Jun 30th 2010 11:51PM I loved the nod to Gollum and Lord of the Rings.
May 25th 2010 5:00PM The issue as I see it is that flasking for a raid, PuG or not, is so simple it's less than bare minimum effort. This is from someone who considers daily quests too much of a bother to do more than a few times per month. If a PuG'er can't show a little gratitude by buffing themselve as much as possible they should be REQUIRED to buy a flask from you and pay whatever you want to charge them.
May 20th 2010 8:54PM I think it's important to note that these Addons are powerful tools if you just plan to buy. Even if you aren't a gold-capped AH psycho, learning how to scan for the best prices and filter out the rip-offs will save you money daily. If you use the AH at all you should have an addon.
May 17th 2010 3:05PM I'm glad you mentioned Hunters. It's not just the pain of having arrows fired into your body but having to run and fight while those arrows are still embedded in your organs. Every movement would be like pushing liquify on a blender. And the thought of being eaten alive by a crab while it crushes your legs with its pincers? Ugh.
May 17th 2010 2:43PM @SaintStryfe...There is one significant difference between WoW's AH and real life. It's impossible to lie about your product. Impossible. The seller can't lie about what they're selling. They can't lie about it's features, the quantity they're selling, or how much they want for it. Some people may disagree but to me that's an important difference. To me it means people can't actually scam the AH. They can only hope buyers aren't paying attention.
Apr 13th 2010 12:26PM I love loot cards! Man, I want those tiny stallions so bad!
Apr 8th 2010 9:05AM World PvP has provided the most fun AND frustration for me while playing WoW. During Vanilla a friend and I were leveling some human Paladins in Westfall when a couple of level 19 undead rogues starting ganking people. We got a group together and hunted those rogues for about an hour. We had the best time trying to track them down and kill them. Even though they were several levels above us we had superior numbers so it was essentially a fair fight. Unfortunately, someone eventually called in their level 60 friend to kill the rogues and that put a stop to the fun. I was disappointed to have ended the combat that way but it still ranks at the top of my list for the most fun I've had playing WoW.
Mar 30th 2010 11:20PM That isn't an opinion. The problem with MMO's is that there is no limit on how much in-game currency can be created. As long as people kill stuff more money is being pumped into the game. Unless the game also provides a way for players to destroy the money, inflation is inevitable. If players are permitted to purchase things with RL money a major mechanic for destroying in game currency is bypassed and it starts to pile up.
The real drawback to this is that the bypass is only one way. Prices relating to in-game currency don't drop to balance they way they should. Instead they increase to match the "value" being charged for RL money. Pretty soon there is so much in-game currency floating around that it also starts to drive up the cost in terms of RL money. It's a very bad idea.