanking, level quickly, and have a high tolerance for dumb, LFD is definitely the way to go.
Nov 29th 2010 4:47PM Not hunter specific, and makes me sound like a real old-timer, but anyone else remember when going from Darnassus to Stormwind involved running the entirety of Wetlands, Loch Modan, and Dun Morogh to catch the tram in Ironforge?
Nov 8th 2010 4:51PM There's a simpler Smite macro:
/cast [@target, harm] [@targettarget, harm] Smite
If you're targeting the boss, it'll hit him; if a player, it'll hit his target wothout ever switching targets at all.
Oct 28th 2010 1:14PM I only have two.
As a healer, I don't put up with any abuse. Or I should say "as a player," but I notice healers get a disproportionate amount. I queue for a random, to get a couple Frosts. It's Halls of Stone, no problem. Tank takes off without a word, so I know it'll be a speed run. I hate speed runs, but whatever, I'll be in and out before the lockout would expire. First couple packs drop quickly, so the tank ups the ante to three packs at a time. Annoying, but I keep everyone alive. He takes the left to Council, as expected, and we blitz along to the room at the end.
After the event starts, the rogue says "Silly shaman, get your damn weapon enchanted." The weapon was Ahune's scythe; I have full epics including 2T9 and a couple from ICC5s. Not only was I heavily overgeared for the instance, I'd possessed the scythe for all of two days. Seeing the first wave incoming, I simply typed "goodbye" and dropped. Still grinning over that one.
Other ragequit: RealID. I went and played CoH for a month or two while Blizz got their heads out of their butts.
Mar 9th 2010 4:58PM Mine just hates demons and blood elves. We need a pissed-off she-draenei zerg rush on Silvermoon.
Incidentally, I'm surprised the "berserker charge" macro wasn't mentioned in regard to TacMast and Imp Charge talents. With Imp Charge, it generates 25 rage. Tactical Mastery allows you to retain 25 rage when stance switching. Make a macro that casts both spells (they're on separate cooldowns). I find it useful in both questing and 5-mans. I'm sure its raid utility is limited, but not all of us raid. :p
Mar 5th 2010 12:31PM Won't save a moron. If the tree druid decides I'm not tanking fast enough and facepulls a second group, he dies and I Shield Wall/Last Stand through the group. Actually happened.
If the DPS stands in a void zone or calls for healing, he gets a rez. Period.
Never allow anyone to abuse a healer that's doing his job. They don't deserve it. If I happen to be said healer, the group can decide whether I stay or the abuser does