Sep 28th 2010 2:41PM That last video was nice! thank you for pos...
*distracted by elmo*
Sep 27th 2010 10:36PM Someday, you'll understand that the reason people have used "predicting" in place of "detecting" (after the first time, that is) is to annoy people (like you) who get all uppity about it.
Sep 19th 2010 8:24AM Absolutely. EVEN if the lines between a main and an off have been blurred in many encounters in many encounters, the OT role personally provides me both 1) more excitement, and 2) less pressure, even without priority in gearing that a main tank gets. You also get to be more creative sometimes (you can heal, "DPS", interrupt, etc. ). When the main tank dies, it's on you to respond instantly and save the raid.
The gearing/talenting/glyphing is different too. You almost always have to be hit capped, you get to use spells that you would often not have an opportunity to when constantly being wailed on by a boss. Sometimes, you're job is actually more critical than the MT's (sarth, Ignis). It's fun!
Designated off-tank is a role of (probably) lower esteem, but almost as much important as a main's.
Sep 16th 2010 1:44PM may we have an edit button? *kitten eyes*
straight up, no one wants to try to remember "wowdotjoystiqdotcom". You can bookmark it, of course, but having such a simple, memorable name matters. Well, it mattered.
I personally found this site this way: New wow account, wondering where i could find stuff about WoW quests help, and just typed wowdotcom into the browser. Presto, half an hour of productivity lost daily til this day.
Sep 15th 2010 2:28PM Dangit! I was reading it and thought, "1,833 gold for a Badge of Justice?! Oh my!"
Then I looked closer :(
Sep 14th 2010 11:05PM Yeah. I want to hear something other than warlock-burning from the guy.
Far better than Mr. Zach Harper, who seems primed to quit the game. Honestly, reading his answers makes me sad, but it gets repetitive: tired of wow, miss my friends, it's a chore, etc. $15 a month will get you all sorts of other (clean or dirty) kinds of fun in the Philippines.
Oh, to a writer? Let me chime in that your Editor will ALWAYS find something wrong with what you write. No matter how perfect. Guy feels he's not doing his job otherwise.
Sep 9th 2010 11:24AM I'm so confused mr. fox. You want mastery to be exciting. I thought reason for mastery was to make them boring so they couuld make talents exciting? Or has Blizzard changed its mind?
Sep 7th 2010 12:01PM I myself have a couple of related worries.
1. That more buttons will NOT equal more fun. Everyone just assumes it will be. I have a feeling that I may be overwhelmed by buttons, but underwhelmed by any addtional enjoyment they might bring.
1.a (BTW more buttons just means more buttons, not more complexity)
2. That theorycrafters will, like they always have, sort through the mess of options available, select the 3-5 buttons that we need to worry about, and we will end up almost exactly where we are now. Because some spells will always be better than others.
Sep 7th 2010 12:14AM So, how do the rest of you respond to Mardoc's very on-point argument?
He basically says that since world PvP includes all actions calculated to hinder the progress of the opposing faction, and since killing essential NPC's is an effective way to meet this end, then camping Bankers/Auctioneers/Trainers etc. is justified.
What do you guys think?
I believe that even if it is justifiable, it isn't right.
Sep 3rd 2010 3:19PM That cat doesn't look irritated at all. In fact, it looks quite pleased.