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  • Kj
  • Member Since Mar 24th, 2010

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Recent Comments:

Dev Watercooler: Bloody mitigation {WoW}

Sep 1st 2011 9:23PM I think that one way to "increase" the number of tanks needed at end-game would be by setting raids to 15 people instead of the 10/25 setup. While you would still have 1-2 tank slots needed per raid, the change would theorically add more raid groups clearing content. Therefore needing more tanks.

Shifting Perspectives: If moonkin could fly {WoW}

Nov 21st 2010 8:31PM This article is great. But the topic is dead on! I have had multiple questions about the direction of the druid class, specifically the balance tree. So on top of your questions, which are basically the very same questions I have had for years now, I will add my own.

Why does everything that is druid related, comes from the Night Elves?

Now, I don't want this become another "who was the first druid" debate. With the inclusion of troll druids, and knowing that trolls existed even long before than Night Elves, everything that we have known about the history of druids could as well be old news for all we know.

What i am trying to ask is, since Tauren have been druids for some time now and being a race that has been so attuned with nature for so long, wouldn't they have introduced to the druid class at least something of their own? Everything that we know of the Balance druid comes from either the teachings of Cenarius (nature magic) or from Elune (arcane magic).

To be honest, when I first saw the conversation between the 2 Tauren in Thunder Bluff talking about the Tauren always being a race striving for balance in all things, I figured tthey would finally add something of their own to the class. Just to be disappointed with the real meaning of the quest.

Forget about Entangling Roots, Cyclone and any other nature spell for a minute. The fact that balance druids use a mechanic that's called Eclipse, but only use arcane magic from the moon and nature magic that comes from... the earth I guess... has been a pet peeve of mine since the very first day I made my druid. If anything, it should have been moon magic and solar magic (arcane and fire for games purposes only).

To me, that should have been what a real Balance Druid is. A druid that could command both the power of the sun and the moon to protect the life on Azeroth. Then nature could have been resto exclusively. And maybe then, a balance druid could cast balance spells without the need of a form to restrict them from using healing spells.

Another question of mine is this, why do the Tauren shapeshift into a creature of Elune?

I know that they Tauren have no equivalent of a moonkin, but they do not worship Elune. For all we know, they only worship the Earthmother. Yes, they do know who Mu'sha and An'she are. But they don't worship them.

Know Your Lore: The furbolg {WoW}

Jun 30th 2010 5:56PM Furbolg for the Alliance and the Kul Tiras nation for the Horde.





j/k :P

Shifting Perspectives: Aesthetics of balance druids, page 2 {WoW}

Jun 18th 2010 11:26PM What is Wrath? I used to think it was a big ball of pure nature magic that only those who can control the power of the earth could cast. Then a few years later and I see a gargoyle doing it. So now I think its a big ball of green poo.

There has always been a fine line between the power of shamans and druids. While both can cast nature spells, one of them commune with the elements while the other controls the power of nature. For that reason, we only get to see (barely) silly nature spells like flies attacking our foes, a tidal wave coming out of dry land and a big ball of poo. The only 2 spells that actually seem druid like are Entangling Roots and Force of Nature.

Why can't we poison our enemies, shoot thorns out of our hands, use a vine like a whip to disarm/interrupt someone, command a bunch of birds to take a a dump on our target or even a HUGE locust swarm? I am glad that they are finally adding a more nature-like offensive spell in the form of a mushroom. It's about time really.

Moonkin Form was given to the Balance Druid to add some flavor to the class that only ferals had at the moment (shapeshifting). But I believe it was the wrong form. It probably would have been a better option to turn them into something more iconic of a druid. Antlers, vines instead of fingers, branches, leaves instead of hair, the lower part of their body to be like a moose or even something close to the Cenarion Raiment, but without the fugly. Everytime I see a picture of Malfurion I think to myself, "Man... that's how a powerful balance druid should look like. Too bad he is actually Resto".

Ready Check: I miss Karazhan {WoW}

Jun 5th 2010 11:27AM That's the entrance to the Upside Down Sinners. I don't know when they fixed it, but there used to be a trick that allowed you to go down there. If you thought that Karazhan had this mysterious feeling, that place would terrify you even in it's unfinished state.

Ready Check: I miss Karazhan {WoW}

Jun 5th 2010 11:18AM This is our most desperate hour. Help us, Upside Down Sinners; you're our only hope.

Shifting Perspectives: Moonkin form in Cataclysm, page 2 {WoW}

May 29th 2010 3:42PM That would be a nerf.