Jul 24th 2010 2:19PM Good job in putting emotion into mere patch changes. Pro article!
Jul 3rd 2010 8:18PM Totally nice column. I wonder if the delayed damage will all come at once, or just 3 seconds after it was done...
Fireball at Sheeped target
2nd Fireball at sheeped target
Now, will there be the damage of 2 arcane blasts be instantly dealed in 3 seconds, or will there be a short delay...?
Jul 2nd 2010 2:59AM PLZZZZZZZZZZZZZZZZ!!!!!
JUST MAKE US LIKE FERAL DROODS! JUST PLZ, PLZ GIVE US SHOCKADINS!
Jun 8th 2010 11:51AM Man, I totally want one of these.
May 25th 2010 10:40AM Shockadin.....I'm glad to see that people still recognize the ridiculous fun of this spec. PEW PEW HOLY SHOCK!
Apr 29th 2010 1:26AM I like this change. Sure, 25-mans were awesome, but I can see why Blizzard is doing this. They want to open raiding to more people, and orchestrating a 10-man is significantly easier than a 25 man raid. I myself prefer 10-mans. There is less chance for failure, and more chance for loot. 25-mans do have a sense of bringing an army, but 10-mans are an elite squad. This change will change raids, though. 25 mans will be left to the 'leet and the larger guilds, and the closer cooperation that is used in 10 mans will be stressed. The loot changes are welcome; right now, 25-mans have less but more superior loot, and 10-mans have weaker plentiful loot. With Cat', it seems the loot quantities of 25-mans will be transcripted to 10-mans.
Also, I can't fathom what this is going to do to guilds. 25-man raiding is tough to control, but multiple 10 mans is worse.