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  • Titanwatcher
  • Member Since Mar 16th, 2010

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Patch 4.1: Blizzard unveils dungeon finder Call to Arms {WoW}

Apr 7th 2011 2:15PM I'd just like to point out, as someone who has an 85 warrior and paladin, both prot, that the reason tanking isn't fun in lfd is 100% entirely the fault of the playerbase.

Heroics are dumb-easy to tank. The very first time I ever encountered Ozruk on heroic, I went down like a w***e about 11 times before I learned it. After that, I have never died to Ozruk, normal or heroic, since then, including atleast half a dozen kills before ANY of the nerfs to that fight. If you died to pre-nerf Ozruk, you either had truly horrendous latency, or didn't understand the mechanics.

The problem is, everyone expects that when their 40-minute queue is up, they have a RIGHT, an absolute, god given RIGHT to have a tank in full purples capable of pulling a wotlk-style aoefest through the dungeon and able to hold threat with no trix or md against 3 kamikaze dps doing their best Rambo imitations.

What the worst part is, though, is that unless you are a god, people SAVAGE you for nearly any mistake. Case in point: my warrior has mostly ilvl 372 and the Immortal title. When I say something like "cc square. any cc. go." People do it without question. If I say "we are doing all bosses this run" people shut up and do it.

Now compare that to my paladin: competantly geared, but wearing The Patient title and with only a few crafted/rep epics. "cc square. any cc. go" gets me back "just pull." or the most common of all time, "wow. ok. I've never had to use cc here before. Guess the tank is new" or some very very very similar variant on that.

In wotlk, as I was trying to build up my badges before the triumph-to-justice conversion, I would run heroics with 2 rogues in my guild, and they would alternate trixing me, and then using rocket boots combined with sprint while spamming FoK to pull 8-10 full mob packs at a time back to me in a stream while, in the most horrible of situations, in which I actually got under 50% hp, I would (shock, horror)......use shield block. Not shield wall, shield block. Tanks will continue to avoid randoms until people learn to STOP expecting us to just be able to take whatever the mobs throw at us. Wotlk is OVER.

Truth is, I can rambo a full-health mob pack in heroic grim batol. I do it with guildies all the time. The difference: the dps keep every interrupt, disarm, silence, slow, stun and mitigation they have on cooldown, and the healer rotates his cd's along side mine with no thought. That doesn't happen in randoms, so stop expecting the same results -_-

The Care and Feeding of Warriors: Patch 4.1 PTR Warrior changes {WoW}

Feb 27th 2011 5:55PM I just have one question: Rossi states several times about lost stun potential but doesn't it say specifically in the blue post he has in the column that: "Charge and Intercept no longer have diminishing returns on their stun effects."?

Unless I'm being an idiot, doesn't this mean that once again we will be able to charge and then throwdown for a 6.5 second total stun?

Addon Spotlight: Addons for clickers {WoW}

Sep 9th 2010 3:14PM I've clicked almost exclusively since day one, over 2 years ago. As a warrior tank, I can't imagine binding all of the six billion abilities I have. Sure, I've made adjustments. As someone above mentioned, I've learned to mouse turn on things like blistering cold, and I have heroic strike as 2, devastate as 3 and cleave as 4, so if I absolutely MUST use my mouse for something else or have to look away from the monitor for a moment, I can hit 2,3 for single target threat or 3,4 for aoe, but for the most part, I use my left hand to turn, move and strafe, and use my mouse to click.

Taunt, last stand, and shield wall, of course, are bound to mouse 3, 4, and 5 though. I've tried keybinding my entire rotation before, and I loathed the fact that I couldn't turn, strafe, and backup while simultaneously maintaining my rotation perfectly, as I can while clicking (since the time for the cursor to move from ability to ability is far less than the gcd, even during BL).

Enter to win an Ethereal Soul-Trader {WoW}

Jun 2nd 2010 4:40PM /roll for epic pet. :D

Breakfast Topic: Fear is the mind-killer {WoW}

Mar 16th 2010 1:29PM Honestly, HHoR is not as bad as people say. Whenever I get it on my warrior tank I let out a groan of the darn-I-can't-afk-and-read-a-book-while-tanking variety, but HoR is anything but hard. First of all, with all due respect, I advise Mr. Rossi and everyone else to give up the corner strategy. Most ppl consider warriors to be gimped aoe (we are, but not nearly as much as ppl assume), but I have absolutely no issues tanking on the floor, using the sword podium to LoS the ranged mobs.

Basically, if u get, say 2 mages and a hunter as adds, and then the melee, use tclap/shockwave to get snap-aggro on the melee adds, charge/shield bash one mage, H-throw the other, then intercept/intervene back to the melee pack and then just chain-taunt the hunter to keep it off your healer. They all end up in one place, and usually die quick. And this is assuming they spawn off to the sides so you can't LoS with the podium. Basically, this is the worst case scenario (2 mages and no LoS) and its still not that hard.

Albeit, it is annoying when dps are just at the right gear level where they can pull snap-threat but aren't high enough dps to kill the mob before it kills them, but in that case, the offending dpser is usually killed in short order and the rest of the party proceeds without issue.

Really, it's a chance to show how good you are when you get HoR as a heroic. Making use of things like the warbringer talent, mocking blow, disarm, war stomp, etc is fun and makes you look pro to boot. =)