Aug 22nd 2010 10:01PM To a lot of introverts, extroversion and the desire to be around a lot of people seems like a strange disease. To extroverts, introversion and the desire for 'quiet' seems like an affliction. Its about finding what makes you happy, and sticking with it. My wife is extroverted, I'm introverted. We find a happy medium between seeing lots of people, and intimate dinners at home. It has worked so far.
Aug 19th 2010 9:13PM From the opinion of a pally healer, I get Life-Tap, I get all mana 'return' actions like drinking etc. If between pulls or during combat the Lock Life-Taps I just chuck them a heal like any other player that needs health. If they die, there's a good chance you might die too.
Aug 1st 2010 10:10PM I've been vote kicked once, in HoR. As a single target healer its difficult to heal through when the dps runs around killing whatever they tab to next instead of hitting kill-orders (Priest, Mage, etc). Being a in the midst of an AOE burst is not funny when you're tucked in the alcove.
if I see the vote-to-kick button I will hit NO, unless said person has dc'd for more than a few minutes, is an ass-hat, or has clearly not participated. eg in 1 random PUG I was in, the third dps was pulling around 800 in Wrath epics, and when I wsp'd him to make sure everything was alright, he responded in party chat with 'Imma just reading a comic'. Other party members laughed because they were in the same guild as him, and said 'he's always doing that'.
I don't mind helping people get badges/loot to gear up, I do not like babysitting or carrying people through dungeons when they are obviously too lazy to try.
Jul 27th 2010 10:55PM That's right folks, leave a comment. Every comment could be a winner!
Jul 12th 2010 1:03AM One of my favourite D&D experiences was 'watching on' as my party ventured into a dragon's lair to steal some loot. Upon being disturbed, the dragon turned to look at an Elf in the group and greeted them in a 'sinister' fashion. Whilst the Elf was dumbly responding to the greeting, the dragon roasted their face off. Happy times.
Jul 9th 2010 3:27AM Somewhat different to the OP, I have the opportunity to fulfil different roles when playing so my talent specs are HUGELY different between main and offspec. When I am running around in faceroll spec I either equip PvP gear for BG's, or PvE gear when in raids or heroics, or use my Holy PvE set when healing. Most friends I have who play utilise different specs for raiding/soloing even though they are DPS toons only. I see the changes as a great opportunity to get more from the experience, rather than needing to quibble over how many points I put into the 'optional' talents. Bring on CATA.
Jul 6th 2010 10:40PM My take on the 'Auto-quest' feature was more along the lines of receiving said 'Auto-quest' when you zone-in. Remember how we used to run around looking for yellow exclamation points over heads, then running around looking for yellow exclamation points on the mini-map. Welcome to the zone auto greeter. 'Hello Friend, you're new to this zone, so go talk to Billius Bobius - the Questgiver over there who has some things he wants you to do'. No more getting lost zoning in.
Jun 9th 2010 9:59PM I'm not an altoholic, but suffer the same general confusion when switching specs on my Pally. My key-binds for Crusader strike (ret spec), and Divine Protection (holy spec) are the same so I get a few 'wtf's' on the pull when I run in just behind the Tank and then bubble, or try to drop a Holy Light on the low health tank and instead pop divine storm out of combat. I also spent a lot of time solo levelling in Holy spec (before dual speccing), and would get some abuse for Taunting off the tank in dungeons because Holy Pally's don't get a lot of offensive options, and it became part of the 'solo' regime to hit a taunt as a ranged attack before holy shocking a mob.
May 14th 2010 2:13AM The other thing to consider is the simple economics.
WOW Vanilla would have cost millions to develop and maybe a year to recover that amount.
WOW TBC would have cost millions to develop and a few months to recover that amount.
WOW WTLK would have cost millions to develop and weeks to recover that amount.
11million subscribers paying $15USD per month? $165M per month revenue, thats $2.0B per annum. If Blizzard were not making stupendous amounts of money from WOW they would not roll out content patches, re-balance classes, etc in an effort to keep us interested.
I agree with the OP in that long term subscribers should get something other than a 'Feat of Strength' to indicate they have been there since the beginning. How abouts a vanity pet for a 5yr subscriber?
And I've only been (addicted), (hooked), playing for 2.5yrs.