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  • Stuart
  • Member Since Oct 7th, 2006

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Breakfast Topic: Why Blizzard should make authenticators mandatory on Battle.net accounts {WoW}

Sep 12th 2009 8:20AM I disagree with having these be made mandatory. Instead, have people pass an IQ test upon creating an account that deals with advanced personal security.

I've only ever lost one password, and that was when my Diablo II account was brute forced. I have no idea how long it took the guy to come up with "bl7z0192," but they did. I have never allowed myself to get a keylogger and I have never given away my password.

A tough password and common sense when browsing the internet and interacting with people online will go a long way.

GLAAD fights homophobia in online communities like WoW {WoW}

Jul 21st 2009 4:47PM @Kurash

What you said may be true, as is present in a dictionary of today, but what about when the word was originally added? The slang definition of the word was eventually added to the dictionary in order to keep up with modern times.

In one hundred years, is it possible that when my great-great-grandson looks in the dictionary, he will find the slang definition of gay, as it is most commonly used to today? I don't know, but I do think that it is a good possibility.

Calling a person "lame" when they have a disability is considered offensive.
Calling something uninteresting lame is considered socially acceptable.

Calling a homosexual "gay" is considered offensive.
Calling something "gay" when it is annoying, or whatever the use is currently, is considered socially acceptable to some, and not to others.

Which way will the pendulum sway? I couldn't tell you. Do I think that it is worth their time to try and sway it? I would have to say no. I have several homosexual friends, and none of them find the term offensive, when not used in a direct insult towards them. I also have many black friends who have got me saying the "n" word. They're fine with it, while many are not, but it certainly has lost much of its original connotation.

Officers' Quarters: Last will and testament {WoW}

May 18th 2009 3:19PM On the other hand, while they may have led the guild through the content, it would not have been possible without the 20+ other people helping to accomplish the task set forth.

Everyone put in man hours. Everyone should have a share.

The end of vanilla WoW {WoW}

May 4th 2009 9:55PM Mycharacters:
80 BE Priest (Main)
80 Orc Warlock (Alt)
62 Troll Rogue (Original, retired)
70 Draeni Priest
71 Draeni Warrior
25 Orc Warrior (Currently leveling)

The last 3 characters were done right after another in the past 3 months. I hated Azeroth by 58 on the Priest, and it has only gone downhill since then. The only reason I've done all this leveling is to play with my friends (switching servers etc.) and let me tell you, if I could have skipped it, I would have.

The content is old. The content is boring. The world is boring. There is nobody there. Instance groups are almost impossible to find. I remember how alive the world was when I started playing 4 years ago, and it is nothing like that.

I understand some people like the content. Therefore, it should be an option given to people, not necessarily mandated.

The end of vanilla WoW {WoW}

May 4th 2009 9:52PM Mycharacters:
80 BE Priest

The Colosseum: You Otter know better {WoW}

May 3rd 2009 2:43PM Interview a team with a different setup that performs well in high rated brackets. These interviews have been almost identical since the start of S5.

The Martin Fury scandal: Karatechop reveals all {WoW}

Apr 30th 2009 10:23PM From an ethical standpoint, I believe it could go either way.
Logically, after Blizzard ignored one of their customers for 4
months, it would make sense for Blizzard to give the player
reparations for the lack of service.

I believe if the player received an item that could kill anything
with 100 uses, it would be viewed as a fun toy that would settle any
qualms with Blizzard, because, when used properly, it would be pretty
cool/funny.

The Martin Fury scandal: Karatechop reveals all {WoW}

Apr 30th 2009 10:10PM This isn't cheating though.

Martin Fury: http://www.wowdb.com/item.aspx?id=17
Use: http://www.wowdb.com/spell.aspx?id=265

This is an item that was programmed into the game. It is definitely not meant to be an item obtained through normal means by players. It is in game for either the developers or GMs to use (for whatever reason). The item was then mistakenly sent to a player. The player equipped the item (the same way a developer or GM would) and then proceeded to kill several bosses (mind you, they didn't clear Ulduar, like some are claiming).

Exploits in the past have been due to poor coding that players took advantage of in order to achieve something (such as wall jumping or falling through the floor to Cthun). This was clearly programmed with the intention of being able to kill everything. No ifs and or buts from anyone can contest that. The only thing that is contestable is that it was meant for the developers and GMs but instead, it ended up in the hands of a player. The player using it is not exploiting it. The GM that sent it to him just sent him an incorrect item and the player decided to use it for fun, much as the rest of us with any items we get from quests or raid drops.

The Martin Fury scandal: Karatechop reveals all {WoW}

Apr 30th 2009 9:53PM Nick, you realize that Blizzard never contacted Karatechop before assigning the permanent ban right? He tried to log on after being away for a week and found out he had been banned.

There were no questions asked of him, no time for him to even attempt to appear innocent.

The Martin Fury scandal: Karatechop reveals all {WoW}

Apr 30th 2009 9:35PM I keep hearing the word "exploit" thrown around. See, what bothers me to read that, is the fact that it is being used completely incorrectly. While yes, what Karatechop did may be "unethical," since Ulduar is the newest raid out and people are competing for both kills and achievements, that is not really the issue people are bringing up, and they shouldn't.

Martin Fury: http://www.wowdb.com/item.aspx?id=17
Use: http://www.wowdb.com/spell.aspx?id=265

This is an item that was programmed into the game. It is definitely not meant to be an item obtained through normal means by players. It is in game for either the developers or GMs to use (for whatever reason). The item was then mistakenly sent to a player. The player equipped the item (the same way a developer or GM would) and then proceeded to kill several bosses (mind you, they didn't clear Ulduar, like some are claiming).

Looking at the circumstances, I highly doubt they were trying to steal realm first, or world first kills, using the item. They could easily have gone and been the first guild to clear Agalon, or even challenge him, on heroic mode. However, they did not.

Instead, it seems like, Karatechop and his friends had a good old time with the item, using it (from what he tells us) a grand total of 14 times. In private. In their own raids. He did not go and wreck havoc on the land of Azeroth like he could have. They just had some good old fun playing around with it. He even admits to keeping some guildmates in the dark about what was actually happening, which actually would have been quite funny if they were not banned because of it.

From an ethical standpoint, I believe it could go either way. Logically, after Blizzard ignored one of their customers for 4 months, it would make sense for Blizzard to give the player reparations for the lack of service.

I believe if the player received an item that could kill anything with 100 uses, it would be viewed as a fun toy that would settle any qualms with Blizzard, because, when used properly, it would be pretty cool/funny.

Anyway, I know a lot of people are going to disagree with me, so feel free to do so. But, what I would like to have happen is for someone to clearly layout why they feel this was an exploitation of game mechanics because from what I can see, this is clearly programmed into the game for the specific use of killing everything around the user.

Exploits in the past have been due to poor coding that players took advantage of in order to achieve something (such as wall jumping or falling through the floor to Cthun). This was clearly programmed with the intention of being able to kill everything. No ifs and or buts from anyone can contest that. The only thing that is contestable is that it was meant for the developers and GMs but instead, it ended up in the hands of a player. The player using it is not exploiting it. The GM that sent it to him just sent him an incorrect item and the player decided to use it for fun, much as the rest of us with any items we get from quests or raid drops.