Sep 24th 2011 9:57PM I'm fairly sure arms can only execute in execute range as well. Pretty sure the only time that was different was during Wotlk.
May 30th 2011 3:41PM every fantasy game borrows heavily from dungeons and dragons, it's not a question of originality, because under that logic pretty much no fantasy game is original.
Apr 24th 2011 4:25PM Actually, although it sounds immensely like Tony Jay in the intros, it was always Earl Boen.
Mar 5th 2010 7:14AM As has been said before, 11/5/55 is the most recommended spec, and with good reason. Beyond the first wing of ICC, many of the bosses include a large amount of passive magic damage, meaning aura mastery, with it's raidwide potential, can mitigate a metric ton of damage. A little better than mitigating a couple ticks of your party's damage from that same passive damage, especially when you need to deal with things like a fear or stacking debuff that increases magic damage taken.
Only holy and prot can take divine guardian, the useful part of the talent, without wasting their own major points to do so.