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  • Alaron
  • Member Since Mar 23rd, 2010

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Recent Comments:

Shifting Perspectives: Mega moonkin, fabu ferals, and Symbiosis specs {WoW}

Mar 26th 2012 6:50AM I prefer wowhead too, trust me.:) When this was written for publication, many of these abilities did not yet appear in wowhead's DB.

Shifting Perspectives: Mega moonkin, fabu ferals, and Symbiosis specs {WoW}

Mar 26th 2012 6:48AM Hina,

Yeah, Feral Shaman was the next one on my list, but had to cut it down some.

Shifting Perspectives: Soloing Naxxramas for feral druids in the 4.3 era {WoW}

Mar 11th 2012 11:39PM 4H is locked until you kill Gothik, not Raz (thankfully). He's unlike all the other wing bosses.

WRUP: The Price, in this selected instance, is probably not right {WoW}

Mar 3rd 2012 9:29AM Adam,

Have fun getting lost :) but if you decide you want a list of vendors, here's a good one:

http://www.gamesradar.com/kingdoms-amalur-reckoning-backpack-vendors-guide/

Shifting Perspectives: More on level 90 feral Mists of Pandaria talents {WoW}

Feb 26th 2012 9:47PM An inscrutable reason known to none. (Otherwise known as I accidentally omitted the last digit of the spellid in the wowhead link.) Fixed.

Shifting Perspectives: Feral thoughts on the new talents and abilities {WoW}

Feb 20th 2012 1:41AM I'm pretty certain SOTF is worded like it is to account for OOC procs (so an ability used with a Clearcasting proc would actually gain 10 energy). I really can't see them calculating the SOTF energy gain before they subtract the cost for the ability; that would be counterintuitive.

Also, ref Incarnation, I don't mean to discuss it out of hand. I'm sure it'll have it's place on Spine-type fights where you need an extra DPS cooldown; We're all talking in generalities at the moment, though. :)

Shifting Perspectives: The 5 top mistakes new ferals make {WoW}

Jan 29th 2012 11:48PM Natureish,

Generally, you want to hold off on Shredding until you're about to energy cap (80-90 or so) as this keeps you topped up for when you need to refresh other things quickly. The exceptions are:
1) When something needs to die now (AKA Tendons)
2) When you're under the influence of a buff such as TF or Berserk
3) When you need to dump energy to not waste an upcoming TF
In those cases, Shred away. :)

Shifting Perspectives: The 5 top mistakes new ferals make {WoW}

Jan 29th 2012 8:31PM Task,

Sure, Primal Madness is viable, it's just not very good. It's sole value comes in letting you (sometimes) squeeze in an extra attack that's been buffed by TF or Berserk. Going from 2/2 to 0/2 costs about 1% DPS, if that.

Also, after exp/hit capping, the other stats are very balanced. I prefer mastery for several reasons (less dependent on uptime, transfers well as a bear stat) but it's really personal preference.

Shifting Perspectives: A feral druid guide to the Siege of Wyrmrest Temple {WoW}

Jan 15th 2012 11:34PM I'll agree to disagree with you on Yor'sahj, but you're totally right on Zon'ozz. Oops. That changes things a bit, too, so I rewrote that paragraph.

Shifting Perspectives: A feral druid guide to the Siege of Wyrmrest Temple {WoW}

Jan 15th 2012 11:32PM That's my own writing. My columns have tended to be a bit technical, so I've been trying to write some more creative intros for the last couple weeks. Glad you liked it!