Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • shawn
  • Member Since Apr 9th, 2010

Are you shawn? If So, Login Here.

WoW46 Comments

Recent Comments:

WoW Rookie: 8 tips the veterans use in their gameplay {WoW}

Aug 25th 2011 10:03AM Puntable is correct. I've seen casual and new players grab a higher iLevel piece that doesn't reflect their class/build at all simply because it's epic and higher iLevel.

I saw a Rogue wearing a iLevel 365 +STR ring the other day because it was available via questing/dailies and they wanted the higher iLevel.

WoW Rookie: 8 tips the veterans use in their gameplay {WoW}

Aug 25th 2011 9:42AM I have to disagree with 2.

"2. Item levels count. In general, gear has two scales of quality. Green, blue, and purple is one scale, while raw item level is the other scale. As a general rule, gear is always better with a higher item level. Purple gear is the best within the same tier of item level, while green is the worst. When in doubt, you usually want to go with the highest item level possible."

As a veteran player, I feel this is inaccurate, especially for casual and new players. Part of learning to play your class is knowing which stats directly effect your build. Just picking up a higher iLevel piece for the iLevel can cause adverse reactions to your healing/dps/mitigation.

iLevel, while an important gauge, should be second to stats within the same "tier" or level of gear.

E.G. If you play an Assassination Rogue, and your iLevel 359 pieces has Mastery/Hit on it and the 365/378 piece only has Crit and Haste, even considering reforging it may not react the way you want it too.

Most of the time, yes, the higher iLevel item is a good choice and upgrade, but there are occasions where a lower level piece is good for your build.

Especially when just leveling, questing or doing 5-mans.

Honor compensation date announced for recent PVP gear debacle {WoW}

Jul 19th 2011 2:54PM Imagine that. Blizzard didn't compensate _everyone_. Never saw that one coming. /sigh

Patch 4.2: No justice points over the cap, more info soon {WoW}

Jun 7th 2011 1:26PM EDIT:

Should be, "I've been dumping JP to Honor..."

Patch 4.2: No justice points over the cap, more info soon {WoW}

Jun 7th 2011 1:25PM I agree.

Who will this affect negatively? One group has nothing to spend points on and the other can't accrue enough to buy current VP items.

So, you either lose worthless points or you'll be able to buy good items with your already capped JP.

There is nothing to get upset about.

I've been dumping VP to Honor for months and recently started dumping VP to Conquest because there is absolutely nothing I can do with either JP or VP. Sure, I can keep making 4-8K on VP boots, but I'm making more gold than I can spend too.

People who can't buy the items they want because they can't get VP will benefit from this tier of items dropping down and you'll see them able to progress once more.

I really can't see a player this will cause problems with.

Encrypted Text: Rogues need to be number one {WoW}

Jun 1st 2011 9:33AM I've noticed this due to lesser geared Hunters and casters out DPSing me by like .5% in almost every heroic. It really doesn't concern me as much as annoy me. Honestly, in my opinion, as long as you're doing the "right" amount of DPS for your gear and build, meter ranking shouldn't matter.

The point of an encounter is to down the boss. Is it that big of a deal if a Rogue does 20K and a Hunter 22K when the fight requires you to only need 15K DPS from each party member?

At iLevel 358 and a solid rotation, my DPS never dips below 10K on _any_ fight, trash mobs, bosses, single-target, multi-target, movement, etc.

Unless I just get lazy and phone it in, I put up more than enough DPS for the fight.

Don't get me wrong, I love the idea as a pure DPS class we "should" be on top, but how much of this is just QQ when, really, we're doing our jobs well and contributing above average anyway?

Shifting Perspectives: How raid progression affects balance gearing {WoW}

May 27th 2011 2:42PM I'm in a similar situation with Rogue boots. I have the 359 Valor Point boots sitting in my bank because I've been using the 353 boots from the new troll instance. Treads of Fleeting Joy are better in base stats and I can always reforge to Mastery (I'm Assassination). But Fasc's Preserved Boots have straight Mastery on them and a Red Socket to boot (ha, pun).

I haven't decided to equip the 359 VP boots because the ones I have are actually better build wise, but I can't help thinking the extra base stats and would be helpful.

I'm sitting on 20+ Master rating (~80%) at the moment, so I'm not hurting for the stat. Just can't bring myself to give up a solid set of boots for one slightly higher in iLevel and base.

Patch 4.1: New Wailing Caverns layout unveiled {WoW}

Apr 8th 2011 8:55AM I am sad at the loss of a great instance, too. I love(d) WC. Too bad. These darn kids now a days and their lack of patience.

Get off my lawn.

Ask the Devs Round 2 PvP questions answered {WoW}

Apr 5th 2011 4:42PM As a long time Rogue player, I actually agree. Give me something that makes my Disarm ability useful. I loved that Rogues were kind of important again in ICC since we could remove the traps in the first wing.

I find it annoying we have abilities which are completely useless. Either remove them from the game or give us something to do.

WoW Rookie: How to win Tol Barad {WoW}

Mar 31st 2011 2:45PM A strange game. The only winning move is not to play. How about a nice game of chess?