Jan 23rd 2011 2:04PM But Ghostwolf is castable in doors! Haters will always hate, and on behalf of the community thank you for continuing to answer our questions from the most banal and easily self-googleable to the most complex.
Oct 19th 2010 2:23PM While I was anxious to see it I also understand that these people not only have lives to lead, but also spend time to investigate nuances. Lets not forget that these authors may or may not all have access to the same bonus resources to compile their pieces. Bottom line was I looking for it last wednesday? Yes. Yes I was. Did I live without it and play my warlock in its absence? Yes. Yes I did.
Thank you for getting this out regardless and the great work you put into it.
Oct 12th 2010 1:30PM Reduce the alpha of embedded Youtube videos so that pop-overs actually pop over the video. Great music =D
Oct 5th 2010 11:22AM The article made me laugh, and I agree with every last sentiment it espoused. I never knew the terms, and would normally engage in lengthy explanations of "smurfing" and "countercomping." Spying was something I always did back when I was competitive in S1-S5. I had many accounts and it was the logical thing to do.
As for countercomping I have never lost an argument concerning the lawful nature of the concept. I would also say that dual-spec was a blessing for this as well. Granted I still regularly need to switch a gem or two and a talent or two requiring a whole remap of the talents (would kill for a mod that I could program with my various specs that once my talents were jettisoned it would do all the mundane clicking for me). Great article.
Oct 5th 2010 9:47AM I had the distinct pleasure of about two dozen Shankers, one tankard of terror, and really nothing more than those included emblems of frost across six level 80s every day of the event. No ram. No kodo. Yet people managed to get 6 rams/kodos as I am seeing here.
I wish Bliz let us "declare" a main for every paid account and that we could get some kind of coefficient set against our hidden "luck" statistic that would help us collect these trivial things (and maybe a few more world drops when solo wouldn't be awful). Hell I'd even pay extra for that.
Sep 18th 2010 5:14PM Same. Unauthorized download and it won't download or let me in game.
Sep 12th 2010 8:09AM How exactly does it break the formation? Does the dancing cause them to fall out of the sky and their floating formation?
Sep 7th 2010 8:54AM As far as I know a lot of them seem to be speculative. Sure there are a few knowns where dungeons are being overhauled, but things like Explorer and other similarly difficult quests that involve ... well exploring what Azeroth is now may be either completely changed or removed or both (new achievement?).
I am not in the beta so I cannot do much more than speculate but per the theme of this post I really don't regret or miss the beta. I (think) I am spending my time much more effectively on the live realms. I know level 81 quest greens will replace my ICC-25 gear, and that is why I am spending time doing other random things, learning the ins and outs of PVP again, and as a healer this time and not a mage... other fun stuff!
Sep 7th 2010 8:11AM I tend to agree with the author. I'm enjoying the game, sure, but to devote hours a week to a realm with frequent resets and then at the end it all just goes dark? I would rather level alts, work toward ridiculous achievements (Soon Feats of Strength) and ride around Dalaran on a sparkle pony.
Sep 6th 2010 5:34PM JD I too am going to disagree. I've run large and small guilds in my ten years of MMOs, and also been a member of both large and small guilds with zero responsibility. First I will agree that running a large guild can be hard and time consuming, I've been members of such guilds which were simply large for the sake of large. Absentee guild leaders or power abusing officers kicking people who didn't meet their own social dip-stick.
What I would like to know about this before REALLY forming and opinion here is if certain achievements are only attainable when you reach a certain number of guildies or if it is simply easier in these examples because of the law of large numbers.
That aside, if small guilds can still earn these achievements and rank ups through more toil than say a large guild, then I think that the small guild will better bond and appreciate the achievements for what they really are then some non contributing member of a larger guild, Theron adding intrinsic value to the achievement system. However if some require 50 members to do task X Y and Z then I will count myself among those opposed or at the very least highly disapproving of the new system.