Jan 31st 2012 6:03PM @xiLeShadow
I agree but at the same time I don't want these services flooded with junk. But for game that have proven themselves they need a quicker more efficient way to get these submissions approved and things like patch size limits (espcially for DLC) lifted.
More so on Xbox as it is a paid service so things like size limits and patch stacking shouldn't be reasons why a company won't bring content to the platform.
Overall PSN and XBL both made decent grounds digitally this gen but they need to continue on and making the process less of a hindrance for developers through to next gen.
Jan 31st 2012 5:50PM @FrostPaw
I think what massively was trying to ask was if taking virtual goods should be the same a real life goods. This story was just a poor example as it involved a real life threat with a weapon which pushed it into the real of a real crime making what they demanded pointless for discussion.
Jan 31st 2012 5:18PM @rezhoner
I'm gonna go out on a limb here but I'm guessing the kid didn't want to get stabbed and logged in his character and gave them the item when he threatened with the knife.
"teens attacked another youth and forced him at knifepoint to relinquish his possessions in RuneScape"
Try reading before throwing out words like imbecile.
Jan 31st 2012 5:14PM It kinda makes me sad while I would usually give "okay" games like this a whirl I just don't have the time, my backlog is continually growing and with all the stuff coming out its only gonna get worse
Jan 31st 2012 5:09PM I agree, theft is theft regardless of what you took has a money value. You are still taking something that didn't belong to you. The knifepoint part only reinforces this. If the goods "were neither tangible nor material and, unlike for example electricity, had no economic value." why did they use a knife to take said goods? It obviously has value to the victim and criminals or it wouldn't have come to that.
Its about time virtual crimes get treated like their real life counterparts. Like hacking into someone email should carry the same punishment as stealing their physical mail.
Jan 31st 2012 5:02PM @Vic Fontaine
It didn't reinvent anything it just took pieces from different franchises and threw them together in a polished product. Wasn't goty material or a masterpiece by any means but it was just fun to play, like games should be.
I mean just look at games like MW3. Game breaks every sales record and consists of running around a handful of maps doing the exact same thing pretty much over and over each game rehashed on a yearly basis with basically a minor reskin, yet people clock ridiculous amounts of hours doing it myself included. Just comes down to having fun playing the game. Many people enjoyed DS for that reason was just fun to turn it on and kill some sht.
Jan 31st 2012 4:27PM @Zoot Suit Jedi Grammar Hammer En
I will get to it as well someday on PC, wish they would make a Ps3 version for us though >.
Jan 31st 2012 4:26PM I really hope DS2 helps THQ out and they get their priorities straight and start investing into expanding their portfolio with quality fun games like SR and DS instead of continuing to pave the road right off the cliff.
Jan 31st 2012 4:20PM @Mmmmz
Bend over and ask for more? Who said I buy these DLC? I usually don't I think to myself is the game woth $60 if it is not I don't buy it at launch. As for calling DLC like this bull go right ahead you''ll fit right in with the rest of the bunch who expect everything.
This is a company out to make money, they put on the disc what they feel is worth $60 or at very least what the consumer will be willing to spend $60 on. The DLC cost money to make just as a car charger for your cellphone cost money to make. Would it be nice if they all came with one from the retailer? Of course but they don't. All I'm getting at is gamers are getting to the point where they expect every DLC/addon to be free with their initial purchase. Would be nice if it was like that but it isn't.
That is fine if that is what you feel, everyone has a different opinion on games and their worth. Your wording in the initial post just made it seem like you let something like a single small item of DLC sway your entire debate on the purchase which would be a bit silly thinking about it. While I see how it being included could be a small push one way or the other I couldn't see that being a legitimate deal sealer.
While what you're saying would make sense if the DLC was something taken from the main story as opposed to being an just an addition to your party, that is when it would be insult. Just to clarify I'm talking about the near launch DLC not the future stuff which actually has story elements instead of just a character making an appearance and joining your party for fighting purposes only.
Jan 31st 2012 3:26PM @Koming
Kudos to Joystiq for pioneering the game reviews of the future here, tell everyone its amazing and it sucks. Cover all the bases and people can't tell you its wrong whether they love or hate the game.